カテゴリー: 攻略・Tips
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Screamer Defense — Suppress Your Base's "Heat" to Stop Attracting Screamer Zombies
Have you ever had a Screamer (the screaming female zombie) suddenly sh…
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Super Corn
Super Corn (Ear of Super Corn) is, as the name suggests, a slightly su…
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Combat — Aim for Zero Damage with the Spear's "Stab and Step Back"
If you want stability in early-game melee combat, we recommend grabbin…
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.44 Desert Vulture (Bundle)
The .44 Desert Vulture (Bundle) is, as the name suggests, a "bundle" i…
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Exploration — Increase How Much You Can Carry Home and Cut Your Round Trips in Half
The thing that eats up the most time for early-game players is having …
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Bucket — The Starting Point for All Water Work
In the world of 7 Days to Die, securing water is key to survival. The …
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The Two Foundational Base Blocks — Managing Spawns and Death Loss with the Bedroll and Land Claim
When building a base in 7 Days to Die, the two things you should place…
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Enforcer of the Magnum, Volume 5
"Enforcer of the Magnum" is a technical manual series that deepens you…
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Securing Water — Early On, Build a Dew Collector and Let It Run; Always Boil Your Drinking Water
In V2.x/V3.0 there is no mechanic for endlessly scooping water from a …
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Scavenger Boots — Medium Armor to Support Your Salvage Work
Scavenger Boots are leg gear classified as medium armor. As the descri…
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Farming — Running an Early-Game Self-Sufficiency Loop on the Premise That "Seeds Don't Come Back"
In the current version, when you harvest a crop, the whole plant disap…
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Jar of Honey
An unexpected lifesaver in the world of 7 Days to Die is the Jar of Ho…
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Early-Game Combat — Safely Taking Out Zombies with the Crouch-Walk "Sneak Attack"
In the early game, ammo and healing items are precious, so slugging it…
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Honey Glazed Sham: A Sweet Canned Meat to Curb Infection Early
Spotted around the world of 7 Days to Die, the Honey Glazed Sham is a …
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Mining — Read the Surface "Marker Rocks" to Dig Straight Down to Ore
Even in V2.x/V3.0, the fundamentals of ore mining come down to "readin…
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