Feel - Solarpanels Extended

What is this MOD?

Part of the “Feel” series by GeoffreyRuis, this is a MOD that expands the electrical system in 7 Days to Die. Vanilla already has solar panels and solar banks, but this MOD appears to add additional options for energy generation and storage on top of those.

The description mentions solar panels, battery banks (energy storage), wind turbines, and wire relays, all aimed at distributing power more efficiently across your entire base. Since it’s the kind of MOD that “adds” elements without touching vanilla power, it should be easy to introduce while keeping your existing electrical setup intact.

Note that the description text mixes in wording that seems to come from the author’s other MOD “Electricity Extended,” so for the exact breakdown of the individual added items, checking the latest information on Nexus is the surest bet.

Key Features

  • Added power generation: More options for generating power, such as solar panels and wind turbines
  • Enhanced storage: Adds equipment like battery banks that let you store power
  • Wiring convenience: Wire relays make it easier to route power around
  • Craft-focused: Each item can be made at a workbench, and some require the Advanced Engineering perk
  • Supported environment: Advertised as supporting vanilla 2.4.x, with both single-player and multiplayer

Installation Tips

As with typical MODs, you should be able to install it by placing the extracted folder into the Mods folder. For multiplayer, installing it on the host (server) side is the baseline, and for block-adding MODs like this one, it’s safest to have it on both the server and client.

After installing, searching for the recipes in the crafting menu should let you see the added items grouped together. Some recipes require the Advanced Engineering perk, so keep in mind you won’t be able to craft everything from the early game. As for version support (2.4.x) and conflicts with existing power-related MODs, it’s reassuring to check the Nexus page in advance.

Recommended For

  • People who want to get particular about their base’s electrical design
  • People who find vanilla’s power generation and storage lacking and want more options
  • People who prefer element-adding MODs that don’t significantly break game balance
  • People who want to combine it with other MODs in the “Feel” series to round out their base

Conversely, for playstyles that don’t use much power, or for those who want to keep vanilla’s simplicity, it may not be essential.

🔧 このMODのNexus情報ページ

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