Buff詳細
| 内部名 | buffStatusCheck01 |
|---|---|
| 表示名 | buffStatusCheck01 |
| バージョン | V2.6 |
| 属性数 | 3 |
| 設定ノード数 | 2 |
| 受動効果数 | 10 |
| トリガー効果数 | 67 |
Buff設定ノード
| ノード | 値 | 詳細 |
|---|---|---|
| stack_type | ignore | - |
| update_rate | 2 | - |
Buff受動効果 (passive_effect)
| # | name | operation | value | tags |
|---|---|---|---|---|
| 1 | BuffResistance | 基本値に加算 | -.04 | buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire |
| 2 | BuffResistance | 基本値に加算 | -.04 | buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire |
| 3 | BuffResistance | 基本値に加算 | -.04 | buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire |
| 4 | BuffResistance | 基本値に加算 | -.04 | buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire |
| 5 | BuffResistance | 基本値に加算 | -.04 | buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire |
| 6 | BuffResistance | 基本値に加算 | -.04 | buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire |
| 7 | HealthMax | 基本値に加算 | @$PlayerLevelBonus | - |
| 8 | StaminaMax | 基本値に加算 | @$PlayerLevelBonus | - |
| 9 | WaterMax | 基本値に加算 | @$PlayerLevelBonus | - |
| 10 | FoodMax | 基本値に加算 | @$PlayerLevelBonus | - |
Buffトリガー効果 (triggered_effect)
| # | trigger | action | 詳細 | requirement |
|---|---|---|---|---|
| 1 | ゲーム参加時 | CVar変更 | cvar=$infectionMaxDurationoperation=設定value=25200 | - |
| 2 | ゲーム参加時 | CVar変更 | cvar=$dysenteryMaxDurationoperation=設定value=3600 | - |
| 3 | ゲーム参加時 | PinToolbeltMessage | message_key=buffDukeNoteToolTip | name=HasBuffbuff=buffDukeNote |
| 4 | ゲーム参加時 | AddBuff | - | |
| 5 | ゲーム退出時 | CVar除去 | cvar=$BiomeProgressionOn | - |
| 6 | 自己Buff更新時 | AddBuff | buff=buffStatusHungry01 | name=StatComparePercCurrentToMaxstat=Foodoperation=以下value=.5 | name=!HasBuffbuff=buffStatusHungry01, buffStatusHungry02, buffStatusHungry03, buffHealFood |
| 7 | 自己Buff更新時 | AddBuff | buff=buffStatusHungry02 | name=StatComparePercCurrentToMaxstat=Foodoperation=以下value=.25 | name=!HasBuffbuff=buffStatusHungry02, buffStatusHungry03, buffHealFood |
| 8 | 自己Buff更新時 | AddBuff | buff=buffStatusHungry03 | name=StatComparePercCurrentToMaxstat=Foodoperation=以下value=.02 | name=!HasBuffbuff=buffStatusHungry03, buffHealFood |
| 9 | 自己Buff更新時 | AddBuff | buff=buffStatusThirsty01 | name=StatComparePercCurrentToMaxstat=Wateroperation=以下value=0.5 | name=!HasBuffbuff=buffStatusThirsty01, buffStatusThirsty02, buffStatusThirsty03, buffHealWaterMax |
| 10 | 自己Buff更新時 | AddBuff | buff=buffStatusThirsty02 | name=StatComparePercCurrentToMaxstat=Wateroperation=以下value=0.25 | name=!HasBuffbuff=buffStatusThirsty02, buffStatusThirsty03, buffHealWaterMax |
| 11 | 自己Buff更新時 | AddBuff | buff=buffStatusThirsty03 | name=StatComparePercCurrentToMaxstat=Wateroperation=以下value=0.02 | name=!HasBuffbuff=buffStatusThirsty03, buffHealWaterMax |
| 12 | 自己Buff更新時 | AddBuff | buff=buffStatusArmorLow | name=StatCompareCurrentstat=Armoroperation=以下value=0.25 | name=StatCompareCurrentstat=Armoroperation=より大きいvalue=0.1 | name=!HasBuffbuff=buffStatusArmorLow, buffStatusArmorHigh, buffStatusArmorBroken |
| 13 | 自己Buff更新時 | AddBuff | buff=buffStatusArmorHigh | name=StatCompareCurrentstat=Armoroperation=以下value=0.10 | name=StatCompareCurrentstat=Armoroperation=より大きいvalue=0 | name=!HasBuffbuff=buffStatusArmorHigh, buffStatusArmorBroken |
