Steel Class Repulsor Mod

Steel Class Repulsor Mod

Turn the vanilla Stun Baton ...

MOD ID: 12491作者: RhaellaStark and Snipey360カテゴリ: Weaponsバージョン: 1.3.0更新日: 2026-10-09(今日更新)用途: 汎用人気スコア: 0
#武器

📝 このMODの解説記事

まだ解説記事はありません。読みたい方はリクエストできます(運営が記事化を検討します)。

🔑 Nexus連携(高評価・追跡)

🏷 タグ

AI Assisted

📂 ファイル・バージョン

ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。

メイン Snipey360 SteelClassRepulsorMod v1.3.0
📦 6.5 KB ⬇️ 2
更新履歴(changelog)
Verified working on v3.3.
Noble's Katana support is now built in. If PaLoALo's Noble's Katana is installed, the Repulsor can be fitted to Noble Tanto, Noble Wakizashi, Noble Nodachi and Noble Katana.
⬇️ Nexus でダウンロード
旧バージョン(4件)を表示
アーカイブ Snipey360 SteelClassRepulsorMod v1
📦 4.4 KB ⬇️ 242
⬇️ Nexus でダウンロード
アーカイブ Snipey360 SteelClassRepulsorMod v1.1.0
📦 4.6 KB ⬇️ 175
更新履歴(changelog)
Added Repulsor mod compatibility to three Tier 2 steel harvesting tools: Steel Axe, Steel Pickaxe, and Steel Shovel.
Charged-hit stun duration on these tools scales with the Miner 69'r perk level and each tool's own attack speed, using the same formula as the weapons below.
Fixed the Repulsor mod's in-game name and description not updating — the Localization override now lives in Config/Localization.csv, which is where the game actually loads it from.
Carried forward changes from the 1.1.0 through 1.2.0 of the main file.
⬇️ Nexus でダウンロード
アーカイブ Snipey360 SteelClassRepulsorMod v1.2.0
📦 5.4 KB ⬇️ 93
更新履歴(changelog)
Added Electrocutioner perk synergy: weapons/tools with the Repulsor mod equipped now also gain the vanilla Electrocutioner perk's bonuses - BlockDamage, EntityDamage, StaminaLoss, and stamina-on-kill - scaled by perk rank. Requires BOTH the Repulsor equipped AND the Electrocutioner perk actually taken; having only one of the two grants nothing.
Fixed a tag collision with other mods (e.g. Practical Progression's Robotics skill) that was granting unintended bonus skill XP whenever a Repulsor-tagged weapon landed a kill.
Replaced the shared "perkElectrocutioner" tag with a private tag unique to this mod, and extended the Repulsor mod's own compatibility check to match it.
Fixed a bug where the charged-hit shock effect, its sounds, and its spark visuals could fire even without the Repulsor mod actually installed on the weapon. All charge/shock behavior is now properly gated on the Repulsor being equipped.
⬇️ Nexus でダウンロード
アーカイブ Noble Katana Repulsor Patch v1.1.0
📦 3.5 KB ⬇️ 13
更新履歴(changelog)
Added Repulsor mod compatibility to three Tier 2 steel harvesting tools: Steel Axe, Steel Pickaxe, and Steel Shovel.
Charged-hit stun duration on these tools scales with the Miner 69'r perk level and each tool's own attack speed, using the same formula as the weapons below.
Fixed the Repulsor mod's in-game name and description not updating — the Localization override now lives in Config/Localization.csv, which is where the game actually loads it from.
Carried forward changes from the 1.1.0 through 1.2.0 of the main file.
⬇️ Nexus でダウンロード

MOD 解説

バニラ版の「スタン・バトン・リパルサー」を、ティア3の鋼鉄系近接攻撃クラス全体向けの、チャージ式群衆制御武器へと変貌させる。

原文(英語)を表示

Turn the vanilla Stun Baton Repulsor into a charged crowd-control weapon for the entire Tier 3 steel melee class.

導入前チェック(前提 / 競合 MOD)

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