Buff詳細
| 内部名 | buffArmSprained |
|---|---|
| 表示名 | 腕部捻挫 |
| バージョン | V2.6 |
| icon | ui_game_symbol_broken_arm |
| 属性数 | 6 |
| 設定ノード数 | 5 |
| 受動効果数 | 5 |
| トリガー効果数 | 24 |
Buff設定ノード
| ノード | 値 | 詳細 |
|---|---|---|
| damage_type | sprain | - |
| stack_type | replace | - |
| duration | 0 | - |
| display_value | .armHurtDurationDisplay | - |
| display_value_format | time | - |
Buff受動効果 (passive_effect)
| # | name | operation | value | tags |
|---|---|---|---|---|
| 1 | BuffBlink | 基本値に設定 | 2 | buffArmSprained |
| 2 | HealthMaxBlockage | 基本値に加算 | @.ArmHurtHealthBlockage | - |
| 3 | WeaponHandling | 割合を加算 | -.15 | perkGunslinger,perkBoomstick,perkDeadEye,perkMachineGunner,perkBookAutoWeapons,perkTurrets,perkArchery,admin |
| 4 | ReloadSpeedMultiplier | 割合を加算 | -.2 | perkGunslinger,perkBoomstick,perkDeadEye,perkMachineGunner,perkBookAutoWeapons,perkTurrets,perkArchery,admin |
| 5 | AttacksPerMinute | 割合を加算 | -.15 | perkMiner69r,perkSalvageOperations,perkElectrocutioner,perkJavelinMaster,perkPummelPete,perkSkullCrusher,perkDeepCuts,perkBrawler,admin |
Buffトリガー効果 (triggered_effect)
| # | trigger | action | 詳細 | requirement |
|---|---|---|---|---|
| 1 | 自己Buff開始時 | AddBuff | buff=buffBrokenLimbStatus | - |
| 2 | 自己Buff更新時 | AddBuff | buff=buffBrokenLimbStatus | - |
| 3 | 自己Buff開始時 | AddBuff | - | |
| 4 | 自己Buff開始時 | CVar変更 | cvar=.limbSprainedCooldownCounteroperation=設定value=12 | - |
| 5 | 自己Buff開始時 | サウンド再生 | sound=player#painsm | - |
| 6 | 自己Buff開始時 | CVar変更 | cvar=$armHurtCounteroperation=設定value=605 | - |
| 7 | onSelfBuffStack | CVar変更 | cvar=$armHurtCounteroperation=設定value=605 | name=CVarComparecvar=$armHurtCounteroperation=より小さいvalue=605 |
| 8 | 自己Buff更新時 | CVar変更 | cvar=$armHurtCounteroperation=減算value=@$critHitNaturalHealingRate | - |
| 9 | 自己Buff解除時 | CVar除去 | cvar=$armHurtCounter.ArmHurtHealthBlockage | name=ProgressionLevelprogression_name=perkPhysicianoperation=以上value=1 | name=!HasBuffbuff=buffArmBroken |
| 10 | 自己Buff更新時 | CVar変更 | cvar=.armHurtDurationDisplayoperation=設定value=@$armHurtCounter | - |
| 11 | 自己Buff更新時 | CVar変更 | cvar=.armHurtDurationDisplayoperation=除算value=@$critHitNaturalHealingRate | - |
| 12 | 自己Buff解除時 | CVar除去 | cvar=.armHurtDurationDisplay | - |
| 13 | onSelfPrimaryActionEnd | CVar変更 | cvar=$armHurtCounteroperation=加算value=4 | name=HoldingItemHasTagstags=ranged |
| 14 | onSelfPrimaryActionEnd | AddBuff | buff=buffArmGetsWorse | name=HoldingItemHasTagstags=ranged |
| 15 | onSelfSecondaryActionEnd | ステータス変更 | stat=Healthoperation=減算value=1 | name=HoldingItemHasTagstags=melee | name=!HoldingItemHasTagstags=repairTool |
| 16 | onSelfSecondaryActionEnd | CVar変更 | cvar=$armHurtCounteroperation=加算value=4 | name=HoldingItemHasTagstags=melee | name=!HoldingItemHasTagstags=repairTool |
| 17 | onSelfSecondaryActionEnd | AddBuff | buff=buffArmGetsWorse | name=HoldingItemHasTagstags=melee | name=!HoldingItemHasTagstags=repairTool |
| 18 | 自己Buff更新時 | CVar変更 | cvar=$armHurtCounteroperation=設定value=605 | name=CVarComparecvar=$armHurtCounteroperation=より大きいvalue=605 |
| 19 | 自己Buff更新時 | CVar除去 | cvar=$armHurtCounter.ArmHurtHealthBlockage | - |
| 20 | 自己Buff更新時 | Buff除去 | buff=buffArmSprained | - |
| 21 | 自己Buff開始時 | CVar変更 | cvar=.ArmHurtHealthBlockageoperation=設定value=@$armHurtCounter | - |
| 22 | 自己Buff開始時 | CVar変更 | cvar=.ArmHurtHealthBlockageoperation=除算value=40 | - |
| 23 | 自己Buff更新時 | CVar変更 | cvar=.ArmHurtHealthBlockageoperation=設定value=@$armHurtCounter | - |
| 24 | 自己Buff更新時 | CVar変更 | cvar=.ArmHurtHealthBlockageoperation=除算value=40 | - |