| 14 | 自己Buff更新時 | AddBuff | name=StatCompareCurrentstat=Armoroperation=以下value=0.0 | name=!HasBuffbuff=buffStatusArmorBroken | |
| 15 | 自己Buff更新時 | パーティクル除去 | particle=p_onFire | name=!HasBuffbuff=buffIsOnFire | name=!IsLocalPlayer |
| 16 | 自己Buff更新時 | パーティクル付与 | particle=p_onFireparent_transform=.bodyshape_mesh=true | name=HasBuffbuff=buffIsOnFire | name=!IsLocalPlayer |
| 17 | 自己Buff更新時 | パーティクル除去 | particle=p_electric_shock | name=!HasBuffbuff=buffShocked, buffTwitchShocked | name=!IsLocalPlayer |
| 18 | 自己Buff更新時 | パーティクル除去 | particle=p_bleeding | name=!HasBuffbuff=buffInjuryBleedingParticle | name=!IsLocalPlayer |
| 19 | 自己Buff開始時 | AddBuff | buff=buffNewbieCoat | name=PlayerLeveloperation=以下value=5 |
| 20 | 自己Buff開始時 | CVar変更 | cvar=$doingHealingWrongoperation=設定value=6 | - |
| 21 | 自己Buff更新時 | AddOrRemoveBuff | buff=buffElementHot | name=!HasBuffbuff=god | name=CVarComparecvar=_coretempoperation=より大きいvalue=85 | name=CVarComparecvar=_coretempoperation=より小さいvalue=100 |
| 22 | 自己Buff更新時 | AddOrRemoveBuff | name=!HasBuffbuff=god | name=CVarComparecvar=_coretempoperation=以上value=100 | |
| 23 | 自己Buff更新時 | AddOrRemoveBuff | buff=buffElementCold | name=!HasBuffbuff=god | name=CVarComparecvar=_coretempoperation=より小さいvalue=50 | name=CVarComparecvar=_coretempoperation=より大きいvalue=32 |
| 24 | 自己Buff更新時 | AddOrRemoveBuff | buff=buffElementFreezing | name=!HasBuffbuff=god | name=CVarComparecvar=_coretempoperation=以下value=32 |
| 25 | 自己Buff更新時 | AddBuff | buff=buffElementWet | name=CVarComparecvar=_wetnessrateoperation=より大きいvalue=.01 |
| 26 | 自己Buff更新時 | AddBuff | buff=buffRadiation03 | name=!HasBuffbuff=god | name=CVarComparecvar=_biomeradiationoperation=より大きいvalue=2.5 |
| 27 | 自己Buff更新時 | CVar変更 | cvar=$maxBleedCounteroperation=設定value=2 | name=ProgressionLevelprogression_name=perkDeepCutsoperation=等しいvalue=0 |
| 28 | 自己Buff更新時 | CVar変更 | cvar=$maxBleedCounteroperation=設定value=3 | name=ProgressionLevelprogression_name=perkDeepCutsoperation=等しいvalue=1 |
| 29 | 自己Buff更新時 | CVar変更 | cvar=$maxBleedCounteroperation=設定value=4 | name=ProgressionLevelprogression_name=perkDeepCutsoperation=等しいvalue=2 |
| 30 | 自己Buff更新時 | CVar変更 | cvar=$maxBleedCounteroperation=設定value=5 | name=ProgressionLevelprogression_name=perkDeepCutsoperation=等しいvalue=3 |
| 31 | 自己Buff更新時 | CVar変更 | cvar=$maxBleedCounteroperation=設定value=6 | name=ProgressionLevelprogression_name=perkDeepCutsoperation=等しいvalue=4 |
| 32 | 自己Buff更新時 | CVar変更 | cvar=$maxBleedCounteroperation=設定value=7 | name=ProgressionLevelprogression_name=perkDeepCutsoperation=等しいvalue=5 |
| 33 | 自己Buff更新時 | AddBuff | buff=buffEncumberedInv | name=CVarComparecvar=_encumberedslotsoperation=より大きいvalue=0 |
| 34 | onReloadStart | AddBuff | name=HoldingItemHasTagstags=reloadPenalty | |
| 35 | onSelfAimingGunStart | AddBuff | name=HoldingItemHasTagstags=holdBreathAiming | |
| 36 | onSelfPrimaryActionStart | AddBuff | buff=buffDrawBow01 | name=HoldingItemHasTagstags=bowDrawPenalty |
| 37 | onSelfPrimaryActionEnd | Buff除去 | buff=buffDrawBow01 | name=HoldingItemHasTagstags=bowDrawPenalty |
| 38 | 自己Buff開始時 | Perk再計算 | - | - |
| 39 | 自己Buff解除時 | Perk再計算 | - | - |
| 40 | 自己Buff更新時 | CVar変更 | cvar=$DrowningTimerMaxoperation=設定value=-12 | - |
