📝 このMODの解説記事
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🏷 タグ
📂 ファイル・バージョン
ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。
メイン RAM - Random Affixes Mod v0.7.0
⬇️ Nexus でダウンロードオプション RAM Remove Vanilla Bonuses v1.0
⬇️ Nexus でダウンロード旧バージョン(36件)を表示
アーカイブ Randomized Weapon Affixes v0.1.0.3
更新履歴(changelog)
Fixed some bugged loot chests
アーカイブ Randomized Weapon Affixes v0.1.0.4
更新履歴(changelog)
Fixed a bug that allowed you to use a dye to take an affix out and install wherever you please
アーカイブ Randomized Weapon Affixes v0.1.1
更新履歴(changelog)
Introduced an affix upgrade system along with an accompanying skill.
アーカイブ Randomized Weapon Affixes v0.1.1.1
⬇️ Nexus でダウンロードアーカイブ Randomized Weapon Affixes v0.1.1.2
更新履歴(changelog)
Exposives didnt stack bug fixed Dyes dont break the affix system anymore, but dyes are overwritten if you do put one in Cosmetics localization for armor fixed upgrade message and sound upon affix upgrade
アーカイブ Randomized Weapon Affixes v0.1.2
更新履歴(changelog)
A new killcounter to track weapon kills/requirements for next upgrade Added 3 new tool based affixes dyes can no longer be put into weapons to prevent issues with it stack bug fixed for (hopefully) all items now
アーカイブ Randomized Weapon Affixes v0.1.2.1
⬇️ Nexus でダウンロードアーカイブ RAM - Random Affixes Mod v0.2.0
更新履歴(changelog)
Removed some stamina based affixes from being able to spawn in auger/chainsaw Torch stack bug fixed Extra null reference checks to hopefully fix the errors, additional logging for better info in case it does still happen for some people (certain mod combinations) Reworked the armor set bonuses Certain stamina based affixes are nerfed Added rarity colors to localization 25 new armor affixes + support for certain existing affixes Removed base game armor piece effect q6 Armors added to lootable and armors are now included as 'magic items' for the magic find perk
アーカイブ RAM - Random Affixes Mod v0.2.0.1
更新履歴(changelog)
fixed armor crafting magazines not giving any skill points
アーカイブ RAM - Random Affixes Mod v0.2.1
更新履歴(changelog)
Added kill counter to steel tools that were missing it. Fixed null reference error upon upgrade of certain crafted weapons
アーカイブ RAM - Random Affixes Mod v0.3.0
更新履歴(changelog)
Affix reroll system, with a reroll token that can be crafted/looted/bought/earned from quests. Bartering affix, can only spawn on helmets Magic Find now also applies to hidden stashes
アーカイブ RAM - Random Affixes Mod v0.3.1
更新履歴(changelog)
Killstreak Bonus Damage Affix now has a HUD display for it (so you can see your current damage increase) LootTemplates fixed for rerolltokens, so they should be much rarer in loot now (as was intended) Kills via explosives,bleed,burn etc now correctly count as a kill for that weapon Upgrade tooltip changed to tell you the newly upgraded/unlocked affix
アーカイブ RAM - Random Affixes Mod v0.3.2
更新履歴(changelog)
Using a mod that changes quality ranges will no longer break it, but does not yet work fully as intended IMPORTANT, fixed a server sided issue making it unplayable on servers. It now fully works on servers Changed folder name to make it appear very low in the modorder, such that any mod that adds weapons will be loaded before and thus have the affixes correctly applied to them
アーカイブ RAM - Random Affixes Mod v0.3.2.1
更新履歴(changelog)
Fixed quality check for when qualities go over 6
アーカイブ RAM - Random Affixes Mod v0.3.3
更新履歴(changelog)
Fixed a few missing localizations Fixed Sewing Kit not having an effect Added a check for Harmony, if its not installed you wont be able to load into a world Changed some filenames to match convention (hopefully last filename changes)
アーカイブ RAM - Random Affixes Mod v0.4.0
更新履歴(changelog)
Extraction system added. Use extraction tokens to remove affixes from items to install into others. Infection resistance affix added, you will no longer get any infections with a mythical version of this affix Affixes now display in the mod preview (pushes vanilla mods out of the preview, but those arent important anymore anyway) killstreak damage affix nerfed, removed common version, to not allow you to unlock it, can only find it. reduced bonus damage from 10 to 7% per kill and put a 175% bonus damage cap You now have to wait 2 seconds before you can reroll again, so you dont accidently reroll one that you wanted to keep Framework added for next content update, with a teaser included, lets see if anyone finds it and understands the reference
アーカイブ RAM - Random Affixes Mod v0.4.1
更新履歴(changelog)
Split the armor/quality/mod count bonuses into a separate add-on Reduced wait time between rerolling from 2 to 1 second
アーカイブ RAM - Random Affixes Mod v0.4.2
更新履歴(changelog)
3 new affixes regarding heat/cold added First 3 Uniques added The first 2 custom RAM related challenges added Upgrade tokens added Recipes and loot tables slightly reworked for the affix tokens A blank affix token added, used as an ingredient to craft any other token
アーカイブ RAM - Random Affixes Mod v0.4.3
更新履歴(changelog)
New Affix - Increase Chance to get lootbags New Affix - Inventory Capacity New Affix - Dodge Chance (similar to packmule but lower odds) Fixed localization of the last affixes added Dismemberment affix nerfed, mythic 120%->60% dismemberment chance Fixed a big issue that allowed you to drag and drop mods to remove affixes from regular mod slots (skipping you having to pay the extraction token)
アーカイブ RAM - Random Affixes Mod v0.5.0
更新履歴(changelog)
