Dismember Randomizer – Dynamic Zombie Injuries and Gore

Dismember Randomizer – Dynamic Zombie Injuries and Gore

Adds configurable, synchroni...

MOD ID: 9314作者: ZKIESカテゴリ: Creaturesバージョン: 1.1.3a更新日: 2026-09-04(今日更新)用途: 汎用人気スコア: 0
#ゾンビ

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🔑 Nexus連携(高評価・追跡)

🏷 タグ

Character Preset

📂 ファイル・バージョン

ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。

メイン DismemberRandomizer v1.1.3a
📦 24.1 MB ⬇️ 11
更新履歴(changelog)
Fixed Cryo arrows causing frozen zombies to thaw instantly. The freeze shader/effect now fades out gradually over time instead of disappearing immediately.
Fixed progressive freeze slowdown. Zombies now move increasingly slower as their freeze level builds up, with movement speed properly scaling with the current freeze progress.
⬇️ Nexus でダウンロード
旧バージョン(19件)を表示
旧バージョン DismemberRandomizer v1.0.0
📦 9.2 KB ⬇️ 108
⬇️ Nexus でダウンロード
旧バージョン DismemberRandomizer v1.0.1
📦 9.3 KB ⬇️ 370
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.0.2
📦 17.9 KB ⬇️ 536
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.0.3
📦 30.5 KB 
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.0.3
📦 30.5 KB ⬇️ 169
⬇️ Nexus でダウンロード
旧バージョン DismemberRandomizer v1.0.4
📦 41.3 KB ⬇️ 119
⬇️ Nexus でダウンロード
旧バージョン DismemberRandomizer v1.0.5
📦 42.6 KB ⬇️ 97
⬇️ Nexus でダウンロード
旧バージョン DismemberRandomizer v1.0.6
📦 42.7 KB ⬇️ 249
⬇️ Nexus でダウンロード
旧バージョン DismemberRandomizer v1.0.7
📦 53.4 KB ⬇️ 213
⬇️ Nexus でダウンロード
旧バージョン DismemberRandomizer v1.0.8
📦 58.0 KB ⬇️ 484
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.0.9
📦 17.9 MB ⬇️ 26
⬇️ Nexus でダウンロード
旧バージョン DismemberRandomizer v1.0.9b
📦 17.9 MB ⬇️ 101
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.1.0
📦 17.9 MB ⬇️ 1,275
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.1.1
⬇️ 86
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.1.1a
⬇️ 258
更新履歴(changelog)
-Fixed compatibility with Quartz and Quartz-dependent UI mods. Removed repeated XUI label style errors.
-Improved zombie paint overlays:Decals now behave correctly in fog, shadows, and changing lighting.
-Overlays remain visible across zombie LOD0, LOD1, and LOD2.
-Added better occlusion and motion-vector handling.
-Only the currently active zombie LOD is rendered, keeping the performance impact low.
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.1.1b
⬇️ 398
更新履歴(changelog)
Version 1.1.1b
-added load of overlay paint decal, while world is loading its prevent 1 sec lag
-added option to turn off/on crawler in menu settings
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.1.2
⬇️ 566
更新履歴(changelog)
Version 1.2 – Environmental Variants Update
New Environmental Variants
- Added Mud Variants for zombies and ordinary animals.
- Mud can be applied during spawn and through contact with wet terrain, water and ground impacts.
- Rain gradually washes mud away.
- Mud-covered attackers can slow players and splash mud across the screen.
- Added Forest Moss Variants.
- Humanoid zombies, zombie dogs and zombie bears can spawn with randomized moss growth.
- Moss variants are assigned only when spawning in Forest or Pine Forest biomes.
- Added Burnt and Charred Variants.
- Sustained fire progressively burns supported zombies and zombie dogs.
- Burning removes combustible hair and applies a synchronized charred-body visual.
- Charred enemies can create a configurable short-range coughing aura.
- Added Cold, Frozen and Cryogenic Variants.
- Cold weather applies frost visuals and movement penalties to supported zombies.
- Cryogenic arrows and bolts can affect zombies and ordinary animals for 15 seconds.
- Normal zombies, ferals and ordinary animals can become fully frozen and shatter into ice particles.
- Radiated, charged, infernal, bear and zombie-bear variants remain mobile but are slowed.
- Frozen elite variants have an increased chance to receive blunt-head trauma instead of complete decapitation.
- Fire accelerates thawing, while weather-driven frost disappears as temperatures rise.
Compatibility
Added compatibility support for:
- WalkerSim
- New Murphy Color Variants Mods
- More Gore
⬇️ Nexus でダウンロード
旧バージョン DismemberRandomizer v1.1.2a
⬇️ 961
更新履歴(changelog)
UPDATE PATCH NOTES
ADDED
-Added the Cryo Weapon Mod.
The Cryo Weapon Mod works similarly to the Burning Shaft mod, but power attacks have a 3% chance to fully freeze the target.
Added dedicated Cryo Mod positioning for the Battle Axe, Machete, Axe, Wooden Club, Baseball Bat, Iron Club and Sledgehammer.
The mod can still be installed on other weapons, but the tank prefab or particle effect may be slightly offset on unsupported models.
FIXED
-Fixed a crash caused by the Cryo Arrow and Cryo Bolt recipes.
-Fixed an issue where the mud effect did not appear on randomized zombies. The effect is now displayed correctly.
-Fixed moss glowing incorrectly in darkness and under flashlight illumination.
-Fixed an incorrect frozen zombie death pose when its final animation state was kneeling.
-Improved client-side synchronization when a Hazmat zombie explodes.
OPTIMIZED AND CHANGED
-Optimized the textures loaded by the mod, improving game stability and reducing unnecessary texture usage.
-Optimized Cryo Arrow and Cryo Bolt behavior.
Full freezing now occurs after 6 seconds instead of happening instantly.
⬇️ Nexus でダウンロード
アーカイブ DismemberRandomizer v1.1.3
📦 24.1 MB ⬇️ 307
更新履歴(changelog)
UPDATE PATCH NOTES
ADDED
-Added the updated Environmental Heat effect, including improved heat reactions and particle visuals.
-Added the Poison Weapon effect with dedicated poison coating and particle effects.
FIXED
-Fixed all known compatibility issues caused by the transition to game version 3.2.
-Fixed an issue where the Radiated shader could disappear after a zombie lost a limb or received certain visual effects.
-Fixed an issue where normal Cryo melee attacks could incorrectly trigger a full freeze.
OPTIMIZED AND CHANGED
-Updated and improved the Environmental Heat and Poison Weapon systems.
-Improved the behavior and visual presentation of poison particles and weapon coating effects.
-Full freezing of normal and Feral zombies can now only be triggered by melee weapon power attacks.
-Normal Cryo melee attacks can still apply the Cryo shader and movement slowdown when their effect chance succeeds, but they will no longer fully freeze the target.
⬇️ Nexus でダウンロード

📦 このMODを含むコレクション (全2件)

このMODが採用されている Nexus コレクション(人気順)。まとめて導入したい人の入口に。

MOD 解説

設定可能な、同期化されたゾンビの四肢切断、転倒による負傷、頭部外傷、死体への食害、危険物タンクの爆発、体への貫通弾、オプションの血痕エフェクト、およびゾンビ向けの環境アフィックスが追加されます

原文(英語)を表示

Adds configurable, synchronized zombie dismemberment, fall injuries, head trauma, corpse feeding, Hazmat tank explosions, impaled projectiles and optional blood overlays, and enivromental affixes for zombies

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