| 41 | 自己Buff更新時 | CVar変更 | cvar=$DrowningTimerMaxoperation=乗算value=@$MetabolismResist | - |
| 42 | 自己Buff更新時 | CVar変更 | cvar=$DrowningTimerMaxoperation=加算value=30 | - |
| 43 | 自己Buff更新時 | AddBuff | buff=buffDrowning01 | name=CVarComparecvar=_underwateroperation=等しいvalue=1 | name=!HasBuffbuff=buffDrowning01, buffDrowning02, buffDrowning03 |
| 44 | onSelfFallImpact | AddBuff | name=CVarComparecvar=_fallSpeedoperation=以上value=.08 | |
| 45 | onSelfCrouch | AddBuff | buff=buffCrouching | - |
| 46 | onSelfCrouchWalk | AddBuff | buff=buffCrouching | - |
| 47 | onSelfCrouchRun | AddBuff | buff=buffCrouching | - |
| 48 | 自己Buff更新時 | AddBuff | buff=buffLevelUpTracking | name=PlayerLeveloperation=より大きいvalue=@$LastPlayerLevel |
| 49 | 自己Buff更新時 | CVar変更 | cvar=$PlayerLevelBonusoperation=設定value=@$LastPlayerLevel | - |
| 50 | 自己Buff更新時 | CVar変更 | cvar=$PlayerLevelBonusoperation=加算value=-1 | name=PlayerLeveloperation=より小さいvalue=2 |
| 51 | 自己Buff更新時 | CVar変更 | cvar=$PlayerLevelBonusoperation=設定value=100 | name=PlayerLeveloperation=より大きいvalue=100 |
| 52 | onSelfSecondaryActionStart | サウンド再生 | sound=player#powerattack | name=!HoldingItemHasTagstags=thrownWeapon | name=!HasBuffbuff=buffArmSprained, buffArmBroken |
| 53 | onSelfSecondaryActionEnd | サウンド再生 | sound=player#powerattack | name=HoldingItemHasTagstags=thrownWeapon | name=!HasBuffbuff=buffArmSprained, buffArmBroken |
| 54 | onSelfSecondaryActionStart | サウンド再生 | sound=player#painlg | name=!HoldingItemHasTagstags=thrownWeapon | name=HasBuffbuff=buffArmSprained | name=!HasBuffbuff=buffDrugSteroids |
| 55 | onSelfSecondaryActionStart | サウンド再生 | sound=player#painlg | name=!HoldingItemHasTagstags=thrownWeapon | name=HasBuffbuff=buffArmBroken | name=!HasBuffbuff=buffDrugSteroids |
| 56 | onSelfSecondaryActionEnd | サウンド再生 | sound=player#painlg | name=HoldingItemHasTagstags=thrownWeapon | name=HasBuffbuff=buffArmSprained | name=!HasBuffbuff=buffDrugSteroids |
| 57 | onSelfSecondaryActionEnd | サウンド再生 | sound=player#painlg | name=HoldingItemHasTagstags=thrownWeapon | name=HasBuffbuff=buffArmBroken | name=!HasBuffbuff=buffDrugSteroids |
| 58 | onSelfSecondaryActionStart | サウンド再生 | sound=player#powerattack | name=!HoldingItemHasTagstags=thrownWeapon | name=HasBuffbuff=buffArmSprained, buffDrugSteroids |
| 59 | onSelfSecondaryActionStart | サウンド再生 | sound=player#powerattack | name=!HoldingItemHasTagstags=thrownWeapon | name=HasBuffbuff=buffArmBroken, buffDrugSteroids |
| 60 | onSelfSecondaryActionEnd | サウンド再生 | sound=player#powerattack | name=HoldingItemHasTagstags=thrownWeapon | name=HasBuffbuff=buffArmSprained, buffDrugSteroids |
| 61 | onSelfSecondaryActionEnd | サウンド再生 | sound=player#powerattack | name=HoldingItemHasTagstags=thrownWeapon | name=HasBuffbuff=buffArmBroken, buffDrugSteroids |
| 62 | onOtherDamagedSelf | サウンド再生 | sound=player#painlg | name=StatComparePercCurrentToMaxstat=healthoperation=以下value=0.5 |
| 63 | onOtherDamagedSelf | サウンド再生 | sound=player#painsm | name=StatComparePercCurrentToMaxstat=healthoperation=より大きいvalue=0.5 |
| 64 | ゲーム参加時 | Buff除去 | buff=buffLootStageCap | - |
| 65 | ゲーム退出時 | Buff除去 | buff=buffLootStageCap | - |
| 66 | onSelfItemJammedUse | サウンド再生 | sound=weapon_jam | - |
| 67 | onSelfItemJammedUse | ツールベルト通知 | message_key=buffSetHeldItemJammedDesc | - |