Huge Balance changes. SO many nerfs its too much to list. Check affix spreadsheet for new numbers 4 new affixes added, bullet casing recovery, giantslayer, tool damage, motortool damage 2 new uniques added. I'm not giving details. go out and find them yourselves :) Magic slayer kill requirement down to 75 instead of 50, and some unique effects from skill moved to challenge rewards Best effect from magic find moved to challenge reward Affix Reroll Tokens slight rework, chance to increase/decrease rarity by 1. So rerolling a common will only give common/uncommon back while rerolling high rarity affixes guarantee high rarity new ones Bartering affix no longer stackable, prevent you being able to reduce prices to 0 A couple loot containers fixed. (reroll tokens are no longer guaranteed in cop cars, which was never intended) Reduced resource cost for affixes slightly. Only 1 silver/gold nugget required and blank token now takes 150 polymer instead of 200 Instakill affix no longer works on 'boss' target, e.g. demos. (mainly done for mod support) put a hard cap to the amount of affixes able to spawn on 1 weapon, so even when you use a mod that increase modslots, you wont go over the limit Challenges added. 3 distinct groups, each one rewards you with a powerful bonus previously tied to magic slayer/magic find. the final group is intended to take quite a while to complete
旧バージョン RAM - Random Affixes Mod v0.5.1
更新履歴(changelog)
12 new affixes added 9 armor, 1 hybrid, 2 weapon Killstreak slightly changed such that higher rarity matters more Slight buff to base entity damage 1 more unique added
旧バージョン RAM - Random Affixes Mod for game version 2.6 v0.5.2
更新履歴(changelog)
new affixes that add +1 to an attribute (one for each attribute, only as mythics). new affixes that increase damage to weapons for an attribute once that attribute reaches level 10. new affix to increase damage during blood moon. new affix to increase damage while indoors. 4 new affixes increasing damage while at high/low water/food. first unique armor set added. new affix unlock token, allows to unlock another affix on an item (up to 7 max). now there is a way to add more affixes on gear.
アーカイブ RAM - Random Affixes Mod v0.6.0
更新履歴(changelog)
Update for 3.0 Experimental (b252), no content added
旧バージョン RAM - Random Affixes Mod v0.6.1
⬇️ Nexus でダウンロードアーカイブ RAM - Random Affixes Mod v0.6.2
更新履歴(changelog)
Fixed a bug where certain challenges weren't tracked properly Fixed a bug where tokens didn't spawn correctly in loot Added 6 custom RAM sandbox settings Reimagined the combine system to work in a way I've wanted to from the start
アーカイブ RAM - Random Affixes Mod v0.6.2.1
更新履歴(changelog)
Fixed bug that guaranteed a reroll token in garbage piles after getting magic find lvl 5 Fixed bug that guaranteed reroll tokens in certain loot containers
旧バージョン RAM - Random Affixes Mod v0.6.2.1
更新履歴(changelog)
Fixed bug that guaranteed a reroll token in garbage piles after getting magic find lvl 5 Fixed bug that guaranteed reroll tokens in certain loot containers
アーカイブ ZzRandomAffixesMod0.6.3 v0.6.3
更新履歴(changelog)
The Legendary RAM Challenges are finally here, these are very much end game challenges. New Token, affix swap token, replaces the extraction token requirement in the combining bench. New Token, ascension token, you can now ascend weapons after getting enough kills on them. Godlike Affixes, new affix rarity, only obtainable through ascension, are much more powerful than mythic.
アーカイブ RAM - Random Affixes Mod v0.6.3
更新履歴(changelog)
The Legendary RAM Challenges are finally here, these are very much end game challenges. New Token, affix swap token, replaces the extraction token requirement in the combining bench. New Token, ascension token, you can now ascend weapons after getting enough kills on them. Godlike Affixes, new affix rarity, only obtainable through ascension, are much more powerful than mythic.
アーカイブ RAM - Random Affixes Mod v0.6.4
更新履歴(changelog)
Ascension tokens now only cost 2 of each token. There's a kill counter entry in the player stats tab, so you can see your kills even if you turn the hud for it off fixed health regen affix not working properly fixed increase buff duration affix setting the duration to only a few seconds, rather than increase duration by a few seconds. fixed localization issues in challenges/skills showing the raw variable names rather than the numbers. slightly changed the legendary challenge to find an item with x amount of mythic affixes. its now limited to 5, and reduced if you have a lower max affixes setting
旧バージョン RAM - Random Affixes Mod for 3.0 v0.6.4
更新履歴(changelog)
Ascension tokens now only cost 2 of each token. There's a kill counter entry in the player stats tab, so you can see your kills even if you turn the hud for it off fixed health regen affix not working properly fixed increase buff duration affix setting the duration to only a few seconds, rather than increase duration by a few seconds. fixed localization issues in challenges/skills showing the raw variable names rather than the numbers. slightly changed the legendary challenge to find an item with x amount of mythic affixes. its now limited to 5, and reduced if you have a lower max affixes setting
📦 このMODを含むコレクション (全4件)
このMODが採用されている Nexus コレクション(人気順)。まとめて導入したい人の入口に。
- BetterTrueSurvival by Makemedinner 👍1
- pierce's modpack by pierc
- Cognitive Behavioural Therapy by Ishi124
- Jar's Funland by xinferno2001
MOD 解説
このMODは、入手した武器や防具に125種類以上のランダムなアフィックスを追加します。これらのアフィックスには、単純なステータス上昇から追加効果まで、さまざまなものがあります。
原文(英語)を表示
This mods adds 125+ randomized affixes to LOOTED weapons and armors. These affixes range from simple stat boosts to additional effects.
導入前チェック(前提 / 競合 MOD)
情報はまだありません。導入済みの方はコメントで情報をお寄せください。
