Travel Between Visited Traders

Travel Between Visited Traders

Adds a trader dialog option ...

MOD ID: 10425作者: WhiteAnthraxバージョン: 0.6.16更新日: 2026-06-16 05:18(4週間前)用途: 汎用人気スコア: 0
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📝 このMODの解説記事

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🔑 Nexus連携(高評価・追跡)

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English日本語対応User InterfaceNPC VendorsQuality of Life

📂 ファイル・バージョン

ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。

メイン Travel Between Visited Traders 0.7.3 (for V3.0) v0.7.3
⬇️ 831
更新履歴(changelog)
Now the main build for 7 Days to Die V3.0 (stable). Rebuilt against the 3.0 stable game assemblies.
Players still on V2.x: use the V2.x file under the Files tab.
⬇️ Nexus でダウンロード
オプション Travel Between Visited Traders 0.6.16 (for V2.6) v0.6.16
⬇️ 697
更新履歴(changelog)
Rebuilt for 7 Days to Die v2.6 (b14) so the mod matches the current game build.
Further reduced NPC companions being duplicated when you travel with the SCore / XNPCCore companion system used by overhauls like The Wasteland. Following companions are moved off the area you leave just before travel, so that area no longer keeps a copy that can reappear when you return; only your own following companions are moved, ones set to stay or guard are left in place, and companions duplicated before updating are not removed automatically.
No save reset required.
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旧バージョン(18件)を表示
アーカイブ VisitedTraderTeleport 0.2.0 v0.2.0
📦 10.7 KB ⬇️ 3
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.2.1 v0.2.1
📦 10.8 KB ⬇️ 264
更新履歴(changelog)
- Changed the public display title to Travel Between Visited Traders.
- Updated README and ModInfo wording to match the Nexus Mods title.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.4.4 v0.4.4
📦 16.7 KB ⬇️ 24
更新履歴(changelog)
• Version 0.4.4
This update mainly improves multiplayer support and the clarity of the public documentation.
For single-player users
- You can continue using the mod much like before
- The default Personal mode keeps the experience close to older versions
- No special action is required after updating
- Existing visited trader data remains compatible
Main multiplayer additions since 0.2.1
- Added three access modes, mainly intended for multiplayer servers:
- Personal: only traders visited by that player are available
- Party: traders visited by the player or their current party members are available
- Shared: traders visited by anyone in the active save or server data are available to everyone
- Multiplayer trader access is now controlled by the server
- Teleport requests are validated by the server before execution
Save data and upgrade behavior
- Added the new ownership-aware save file:
VisitedTraderTeleportData.json
- Existing legacy data from:
VisitedTraderTeleportVisited.txt
is still supported
- Legacy TXT data remains available after upgrading and is treated as a compatibility-wide shared pool
- New visits are stored in the new JSON format
- Changing between Personal, Party, and Shared later does not require resetting new-version data
Configuration
- Added:
Mods\VisitedTraderTeleport\Config\VisitedTraderTeleport.xml
- The default mode is Personal
- In multiplayer, change the mode on the server side
Other updates
- Fixed a dedicated server startup warning related to NetPackage registration
- Updated and simplified public documentation for access modes, multiplayer behavior, migration, and configuration
• Version 0.4.4
This update mainly improves multiplayer support and the clarity of the public documentation.
For single-player users
- You can continue using the mod much like before
- The default Personal mode keeps the experience close to older versions
- No special action is required after updating
- Existing visited trader data remains compatible…
⬇️ Nexus でダウンロード
アーカイブ VisitedTraderTeleport 0.4.4 v0.4.4
📦 16.7 KB ⬇️ 22
更新履歴(changelog)
• Version 0.4.4
This update mainly improves multiplayer support and the clarity of the public documentation.
For single-player users
- You can continue using the mod much like before
- The default Personal mode keeps the experience close to older versions
- No special action is required after updating
- Existing visited trader data remains compatible
Main multiplayer additions since 0.2.1
- Added three access modes, mainly intended for multiplayer servers:
- Personal: only traders visited by that player are available
- Party: traders visited by the player or their current party members are available
- Shared: traders visited by anyone in the active save or server data are available to everyone
- Multiplayer trader access is now controlled by the server
- Teleport requests are validated by the server before execution
Save data and upgrade behavior
- Added the new ownership-aware save file:
VisitedTraderTeleportData.json
- Existing legacy data from:
VisitedTraderTeleportVisited.txt
is still supported
