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📂 ファイル・バージョン
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メイン BobbyTheFriendlyZombie v2.1.1
⬇️ Nexus でダウンロード旧バージョン(2件)を表示
旧バージョン BobbyTheFriendlyZombie v1
⬇️ Nexus でダウンロード旧バージョン BobbyTheFriendlyZombie v2
更新履歴(changelog)
# Changelog ## 2.0.0 — The gear actually works The headline is short and slightly embarrassing: in 1.0.0 **none of Bobby's gear slots worked, and his attacks never damaged a single zombie.** Both are fixed, and with the slots alive the mod is a different thing to play. ### Fixed - **His attacks did no damage to zombies. Ever.** `EntityAlive.DamageEntity` discards a hit outright when attacker and target are both flagged as zombies — the rule that stops a horde tearing itself apart — and Bobby is an `EntityZombie`. Every swing, shot and punch he ever aimed at a walker was thrown away before a damage number was even worked out. He now carries a different entity flag. This hid well: animals are flagged differently, so he could kill a wolf and never a zombie, which read as "the weapon does nothing" rather than a flat rule. The check is symmetric, so it also meant zombies could not hurt *him* — see *Changed*. - **The weapon and tool slots refused every item in the game.** They tested whether an item's action was an `ItemActionAttack`. Every real melee weapon and tool uses `ItemActionDynamic`, which is not a subclass of it but a sibling. Nothing was ever accepted. - **Items dropped on a slot that did not accept them were destroyed.** By the time the mod is asked about a drop, the dragged item is already out of the cursor and in the cell, so a slot that "refused" by redrawing itself deleted the item. Refused items are now handed back, or dropped at Bobby's feet if your bag is full. - **The meat upgrades gave nothing.** Their bonuses were passive effects on a buff, which were never felt in game — not even the +400% one. All bonuses now live in code, in one place, and are printed to the log and shown in his stat panel. - **Every icon in his radial menu was blank.** The radial builds the sprite name itself (`ui_game_symbol_` + what you gave it), so the mod's custom names could never resolve. The menu now shows its icons. ### Added - **Firearms.** Any gun, bow or crossbow in t…
MOD 解説
紫色に光る目をした、人懐っこい木こりのゾンビ「ボビー」が追加されました。彼はPOIの内部にランダムに出現し、プレイヤーを攻撃することは決してありません。40スロットのバッグを所持しており、プレイヤーの味方としてゾンビと戦い、近くのコンテナからアイテムを回収したり、ゆっくりと解体したりする指示に従います。
原文(英語)を表示
Adds Bobby, a friendly lumberjack zombie with purple glowing eyes. He spawns at random inside a POI, never attacks you, carries a 40 slot bag, fights zombies at your side, and takes orders to loot nearby containers or slowly break down
導入前チェック(前提 / 競合 MOD)
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