buffLegSprained

Buff Details

Internal NamebuffLegSprained
Display NamebuffLegSprained
VersionV3.0
Iconui_game_symbol_brokenbone
Attribute Count6
Setting Nodes5
Passive Effects4
Triggered Effects27

Buff Setting Nodes

NodeValueDetails
damage_typesprain-
stack_typereplace-
duration0-
display_value.legHurtDurationDisplay-
display_value_formattime-

Buff Passive Effects (passive_effect)

#NameOperationValueTags
1BuffBlinkSet Base Value2buffLegSprained
2HealthMaxBlockageAdd to Base Value@.LegHurtHealthBlockage-
3MobilityAdd to Base Value-.15-
4JumpStrengthSubtract Percentage0.04-

Buff Triggered Effects (triggered_effect)

#TriggerActionDetailsRequirement
1On Self Buff StartAddBuff-
2On Self Buff UpdateAddBuff-
3On Self Buff StartAddBuff-
4On Self Buff StartModify CVar
cvar=.limbSprainedCooldownCounteroperation=Setvalue=12
-
5On Self Buff StartPlay Sound
sound=player#painsm
-
6On Self Buff StartModify CVar
cvar=$legHurtCounteroperation=Setvalue=605
-
7onSelfBuffStackModify CVar
cvar=$legHurtCounteroperation=Setvalue=605
name=CVarComparecvar=$legHurtCounteroperation=Less Thanvalue=605
8On Self Buff RemoveRemove CVar
cvar=$legHurtCounter.LegHurtHealthBlockage
name=!HasBuffbuff=buffLegBroken
|
name=ProgressionLevelprogression_name=perkPhysicianoperation=Greater Than or Equalvalue=1
9On Self Buff UpdateModify CVar
cvar=$legHurtCounteroperation=Subtractvalue=@$critHitNaturalHealingRate
name=!EntityHasMovementTagtags=running
|
name=!HasBuffbuff=buffDrugSteroids
10On Self Buff UpdateModify CVar
cvar=$legHurtCounteroperation=Subtractvalue=@$critHitNaturalHealingRate
name=!EntityHasMovementTagtags=running
|
name=HasBuffbuff=buffDrugSteroids
11On Self Buff UpdateModify CVar
cvar=.legHurtDurationDisplayoperation=Setvalue=@$legHurtCounter
-
12On Self Buff UpdateModify CVar
cvar=.legHurtDurationDisplayoperation=Dividevalue=@$critHitNaturalHealingRate
-
13On Self Buff RemoveRemove CVar
cvar=.legHurtDurationDisplay
-
14onSelfJumpModify Stats
stat=Healthoperation=Subtractvalue=1
-
15onSelfJumpModify CVar
cvar=$legHurtCounteroperation=Addvalue=20
-
16onSelfJumpAddBuff-
17onSelfFallImpactModify CVar
cvar=$legHurtCounteroperation=Addvalue=20
name=CVarComparecvar=_fallSpeedoperation=Greater Than or Equalvalue=.07
18onSelfFallImpactAddBuff
name=CVarComparecvar=_fallSpeedoperation=Greater Than or Equalvalue=.07
19On Self Buff UpdateModify CVar
cvar=$legHurtCounteroperation=Addvalue=2
name=EntityHasMovementTagtags=running
20On Self Buff UpdateAddBuff
name=EntityHasMovementTagtags=running
21On Self Buff UpdateModify CVar
cvar=$legHurtCounteroperation=Setvalue=605
name=CVarComparecvar=$legHurtCounteroperation=Greater Thanvalue=605
22On Self Buff UpdateRemove CVar
cvar=$legHurtCounter.LegHurtHealthBlockage
-
23On Self Buff UpdateRemove Buff-
24On Self Buff StartModify CVar
cvar=.LegHurtHealthBlockageoperation=Setvalue=@$legHurtCounter
-
25On Self Buff StartModify CVar
cvar=.LegHurtHealthBlockageoperation=Dividevalue=40
-
26On Self Buff UpdateModify CVar
cvar=.LegHurtHealthBlockageoperation=Setvalue=@$legHurtCounter
-
27On Self Buff UpdateModify CVar
cvar=.LegHurtHealthBlockageoperation=Dividevalue=40
-

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