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メイン KfearLootRespawn 1.0.0 v1.0.0
更新履歴(changelog)
## 1.0.0 First release. For 7 Days to Die v3.1. - Looted containers no longer restart their respawn timer when a player comes within 8 blocks. The deadline is fixed from the moment the container was first opened, so scouting a POI early — or living next door to one — costs you nothing. - Containers that are destroyed when you empty them are remembered and put back once their timer is up, rotation intact. That covers both the ones that leave an "opened" model behind (mailboxes, chests, safes, desks, fridges) and the ones that vanish completely (clothes piles, luggage piles, food piles) — together about three in five container types in the game. They then refill normally, rolling fresh loot at the looting player's current loot stage. - Multi-block containers — gun safes, dumpsters, mailboxes, fridges, clothes racks — are restored across their full footprint, and are skipped if anything has come to occupy it. - Looking at a container you have emptied shows when its loot returns. - Optional `AdoptExistingContainers` mode picks up containers looted before the mod was installed, checking each POI against its original blueprint so that scenery which was always meant to sit open is left alone. - Quest POI resets always win: the moment one starts, everything pending inside that POI is dropped and the reset restores it. Nothing is ever written into a POI that is being rebuilt. - Restores are skipped inside land claims, near bedrolls, near vehicles, near dropped backpacks, near quest objectives, where a player is standing, and anywhere the player has built. Air drops and dropped backpacks are never brought back. - `RespawnDays` can override the world's Loot Respawn Days setting in either direction.
MOD 解説
バニラの戦利品リスポーンには、トレーダーのクエストをやめてからでないと本当に問題として顕在化しない2つの問題があります。このMODは両方の問題を解決し、戦利品がいつ戻ってくるかを正確に教えてくれます。
原文(英語)を表示
Vanilla loot respawn has two problems that only really bite once you stop doing trader quests. This mod fixes both, and tells you exactly when your loot is coming back.
導入前チェック(前提 / 競合 MOD)
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