7DTD 3.0 Wasteland Animal Population and Global Cap Check – Animal Pressure Tuning

7DTD 3.0 Wasteland Animal Population and Global Cap Check – Animal Pressure Tuning

7DTD 3.0 Wasteland Animal Po...

MOD ID: 11066作者: BitWreckedカテゴリ: Gameplayバージョン: 4.1.1更新日: 2026-07-19(1ヶ月前)用途: 汎用人気スコア: 0

📝 このMODの解説記事

まだ解説記事はありません。読みたい方はリクエストできます(運営が記事化を検討します)。

🔑 Nexus連携(高評価・追跡)

🏷 タグ

Performance OptimizationGameplayUser InterfaceUtilities for PlayersQuality of Life

📂 ファイル・バージョン

ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。

メイン 7DTD WastelandAnimalPopulationTuning FullPackage v4.1.1
⬇️ 7
更新履歴(changelog)
Version 4.1.1 - GUI Clarity Review
Added a major clarity-focused GUI update for the Wasteland Animal Population Tuning tool.
Clarified Choose Game Folder versus Open Mods Folder so users know to select the main 7 Days to Die game folder, not the Mods folder.
Renamed Compare Values to Validate Current Game Settings.
Improved validation so it reports detected settings without changing game, mod, or server files.
Clarified Install/Reinstall, Remove Mod, Apply Limit Cap Only, and Restore Global Limit Only as separate actions.
Clarified Brutal Science: normal animal cap is 50, stress-test cap is 999, and MaxSpawnedAnimals is global across all biomes.
Allowed Brutal Science cap changes to be applied by themselves without installing or modifying Wasteland XML files.
Added clearer animal table headings: Animal Selection, Population Level, Action, Current, and Result.
Added an All row for selecting and tuning all supported Wasteland animals together.
Improved partial uninstall behavior so unchecked installed animals can return to game-default XML behavior.
Added Layered Reasoning Log / Recent Actions for runtime validation, actions, selections, cancellations, outcomes, and failures.
Added optional persistent logging with explicit user consent before writing a log file.
Added tooltip and validation improvements explaining animal selections, current values, result values, and global-limit behavior.
Added local-only generated confirmation asides and gameplay assessment text; no network, API, telemetry, or internet calls are used.
Preserved 4.0.1 gameplay tuning, XML generation, install/remove behavior, backup behavior, and restore behavior.
Rebuilt and validated the Full Package, Nexus No-Scripts package, and Vortex Modlet package for version 4.1.1.
Verified all three release archives contain embedded ModInfo.xml version 4.1.1.
Recorded 4.1.1 SHA-256 hashes for the rebuilt release archives.
Fixed GUI confusion where Choose Game Folder could be mistaken for selecting the Mods f…
⬇️ Nexus でダウンロード
旧バージョン(3件)を表示
アーカイブ 7DTD WastelandAnimalPopulationTuning FullPackage v1
⬇️ 1
更新履歴(changelog)
v4.0.0 - Added selected-animal high-density pressure routes so Dense and Absurd settings create extra bw_ spawn route handles for the specific animals selected instead of broadly boosting the whole Wasteland animal pool.
v4.0.0 - Dense now adds one extra route for each selected animal’s active Wasteland time bucket, giving high settings real spawn-density leverage while still staying inside XML-only spawning.xml patch behavior.
v4.0.0 - Absurd now adds three extra routes for each selected animal’s active Wasteland time bucket, allowing intentionally extreme Wasteland animal pressure without adding DLLs, EXEs, Harmony code, or custom scripts.
v4.0.0 - Extra pressure routes now use the game’s single-animal entitygroups such as animalDireWolf and animalZombieBear, making individual animal sliders behave more directly and predictably.
v4.0.0 - The original Wasteland animal spawn routes are still patched with maxcount and respawndelay, while the new pressure routes only appear for Dense and Absurd selected-animal choices.
v4.0.0 - Absent, Sparse, and Default remain conservative and do not append extra pressure routes, reducing the risk of accidental overpopulation when users only want normal or lower animal pressure.
v4.0.0 - Changed the installer UX so the main action button becomes muted and says Select Animals First when no animals are selected, preventing accidental reinstall attempts with no tuning target.
v4.0.0 - Updated scan/install feedback to report whether the selected setup uses vanilla routes only or additional selected-animal pressure routes.
v4.0.0 - Strengthened validation so appended pressure routes must include required attributes and point at live entitygroups that exist in the current 7 Days to Die XML files.
v4.0.0 - Updated README, publishing copy, package metadata, and technical manifest to describe the package as an XML-only tuning harness with scan/verify behavior.
v4.0.0 - Rebuilt the full Windows package zip and the Vortex modlet zip after val…
⬇️ Nexus でダウンロード
アーカイブ 7DTD WastelandAnimalPopulationTuning FullPackage v2
⬇️ 1
⬇️ Nexus でダウンロード
アーカイブ 7DTD WastelandAnimalPopulationTuning FullPackage v4.0.1
⬇️ 8
更新履歴(changelog)
Retuned Sparse from old quarter-strength behavior to about half selected-animal pressure.
Default installed now preserves the live 7DTD Wasteland animal baseline and should feel like no mod for tuned routes.
Clarified that Remove Mod is the clean untouched comparison state.
Added clearer documentation for Brutal Science: it lifts MaxSpawnedAnimals but does not create animals by itself.
Documented that vanilla despawn/timer/cleanup still exists, but Dense/Absurd plus a lifted cap can build heavy pressure over time.
Updated package documentation for Nexus review after a pre-publish heuristic scan hold.
Added a Nexus-safe no-scripts archive containing only the XML modlet plus text docs/license files.
Clarified that the full helper package contains readable GPL Windows helper scripts for install, remove, scan/verify, validation, and optional serverconfig backup/restore.
Clarified that the modlet itself remains XML-only: no EXE, DLL, Harmony patch, downloader, hidden updater, registry edit, scheduled task, service, startup entry, or game executable patch.
Rebuilt and revalidated FullPackage, Nexus_NoScripts, and VortexModlet archives.
⬇️ Nexus でダウンロード

MOD 解説

7DTD 3.0 『Wasteland』の動物個体数およびグローバルキャップチェック - 「Animal Pressure Tuning」は、『7 Days to Die』の『Wasteland』における動物の出現密度を調整するための、Windows用チューニングハネスおよびXMLモッドレットです。

原文(英語)を表示

7DTD 3.0 Wasteland Animal Population and Global Cap Check - Animal Pressure Tuning is a Windows tuning harness and XML modlet for adjusting Wasteland animal pressure in 7 Days to Die.

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