📖 効率的な拠点修理 – Efficient Base Repair V3.0
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📂 ファイル・バージョン
ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。
メイン EfficientBaseRepair-release-d035c94c v3.0.0
更新履歴(changelog)
[Added] Tooltip information when hovering the materials panel [Added] new localization entries [Fixed] Compatibility issues for v3.0b252 [Changed] UI: Configuration of the action buttons [Changed] UI: Increased default loot storage size to 8x7 grid [Changed] UI: Set material color to yellow when 0 < available < required [Changed] ModConfig: Moved `lootSize` setting from `ModConfig.xml` to [loot.xml](./Config/Loot.xml)
旧バージョン(24件)を表示
アーカイブ TO BE DELETED v0.0.0
⬇️ Nexus でダウンロードアーカイブ test replace v0.0.0
⬇️ Nexus でダウンロードアーカイブ 0.0.1 v0.0.1
更新履歴(changelog)
Implement the repairation blocks algorithm Create a dedicated UI for the block Set the repairation algorithm parametrizable from xml files
アーカイブ 0.0.3 v0.0.3
更新履歴(changelog)
Fix translation of the refresh button Fix repair timer for dedicated servers Fix the UI header text
アーカイブ 0.1.0 v0.1.0
更新履歴(changelog)
Fixed: On dedicated servers, the structure was analysed several times at each refresh. Fixed: Spike blocks at stage dmg=0 or dmg=1 were upgraded for free Changed: The xml parameter `NeedsMaterials` was renamed to `NeedsMaterialsForRepair` Changed: The default xml parameter `AutoTurnOff` was set to true Added: Add possibility to upgrade structures with a dedicated button Added: Add the number of upgradable blocks in the stats pannel of the UI Added: Add the total time (repairing + upgrading) in the stats pannel of the UI Added: New xml parameter `UpgradeRate` Added: New xml parameter `NeedsMaterialsForUpgrade` Added: New xml parameter `KeepPaintAfterUpgrade` Changed: The default loot size was reduced by one row to give space for the upgrade button
アーカイブ 0.1.1 (A21) v0.1.1
更新履歴(changelog)
Fix performances issues due to useless stats refresh
アーカイブ 1.0.0 (V1.0 exp) v1.0.0
更新履歴(changelog)
Changed: Add compatibility with V1.0 experimental Fixed: The 'upgrade on' button is now persistent
アーカイブ 1.0.1 v1.0.1
更新履歴(changelog)
Hotfix: Prevent crates voiding by ignoring crates upgrades.
アーカイブ 1.0.2 (b317) v1.0.2
更新履歴(changelog)
Fix Xui MethodNotFoundError by rebuilding binaries for b317.
アーカイブ 1.0.3 (V1.1) v1.0.3
更新履歴(changelog)
Fix progression.xml: hammer and nailgun was not craftable after level 50. Fix ActiveDuringBloodMoon parameter Refactor the storage of dynamic properties
アーカイブ 1.0.4 v1.0.4
更新履歴(changelog)
Add pdb file into the release to make easier the debugging process Add skill book progress infos
アーカイブ 1.0.5 (V1.1b14) v1.0.5
更新履歴(changelog)
Fix KeyNotFoundException raised when modifying the structure while the repair / upgrade processes Fix crate emptying after update Fix windows blocks reparing / upgrading
アーカイブ 1.0.6 (V1.1b14) v1.0.6
更新履歴(changelog)
fix keepPaintAfterUpgradeOption fix NullArgumentException raised from TileEntity.GetUpgradeMaterialsForPos()
アーカイブ 1.0.6 (v1.2 b27) v1.0.6
更新履歴(changelog)
fix keepPaintAfterUpgradeOption fix NullArgumentException raised from TileEntity.GetUpgradeMaterialsForPos()
アーカイブ 1.1.0 (v1.4b8) v1.1.0
更新履歴(changelog)
Fixed multiblocks being ignored when no connection exists on the parent block. Moved EfficientBaseRepair parameters from `blocks.xml` to `ModConfig.xml` Added automatic refueling for power source blocks (generators). Added automatic reloading for ranged blocks (turrets, dart traps, etc.). Added a new console command entry for debugging (Use `help ebr` to view documentation). Added a new testing prefab: `efficientbaserepair_testing_01` — useful for testing or understanding how the mod works. Added a new Logging system. Added a new ModConfig system. Added a new parameter `turnOnAfterReload` Added a new parameter `turnOnAfterRefuel`
アーカイブ EfficientBaseRepair 1.1.1 (V1.4b8) v1.1.1
更新履歴(changelog)
Fixed NullReferenceExceptions when a solar pannel is connected to the structure
アーカイブ 2.0.2 (V2.0 b289) v2.0.0
更新履歴(changelog)
Fixed compatibility issues for v2.0b289 Added missing documentation for ingame command-line tool
アーカイブ EfficientBaseRepair-release-1827b9c3 (V2.2B3) v2.0.1
更新履歴(changelog)
Fixed NullReferenceException happening when a ranged trap has a null AmmoItem. (EBR Will take the first ammo type if several are specified in blocks.xml)
アーカイブ EfficientBaseRepair-release-315cb0cb (V2.3B9) v2.0.2
更新履歴(changelog)
Fixed OutOfBoundsException when there is more required materials than anticipated in xui Fixed compatibility issues for V2.3b9
アーカイブ EfficientBaseRepair-release-1e91785f (V2.4b7) v2.1.0
更新履歴(changelog)
Fixed OutOfBoundsException when there is more required materials than anticipated in xui Changed testing prefab to test configuration with lot of repair materials Added new testing block 'ebrTestManyRepairItems' Added possibility to disable upgrade feature (see ModConfig.xml / upgradeRate parameter) Materials panel is now scrollable to display the exhaustive list of required materials
アーカイブ EfficientBaseRepair-release-cfe0dae0 (V2.5b23) v2.1.1
更新履歴(changelog)
Fixed compatibility for v2.5b23 Fixed Handling of tileEntity.AmmoItems
旧バージョン EfficientBaseRepair-release-0e88d545 (V2.6) v2.1.2
更新履歴(changelog)
Fixed invalid path error for dedicated servers trying to get ModConfig.xml
アーカイブ EfficientBaseRepair-release-d035c94c v3.0.0
更新履歴(changelog)
[Added] Tooltip information when hovering the materials panel [Added] new localization entries [Fixed] Compatibility issues for v3.0b252 [Changed] UI: Configuration of the action buttons [Changed] UI: Increased default loot storage size to 8x7 grid [Changed] UI: Set material color to yellow when 0 < available < required [Changed] ModConfig: Moved `lootSize` setting from `ModConfig.xml` to [loot.xml](./Config/Loot.xml)
📦 このMODを含むコレクション (全18件)
このMODが採用されている Nexus コレクション(人気順)。まとめて導入したい人の入口に。
- V 2.5 by QWAD1 👍17
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- Reno's Zombie Apocalypse by Shazzam 👍2
- AXOBUBBLEZ Bloodmoon by AlteTante 👍1
- zelles modpack by epicwumaogamer 👍1
MOD 解説
「無理をせず、賢く生き残ろう!」この改造ブロックを使えば、基地を常に万全の状態に保てます。修理、アップグレード、トラップの再装填、発電機の燃料補給――これらすべてを一か所で行えます。
原文(英語)を表示
Survive smarter, not harder! This modded block keeps your base in top shape: repair, upgrade, reload traps, and refuel generators all from one place.
導入前チェック(前提 / 競合 MOD)
情報はまだありません。導入済みの方はコメントで情報をお寄せください。