- Legacy TXT data remains available after upgrading and is treated as a compatibility-wide shared pool
- New visits are stored in the new JSON format
- Changing between Personal, Party, and Shared later does not require resetting new-version data
Configuration
- Added:
Mods\VisitedTraderTeleport\Config\VisitedTraderTeleport.xml
- The default mode is Personal
- In multiplayer, change the mode on the server side
Other updates
- Fixed a dedicated server startup warning related to NetPackage registration
- Updated and simplified public documentation for access modes, multiplayer behavior, migration, and configuration
• Version 0.4.4
This update mainly improves multiplayer support and the clarity of the public documentation.
For single-player users
- You can continue using the mod much like before
- The default Personal mode keeps the experience close to older versions
- No special action is required after updating
- Existing visited trader data remains compatible…
⬇️ Nexus でダウンロード
アーカイブ VisitedTraderTeleport 0.4.4 v0.4.4
📦 16.7 KB ⬇️ 2
更新履歴(changelog)
• Version 0.4.4
This update mainly improves multiplayer support and the clarity of the public documentation.
For single-player users
- You can continue using the mod much like before
- The default Personal mode keeps the experience close to older versions
- No special action is required after updating
- Existing visited trader data remains compatible
Main multiplayer additions since 0.2.1
- Added three access modes, mainly intended for multiplayer servers:
- Personal: only traders visited by that player are available
- Party: traders visited by the player or their current party members are available
- Shared: traders visited by anyone in the active save or server data are available to everyone
- Multiplayer trader access is now controlled by the server
- Teleport requests are validated by the server before execution
Save data and upgrade behavior
- Added the new ownership-aware save file:
VisitedTraderTeleportData.json
- Existing legacy data from:
VisitedTraderTeleportVisited.txt
is still supported
- Legacy TXT data remains available after upgrading and is treated as a compatibility-wide shared pool
- New visits are stored in the new JSON format
- Changing between Personal, Party, and Shared later does not require resetting new-version data
Configuration
- Added:
Mods\VisitedTraderTeleport\Config\VisitedTraderTeleport.xml
- The default mode is Personal
- In multiplayer, change the mode on the server side
Other updates
- Fixed a dedicated server startup warning related to NetPackage registration
- Updated and simplified public documentation for access modes, multiplayer behavior, migration, and configuration
• Version 0.4.4
This update mainly improves multiplayer support and the clarity of the public documentation.
For single-player users
- You can continue using the mod much like before
- The default Personal mode keeps the experience close to older versions
- No special action is required after updating
- Existing visited trader data remains compatible…
⬇️ Nexus でダウンロード
アーカイブ VisitedTraderTeleport 0.4.5 v0.4.5
📦 16.7 KB ⬇️ 2
更新履歴(changelog)
Repackaged with a new version number to retry Nexus Mods upload/CDN processing.
No functional changes from 0.4.4.
Single-player and multiplayer behavior are unchanged.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.4.5 v0.4.5
📦 16.7 KB ⬇️ 332
更新履歴(changelog)
Repackaged with a new version number to retry Nexus Mods upload/CDN processing.
No functional changes from 0.4.4.
Single-player and multiplayer behavior are unchanged.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.4.10 v0.4.10
📦 21.6 KB ⬇️ 4
更新履歴(changelog)
Added a preventative stability improvement for reports of the game freezing when warping to a distant or unloaded trader.
Reported freeze was not reproducible in my test environment, but the likely risky teleport path was changed.
The mod now briefly prepares distant or unloaded destination areas before teleporting when needed.
The mod avoids synchronous terrain-height lookup on unloaded chunks, reducing the chance of short freezes during trader travel.
Fixed destination filtering so the trader you are currently talking to is not shown as a travel destination.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.4.11 v0.4.11
📦 24.0 KB ⬇️ 49
更新履歴(changelog)
Fixed cases where shutters, vehicles, or other POI objects could remain transparent after teleporting.
⬇️ Nexus でダウンロード
アーカイブ VisitedTraderTeleport 0.4.12 v0.4.12
📦 26.2 KB ⬇️ 12
更新履歴(changelog)
Improved trader destination labels with friendly trader names, distance, direction, and coordinates.
Destination choices are now ordered by distance from the player.
Clarified the mod description so single-player users know the default settings are enough, while configuration is mainly for multiplayer server access modes.
Clarified that legacy TXT save migration applies to data from version 0.2.x and older.
