📝 このMODの解説記事
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📂 ファイル・バージョン
ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。
メイン FPS Weapon HUD v0.43
更新履歴(changelog)
- Optimized the NGUI HUD update path for high-refresh-rate environments. - HUD control and animation updates are now limited to a maximum of 60 Hz while preserving real-time animation timing and visual behavior. - Static NGUI elements now remain unchanged until their state, layout, animation, resolution, or UI binding actually changes. - Reduced unnecessary Active Item state polling and repeated UI position assignments. - Cached unchanged screen projection and NGUI binding data. - Improved shared HUD state handling used by Select Fire without making either mod a required dependency. - Moved the vanilla collected-item notification list upward with a fixed XML position so it does not overlap the lower-right weapon HUD. - Removed runtime and per-frame repositioning of the collected-item notification list.
旧バージョン(5件)を表示
アーカイブ FPS Weapon HUD v0.26
更新履歴(changelog)
Fixed weapon icons not loading correctly when installed in the AppData Mods folder. Fixed the HUD width expanding when weapon icons failed to load. Improved item icon path detection.
アーカイブ FPS Weapon HUD v0.28
更新履歴(changelog)
0.28 - Restored the intended vanilla ActiveItem hiding behavior. - Added an exception so unsupported vanilla editing tools, such as the Block Replace Tool and terrain tools, can still show their original ActiveItem information. - Improved admin / dev / debug item exclusion so non-standard tools are not treated as normal ranged weapons. 0.27 - Added a dedicated FPS WEAPON HUD tab under the Video options menu. - Added position and scale controls for the lower-right HUD group. - Added separate position and scale controls for the +XP notification. - Added a one-button reset to restore the mod’s default HUD layout. - Added English / Japanese UI text and option descriptions. - When Select Fire is installed, its fire mode display follows the FPS Weapon HUD lower-right HUD layout settings.
アーカイブ FPS Weapon HUD v0.37
更新履歴(changelog)
- Migrated all runtime HUD rendering to cached NGUI, including the weapon panel, ammo type display, durability bar, reload feedback, and +XP notification. - Preserved the original HUD font, layout, scaling, fades, transitions, glow effects, clipping behavior, and visual design. - Added dimmed leading zeroes to ammo counters. Leading zeroes now use one-third opacity while significant digits remain fully visible. - Improved the durability bar with the same layered external glow and visual language used by Tactical Toolbelt HUD. - Improved ammo label transitions so the panel keeps enough width for both the outgoing and incoming labels without wrapping or collapsing. - Refined the +XP notification with the original thin frame design, accurate glyph centering, clipped number transitions, and consistent white glow. - Moved the default +XP position farther above vanilla tracking messages while preserving user-defined custom positions. - Added a public current-frame integration bridge for Select Fire without making either mod a required dependency. - The HUD now hides immediately when the pause menu input is accepted. - Reduced repeated per-frame work through cached reflection, text measurements, layout metrics, and shared current-frame HUD state.
アーカイブ FPS Weapon HUD v0.40
更新履歴(changelog)
- Significantly improves NGUI HUD rendering performance and fixes severe frame-rate drops. - Optimizes canvas ownership, widget pooling, coordinate conversion, and alpha calculations. - Rebuilds the +XP frame with lightweight persistent NGUI mesh widgets. - Preserves uniform border thickness, complete corners, glow, animation, and resolution-independent scaling. - Removes unnecessary runtime generation and caching of size-specific +XP frame textures.
📦 このMODを含むコレクション (全3件)
このMODが採用されている Nexus コレクション(人気順)。まとめて導入したい人の入口に。
- Smorgasbord v3.1 by FinFNS 👍13
- Modpack 7D2D Casual by NaTanBr015
- 7 days modpack 3.1 by lol1241
MOD 解説
「FPS Weapon HUD」は、デフォルトの右下にある弾薬表示を、よりすっきりとしたモダンなFPSスタイルの武器HUDに置き換えます。このMODはUIの表示にのみ焦点を当てています。武器の追加、武器ステータスの変更、弾薬のバランス調整、レシピ、戦利品、ダメージの変更などは行いません。
原文(英語)を表示
FPS Weapon HUD replaces the vanilla lower-right ammo display with a cleaner, modern FPS-style weapon HUD. This mod is focused on UI presentation only. It does not add weapons, change weapon stats, change ammo balance, recipes, loot, damage,
導入前チェック(前提 / 競合 MOD)
情報はまだありません。導入済みの方はコメントで情報をお寄せください。
