buffStatusCheck01

Buff Details

Internal NamebuffStatusCheck01
Display NamebuffStatusCheck01
VersionV3.0
Attribute Count3
Setting Nodes2
Passive Effects10
Triggered Effects70

Buff Setting Nodes

NodeValueDetails
stack_typeignore-
update_rate2-

Buff Passive Effects (passive_effect)

#NameOperationValueTags
1BuffResistanceAdd to Base Value-.04buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire
2BuffResistanceAdd to Base Value-.04buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire
3BuffResistanceAdd to Base Value-.04buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire
4BuffResistanceAdd to Base Value-.04buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire
5BuffResistanceAdd to Base Value-.04buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire
6BuffResistanceAdd to Base Value-.04buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire
7HealthMaxAdd to Base Value@$PlayerLevelBonus-
8StaminaMaxAdd to Base Value@$PlayerLevelBonus-
9WaterMaxAdd to Base Value@$PlayerLevelBonus-
10FoodMaxAdd to Base Value@$PlayerLevelBonus-

Buff Triggered Effects (triggered_effect)

#TriggerActionDetailsRequirement
1On Entered GameModify CVar
cvar=$infectionMaxDurationoperation=Setvalue=25200
-
2On Entered GameModify CVar
cvar=$dysenteryMaxDurationoperation=Setvalue=3600
-
3On Entered GamePinToolbeltMessage
message_key=buffDukeNoteToolTip
name=HasBuffbuff=buffDukeNote
4On Entered GameRemove Buff
name=!SandboxOptionBooloption=NewbieCoat
5On Entered GameAddBuff-
6On Entered GameAddBuff-
7On Leave GameRemove CVar
cvar=$BiomeProgressionOn
-
8onSelfDamagedBlockCallGameEvent
event=block_bell_spawn
name=TriggerHasTagstags=Church Bell 2x2x2 (churchbell)
9On Self Buff UpdateAddBuff
name=StatComparePercCurrentToMaxstat=Foodoperation=Less Than or Equalvalue=.5
|
10On Self Buff UpdateAddBuff
name=StatComparePercCurrentToMaxstat=Foodoperation=Less Than or Equalvalue=.25
|
11On Self Buff UpdateAddBuff
name=StatComparePercCurrentToMaxstat=Foodoperation=Less Than or Equalvalue=.02
|
name=!HasBuffbuff=buffStatusHungry03, buffHealFood
12On Self Buff UpdateAddBuff
name=StatComparePercCurrentToMaxstat=Wateroperation=Less Than or Equalvalue=0.5
|
13On Self Buff UpdateAddBuff
name=StatComparePercCurrentToMaxstat=Wateroperation=Less Than or Equalvalue=0.25
|
14On Self Buff UpdateAddBuff
name=StatComparePercCurrentToMaxstat=Wateroperation=Less Than or Equalvalue=0.02
|
15On Self Buff UpdateAddBuff
name=StatCompareCurrentstat=Armoroperation=Less Than or Equalvalue=0.25
|
name=StatCompareCurrentstat=Armoroperation=Greater Thanvalue=0.1
|
16On Self Buff UpdateAddBuff
name=StatCompareCurrentstat=Armoroperation=Less Than or Equalvalue=0.10
|
name=StatCompareCurrentstat=Armoroperation=Greater Thanvalue=0
|
17On Self Buff UpdateAddBuff
name=StatCompareCurrentstat=Armoroperation=Less Than or Equalvalue=0.0
|
name=!HasBuffbuff=buffStatusArmorBroken
18On Self Buff UpdateRemove Particle Effect
particle=p_onFire
name=!HasBuffbuff=buffIsOnFire
|
name=!IsLocalPlayer
19On Self Buff UpdateAttach Particle Effect
particle=p_onFireparent_transform=.bodyshape_mesh=true
name=HasBuffbuff=buffIsOnFire
|
name=!IsLocalPlayer
20On Self Buff UpdateRemove Particle Effect
particle=p_electric_shock
name=!HasBuffbuff=buffShocked, buffTwitchShocked
|
name=!IsLocalPlayer
21On Self Buff UpdateRemove Particle Effect
particle=p_bleeding
name=!HasBuffbuff=buffInjuryBleedingParticle
|
name=!IsLocalPlayer
22On Self Buff StartAddBuff
name=PlayerLeveloperation=Less Than or Equalvalue=5
|
name=SandboxOptionBooloption=NewbieCoat
23On Self Buff StartModify CVar
cvar=$doingHealingWrongoperation=Setvalue=6
-
24On Self Buff UpdateAddOrRemoveBuff
name=!HasBuffbuff=god
|
name=CVarComparecvar=_coretempoperation=Greater Thanvalue=85
|
name=CVarComparecvar=_coretempoperation=Less Thanvalue=100
25On Self Buff UpdateAddOrRemoveBuff
name=!HasBuffbuff=god
|
name=CVarComparecvar=_coretempoperation=Greater Than or Equalvalue=100
26On Self Buff UpdateAddOrRemoveBuff
name=!HasBuffbuff=god
|
name=CVarComparecvar=_coretempoperation=Less Thanvalue=50
|
name=CVarComparecvar=_coretempoperation=Greater Thanvalue=32
27On Self Buff UpdateAddOrRemoveBuff
name=!HasBuffbuff=god
|
name=CVarComparecvar=_coretempoperation=Less Than or Equalvalue=32
28On Self Buff UpdateAddBuff
name=CVarComparecvar=_wetnessrateoperation=Greater Thanvalue=.01