No save reset required.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.4.12 v0.4.12
📦 26.3 KB ⬇️ 640
更新履歴(changelog)
Improved trader destination labels with friendly trader names, distance, direction, and coordinates.
Destination choices are now ordered by distance from the player.
Clarified the mod description so single-player users know the default settings are enough, while configuration is mainly for multiplayer server access modes.
Clarified that legacy TXT save migration applies to data from version 0.2.x and older.
No save reset required.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.4.25 v0.4.25
📦 31.1 KB ⬇️ 338
更新履歴(changelog)
Improved multiplayer support with Personal, Party, and Shared access modes.
Added the current access mode to the trader travel destination screen.
Improved diagnostics for multiplayer destination syncing and empty destination lists.
Improved safety when teleporting to distant or unloaded trader destinations.
Travel is now aborted if an unloaded destination is still not ready after preparation.
Improved compatibility with older visited-trader save data.
Reduced duplicate destinations caused by older position-based trader records.
Reduced duplicate destinations when old TXT data and new JSON data refer to the same trader.
Improved duplicate cleanup for same-name traders in the same trader area.
Improved compatibility with overhaul mods that place multiple traders in one trader area.
Added friendly name support for Wasteland Mod traders Gene, Johnny, and Rad Cat.
Fixed AccessMode config loading when the mod folder is renamed.
No save reset required when updating from 0.4.12.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.4.26 v0.4.26
📦 31.9 KB ⬇️ 437
更新履歴(changelog)
Added page controls so long visited-trader destination lists can be browsed instead of hiding entries past the visible limit.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.5.26 v0.5.26
📦 43.3 KB ⬇️ 324
更新履歴(changelog)
Added a travel animation with an optional vehicle sound and an arrival message, shown once the destination has loaded.
You can now set a distance-based travel cost, such as gas or casino money. Travel stays free by default, just like before.
No save reset needed.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.6.0 v0.6.0
📦 46.2 KB ⬇️ 375
更新履歴(changelog)
Added an optional confirmation prompt before traveling, so a misclick no longer moves you (and spends travel-cost items) right away. After picking a destination you get a [b]Travel to X?[/b] screen with Yes/No; No returns to the list.
Configurable with [b]<Confirmation mode="..." />[/b]: [b]off[/b] keeps instant travel, [b]always[/b] always asks, and [b]whenCost[/b] asks only when the trip costs items. The default is [b]whenCost[/b].
Confirmation is a per-player setting, so in multiplayer everyone chooses it from their own config.
Destination entries now always show distance, direction, and coordinates instead of hiding the coordinates on paid trips. The exact cost shows on the confirmation screen, and the per-distance rate stays at the top of the destination screen.
Destination entries now also show each trader's biome (forest, desert, snow, wasteland, burnt forest), which is handy since trader locations vary from world to world.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.6.1 v0.6.1
📦 46.6 KB ⬇️ 679
更新履歴(changelog)
Fixed travel cost not being charged to multiplayer clients when the travel transition was turned off ([b]enabled="false"[/b] or [b]durationSeconds="0"[/b]). The cost is now taken on the traveling client either No save reset required.
⬇️ Nexus でダウンロード
旧バージョン VisitedTraderTeleport 0.6.13 v0.6.13
📦 49.3 KB ⬇️ 420
更新履歴(changelog)
In multiplayer, travel confirmation now follows the server config, matching access mode and travel cost behavior. Clients no longer use their own local confirmation setting while connected to a server.
Reduced NPC companions being duplicated when you travel with the SCore / XNPCCore companion system used by overhauls like The Wasteland, by changing how the teleport moves the player. In testing companions no longer multiplied each trip; the companion behavior itself is the framework's, not this mod's.
Following NPC companions are now pulled to you when you arrive and placed around you on solid ground, so they are less likely to be left buried in the floor or stuck in walls. Only your own companions that came along are moved, and nothing changes on setups without companions.
⬇️ Nexus でダウンロード
旧バージョン Travel Between Visited Traders (V3.0) v0.7.2-V3.0
⬇️ 474
更新履歴(changelog)
Initial release for 7 Days to Die V3.0 (experimental).
Same "travel between visited traders" features as the V2.x build, rebuilt for 3.0.
⬇️ Nexus でダウンロード

📦 このMODを含むコレクション (全2件)

このMODが採用されている Nexus コレクション(人気順)。まとめて導入したい人の入口に。

MOD 解説

すでに訪れたことのある商人のもとへ移動するためのオプションを、商人ダイアログに追加します。

原文(英語)を表示

Adds a trader dialog option to travel to traders you have already visited.

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