🔑 Today’s Highlights
- Claiming a region now has a cost — Added claim costs based on national power, along with display conditions.
- Added Blood Moon survival tokens.
- Fully implemented regional trials (challenges) with rewards.
✨ New Features & Changes
Region Claim Cost
Claiming a region now incurs a cost based on that region’s national power. We’ve also added a “display gate” so the option won’t appear until you meet the requirements.
Blood Moon Survival Tokens
Added a token you earn for surviving the Blood Moon, along with a related monitoring buff.
Regional Trial Challenge Track
Added a challenge track that lets you progress through each region’s trials step by step, with completion requirements and rewards set for each step.
Improved National Power Display
Improved the national power display on the HUD to make it easier to read, and it now also shows the national power for each region.
Item Type Guide
Organized in-game descriptions for each item type, making it easier to tell what each item is.
Trader Jobs as Defense Waves
Some trader jobs can now be converted into a holdout (defense) format where you survive waves of zombies.
🛠 Bug Fixes
- Reworked the handling of claim costs (team score deduction).
- Cleaned up the internal processing around territory status and jobs.