📝 このMODの解説記事
まだ解説記事はありません。読みたい方はリクエストできます(運営が記事化を検討します)。
🔑 Nexus連携(高評価・追跡)
自分のNexusアカウントで 高評価(Endorse) や 追跡(Track) ができます。認証情報はあなたのブラウザにのみ保持され、当サイトのサーバーには保存しません。
📂 ファイル・バージョン
ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。
メイン DanzoScreamerAlert 2.0.0 v2.0.0
更新履歴(changelog)
The system for loading and playing audio clips has been completely rewritten. Instead of sound packs (unity3d bundles), mp3/wav/ogg files are now used directly. You can use your own sounds. More details in the description. ___ The following parameters have been removed as they are no longer needed: CustomAlerts, CustomAlertSoundsFile. ___ Before installing the new version of the mod, it is recommended to completely remove the old one, as the file structure has changed. Added a separate version compatible with the Undead Legacy mod (UL 2.7+. Game version 2.6 b14).
オプション DanzoScreamerAlert_UL 2.0.0 v2.0.0
更新履歴(changelog)
The system for loading and playing audio clips has been completely rewritten. Instead of sound packs (unity3d bundles), mp3/wav/ogg files are now used directly. You can use your own sounds. More details in the description. ___ The following parameters have been removed as they are no longer needed: CustomAlerts, CustomAlertSoundsFile. ___ Before installing the new version of the mod, it is recommended to completely remove the old one, as the file structure has changed. Added a separate version compatible with the Undead Legacy mod (UL 2.7+. Game version 2.6 b14).
旧バージョン(12件)を表示
アーカイブ DanzoScreamerAlert 1.1 v1.1
更新履歴(changelog)
Added the ability to upload custom asset bundles. ___ Added sound siren-12418-rework (rework of the "siren-12418" sound. the rework is now set by default): Removed the loud sound at the beginning. Added a smooth fade-in during the first second. Added smooth fading-out the entire track. ___ Cleaned up the code a bit.
アーカイブ DanzoScreamerAlert 1.2 v1.2
更新履歴(changelog)
Alerts should now play for clients in multiplayer.
旧バージョン DanzoScreamerAlert 1.2 v1.2
更新履歴(changelog)
Alerts should now play for clients in multiplayer.
旧バージョン DanzoScreamerAlert 1.3 v1.3
更新履歴(changelog)
A new parameter, UseServerConfig, has been added to the config, allowing the server (host) to force clients to use the server's settings. Disabled by default. For more details, see the mod description.
旧バージョン DanzoScreamerAlert 1.3.1 v1.3.1
更新履歴(changelog)
Fixed an issue where the screamer spawn alert would play even when the game couldn't spawn it due to the player's poor position.
旧バージョン DanzoScreamerAlert 1.3.2 v1.3.2
更新履歴(changelog)
Changed the method for the screamer spawn alert. Also, transpilation is used instead of a prefix. As a result, an old problem where there might have been no alerts (about the screamer spawn) has been fixed. Compatibility with future game updates is also improved. Although transpilation is considered a less compatible patching method than postfixes and prefixes, in this case, compatibility with other mods should also increase. Note: There will now be a 10-second timeout between alerts (about the screamer spawn). This is done so that when 2 screamers spawn in one wave, there will not be 2 consecutive alerts. During normal gameplay, this should not affect the gaming experience. ___ Exceptions have been added when saving the config in case it is missing, which will prevent mod crashes. Other minor changes in the code.
旧バージョン DanzoScreamerAlert 1.3.3 v1.3.3
更新履歴(changelog)
Update for game version 2.0 and above. Minor code changes.
旧バージョン DanzoScreamerAlert 1.3.4 v1.3.4
更新履歴(changelog)
Now the mod loads correctly from the AppData folder. Also fixed the problem with the work of the mod on dedicated servers.
旧バージョン DanzoScreamerAlert 1.4.0 v1.4.0
更新履歴(changelog)
Added ability to set multiple sounds for each alert type.Read more in the description. Added sounds: alesiadavina-creepy-horror-sound-ghostly-4-vol-005-175049 alesiadavina-creepy-horror-sound-ghostly-4-vol-005-175049-rework ___ Other small code changes.
旧バージョン DanzoScreamerAlert 1.6.0 v1.6.0
更新履歴(changelog)
Finally found a way to attach alert sounds to a specific position on the map. The solution was very simple and practically on the surface, but I didn't notice it all this time. Basically yes, the sound can now be made to play within a certain radius. It is configurable. It will be very useful for servers. Read more in the description. ___ Complete code refactoring.
旧バージョン DanzoScreamerAlert 1.6.1 v1.6.1
更新履歴(changelog)
Hotfix: Previously, the mod first loaded the audio clip into memory, then checked the player's position, and if the player was outside the radius, it canceled the alert playback. Now, the mod first checks the position, and if the player is within the required radius, it performs all other steps to play the alert sound.
📦 このMODを含むコレクション (全4件)
このMODが採用されている Nexus コレクション(人気順)。まとめて導入したい人の入口に。
- Smorgasbord v3.2 by FinFNS 👍14
- Keeeelyoself's mods version 1.0 by Beeeeeyoself 👍2
- zelles modpack by epicwumaogamer 👍1
- 7DTD by Spektralamoz 👍1
MOD 解説
スクリーマーの出現時、スクリーマーがゾンビの大群を召喚した時、および徘徊するゾンビの大群に対する音声アラート。
原文(英語)を表示
Sound alerts for screamer spawns, when screamers spawn hordes of zombies, and for wandering zombie hordes.
導入前チェック(前提 / 競合 MOD)
情報はまだありません。導入済みの方はコメントで情報をお寄せください。
