脚部捻挫

Buff詳細

内部名buffLegSprained
表示名脚部捻挫
バージョンV2.6
iconui_game_symbol_brokenbone
属性数6
設定ノード数5
受動効果数4
トリガー効果数27

Buff設定ノード

ノード詳細
damage_typesprain-
stack_typereplace-
duration0-
display_value.legHurtDurationDisplay-
display_value_formattime-

Buff受動効果 (passive_effect)

#nameoperationvaluetags
1BuffBlink基本値に設定2buffLegSprained
2HealthMaxBlockage基本値に加算@.LegHurtHealthBlockage-
3Mobility基本値に加算-.15-
4JumpStrength割合を減算0.04-

Buffトリガー効果 (triggered_effect)

#triggeraction詳細requirement
1自己Buff開始時AddBuff-
2自己Buff更新時AddBuff-
3自己Buff開始時AddBuff-
4自己Buff開始時CVar変更
cvar=.limbSprainedCooldownCounteroperation=設定value=12
-
5自己Buff開始時サウンド再生
sound=player#painsm
-
6自己Buff開始時CVar変更
cvar=$legHurtCounteroperation=設定value=605
-
7onSelfBuffStackCVar変更
cvar=$legHurtCounteroperation=設定value=605
name=CVarComparecvar=$legHurtCounteroperation=より小さいvalue=605
8自己Buff解除時CVar除去
cvar=$legHurtCounter.LegHurtHealthBlockage
name=!HasBuffbuff=buffLegBroken
|
name=ProgressionLevelprogression_name=perkPhysicianoperation=以上value=1
9自己Buff更新時CVar変更
cvar=$legHurtCounteroperation=減算value=@$critHitNaturalHealingRate
name=!EntityHasMovementTagtags=running
|
name=!HasBuffbuff=buffDrugSteroids
10自己Buff更新時CVar変更
cvar=$legHurtCounteroperation=減算value=@$critHitNaturalHealingRate
name=!EntityHasMovementTagtags=running
|
name=HasBuffbuff=buffDrugSteroids
11自己Buff更新時CVar変更
cvar=.legHurtDurationDisplayoperation=設定value=@$legHurtCounter
-
12自己Buff更新時CVar変更
cvar=.legHurtDurationDisplayoperation=除算value=@$critHitNaturalHealingRate
-
13自己Buff解除時CVar除去
cvar=.legHurtDurationDisplay
-
14onSelfJumpステータス変更
stat=Healthoperation=減算value=1
-
15onSelfJumpCVar変更
cvar=$legHurtCounteroperation=加算value=20
-
16onSelfJumpAddBuff-
17onSelfFallImpactCVar変更
cvar=$legHurtCounteroperation=加算value=20
name=CVarComparecvar=_fallSpeedoperation=以上value=.07
18onSelfFallImpactAddBuff
name=CVarComparecvar=_fallSpeedoperation=以上value=.07
19自己Buff更新時CVar変更
cvar=$legHurtCounteroperation=加算value=2
name=EntityHasMovementTagtags=running
20自己Buff更新時AddBuff
name=EntityHasMovementTagtags=running
21自己Buff更新時CVar変更
cvar=$legHurtCounteroperation=設定value=605
name=CVarComparecvar=$legHurtCounteroperation=より大きいvalue=605
22自己Buff更新時CVar除去
cvar=$legHurtCounter.LegHurtHealthBlockage
-
23自己Buff更新時Buff除去-
24自己Buff開始時CVar変更
cvar=.LegHurtHealthBlockageoperation=設定value=@$legHurtCounter
-
25自己Buff開始時CVar変更
cvar=.LegHurtHealthBlockageoperation=除算value=40
-
26自己Buff更新時CVar変更
cvar=.LegHurtHealthBlockageoperation=設定value=@$legHurtCounter
-
27自己Buff更新時CVar変更
cvar=.LegHurtHealthBlockageoperation=除算value=40
-