カテゴリー: MOD制作
MOD制作者向けの技術記事(XML仕様・差分調査・modding)。
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Mod Publishing Guide — Releasing Your Own Mods and Worlds on Nexus Mods
This is a guide for anyone who wants to publish their own mods or worl…
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[V3.0] misc.xml Changes — hold_type→hold and the carry Attribute
misc.xml received a structural element rename. Key Changes Element ren…
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[V3.0] progression.xml Changes ― Headshot Perk Renamed and More
A mid-scale change (roughly 360 lines) to progression.xml (perk/attrib…
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[V3.0] Changes to quests.xml — Adding filter_tags and starter_quest
quests.xml is a small change (about 200 lines), but there are changes …
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[V3.0] Changes to recipes.xml — Making Forge Smelting a Sandbox Option
The central theme of recipes.xml is the "Forge Smelting Sandbox Option…
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[V3.0] sandbox_overrides.xml and SandboxCode — Consolidating Server Settings
V3.0's flagship system, Sandbox Options, consolidates roughly 150 game…
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[V3.0] What's Changed in traders.xml — The Full Rollout of Quality 6
The heart of traders.xml is the full rollout of quality 6 (526-line di…
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[V3.0] Changes to ui_display.xml — Many New Display Entries Added for MOD Effects
ui_display.xml (which defines the stat displays for weapons, equipment…
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[V3.0] Key Config XML Changes — A MOD Migration Guide from v2.6
V3.0 "Dead Hot Summer" is, beyond its new visual features, an update w…
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[V3.0] Changes to blocks.xml — Dedicated Classes Merged into CompositeTileEntity
blocks.xml is the most heavily reworked file in V3.0 "Dead Hot Summer"…
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[V3.0] controls.xml → templates.xml — Watch Out for the Root Element Rename
controls.xml has been renamed to templates.xml, and the root element h…
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[V3.0] Changes to buffs.xml — Bandit Support, Sandbox Branching, and CVar Conversion
buffs.xml is a large change with a diff of roughly 772 lines. Most of …
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[V3.0] windows.xml XUi Changes — panel→rect, anchor Consolidation, filledsprite Removal
windows.xml is the largest UI-related change file, showcasing every ma…
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[V3.0] Changes in entityclasses.xml — LootList Consolidation and HeadshotDamageModifier
entityclasses.xml has no major renaming of the elements themselves, bu…
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[V3.0] Changes to xui.xml — The ruleset Layer Is Gone
The single most important change to xui.xml (the file that defines win…
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[V3.0] What Changed in entitygroups.xml — Text Format Becomes Proper XML Elements
entitygroups.xml has had its entry syntax completely overhauled from a…
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[V3.0] Changes to item_modifiers.xml — Quality Levels 1–6 for MODs
item_modifiers.xml is the core file behind V3.0's new feature: MOD qua…
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[V3.0] Changes in items.xml — Item Magnitude and Tech Tiers
items.xml is a large change with a diff of roughly 8,000 lines. It int…
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[V3.0] Localization.txt → Localization.csv ― Adding the KeepLoaded Column
The vanilla localization master file has been renamed from Data/Config…
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[V3.0] What Changed in loot.xml — Removal of ignore_loot_abundance and the New abundance_type
loot.xml is smaller on net (-33KB), but this is not a removal of logic…
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[V3.0] Changes for MOD Authors — WebDashboard Integration, Major XUi Overhaul, and More
V3.0 is an update with significant impact on MOD authors as well. Here…
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