29On Self Buff UpdateAddBuff
name=!HasBuffbuff=god
|
name=CVarComparecvar=_biomeradiationoperation=Greater Thanvalue=2.5
30On Self Buff UpdateModify CVar
cvar=$maxBleedCounteroperation=Setvalue=2
name=ProgressionLevelprogression_name=perkDeepCutsoperation=Equalsvalue=0
31On Self Buff UpdateModify CVar
cvar=$maxBleedCounteroperation=Setvalue=3
name=ProgressionLevelprogression_name=perkDeepCutsoperation=Equalsvalue=1
32On Self Buff UpdateModify CVar
cvar=$maxBleedCounteroperation=Setvalue=4
name=ProgressionLevelprogression_name=perkDeepCutsoperation=Equalsvalue=2
33On Self Buff UpdateModify CVar
cvar=$maxBleedCounteroperation=Setvalue=5
name=ProgressionLevelprogression_name=perkDeepCutsoperation=Equalsvalue=3
34On Self Buff UpdateModify CVar
cvar=$maxBleedCounteroperation=Setvalue=6
name=ProgressionLevelprogression_name=perkDeepCutsoperation=Equalsvalue=4
35On Self Buff UpdateModify CVar
cvar=$maxBleedCounteroperation=Setvalue=7
name=ProgressionLevelprogression_name=perkDeepCutsoperation=Equalsvalue=5
36On Self Buff UpdateAddBuff
name=CVarComparecvar=_encumberedslotsoperation=Greater Thanvalue=0
37onReloadStartAddBuff
name=HoldingItemHasTagstags=reloadPenalty
38onSelfAimingGunStartAddBuff
name=HoldingItemHasTagstags=holdBreathAiming
39onSelfPrimaryActionStartAddBuff
name=HoldingItemHasTagstags=bowDrawPenalty
40onSelfPrimaryActionEndRemove Buff
name=HoldingItemHasTagstags=bowDrawPenalty
41On Self Buff StartRefresh Perks--
42On Self Buff RemoveRefresh Perks--
43On Self Buff UpdateModify CVar
cvar=$DrowningTimerMaxoperation=Setvalue=-12
-
44On Self Buff UpdateModify CVar
cvar=$DrowningTimerMaxoperation=Multiplyvalue=@$MetabolismResist
-
45On Self Buff UpdateModify CVar
cvar=$DrowningTimerMaxoperation=Addvalue=30
-
46On Self Buff UpdateAddBuff
name=CVarComparecvar=_underwateroperation=Equalsvalue=1
|
47onSelfFallImpactAddBuff
name=CVarComparecvar=_fallSpeedoperation=Greater Than or Equalvalue=.08
48onSelfCrouchAddBuff-
49onSelfCrouchWalkAddBuff-
50onSelfCrouchRunAddBuff-
51On Self Buff UpdateAddBuff
name=PlayerLeveloperation=Greater Thanvalue=@$LastPlayerLevel
52On Self Buff UpdateModify CVar
cvar=$PlayerLevelBonusoperation=Setvalue=@$LastPlayerLevel
-
53On Self Buff UpdateModify CVar
cvar=$PlayerLevelBonusoperation=Addvalue=-1
name=PlayerLeveloperation=Less Thanvalue=2
54On Self Buff UpdateModify CVar
cvar=$PlayerLevelBonusoperation=Setvalue=100
name=PlayerLeveloperation=Greater Thanvalue=100
55onSelfSecondaryActionStartPlay Sound
sound=player#powerattack
name=!HoldingItemHasTagstags=thrownWeapon
|
name=!HasBuffbuff=buffArmSprained, buffArmBroken
56onSelfSecondaryActionEndPlay Sound
sound=player#powerattack
name=HoldingItemHasTagstags=thrownWeapon
|
name=!HasBuffbuff=buffArmSprained, buffArmBroken
57onSelfSecondaryActionStartPlay Sound
sound=player#painlg
name=!HoldingItemHasTagstags=thrownWeapon
|
name=HasBuffbuff=buffArmSprained
|
name=!HasBuffbuff=buffDrugSteroids
58onSelfSecondaryActionStartPlay Sound
sound=player#painlg
name=!HoldingItemHasTagstags=thrownWeapon
|
name=HasBuffbuff=buffArmBroken
|
name=!HasBuffbuff=buffDrugSteroids
59onSelfSecondaryActionEndPlay Sound
sound=player#painlg
name=HoldingItemHasTagstags=thrownWeapon
|
name=HasBuffbuff=buffArmSprained
|
name=!HasBuffbuff=buffDrugSteroids
60onSelfSecondaryActionEndPlay Sound
sound=player#painlg
name=HoldingItemHasTagstags=thrownWeapon
|
name=HasBuffbuff=buffArmBroken
|
name=!HasBuffbuff=buffDrugSteroids
61onSelfSecondaryActionStartPlay Sound
sound=player#powerattack
name=!HoldingItemHasTagstags=thrownWeapon
|
62onSelfSecondaryActionStartPlay Sound
sound=player#powerattack
name=!HoldingItemHasTagstags=thrownWeapon
|
63onSelfSecondaryActionEndPlay Sound
sound=player#powerattack
name=HoldingItemHasTagstags=thrownWeapon
|
64onSelfSecondaryActionEndPlay Sound
sound=player#powerattack
name=HoldingItemHasTagstags=thrownWeapon
|
65onOtherDamagedSelfPlay Sound
sound=player#painlg
name=StatComparePercCurrentToMaxstat=healthoperation=Less Than or Equalvalue=0.5
66onOtherDamagedSelfPlay Sound
sound=player#painsm
name=StatComparePercCurrentToMaxstat=healthoperation=Greater Thanvalue=0.5
67On Entered GameRemove Buff-
68On Leave GameRemove Buff-
69onSelfItemJammedUsePlay Sound
sound=weapon_jam
-
70onSelfItemJammedUseShow Toolbelt Message
message_key=buffSetHeldItemJammedDesc
-

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