This is a guide for anyone who wants to publish their own mods or worlds on Nexus Mods but finds the form’s many fields a hassle every time. Using our Nexus Submission Kit Generator, you can prepare the description (BBCode) and the values for each field all at once, so the actual work takes just a few minutes of “drag the file and paste.”
The bottom line first (important): Nexus has no “upload API.” As an anti-spam measure, the public API is read-only — search, download, endorsements, and so on — with no way to automatically create a mod page. Therefore, only the final “Upload” step must always be done manually on the web. This article is about the procedure for minimizing that manual work.
What to prepare in advance
- A Nexus Mods account (free; login required to submit)
- The files to publish (your mod folder zipped / for a world, a zip of the exported folder)
- Screenshots (one main image plus a few gallery shots make it look better)
- Credit information (the names of the authors of the tools and base assets you used. Example: for a Teragon world, Pille and Riamus)

Step 0: Organize your files
Structure your distribution zip so that unzipping it produces a single “mod name (or world name) folder.”
- Server mod (Modlet): Zip the
MyModfolder containingMyMod/ModInfo.xml,Config/, and so on. - World: Zip the Teragon-exported
WorldNamefolder as-is (it’s fine as long as it containsbiomes.png,dtm.raw,prefabs.xml,splat3.png, etc.). - Extra intermediate files (such as
*_processed.png) aren’t required for it to work, but bundling the Teragon.inilets whoever receives it re-import and modify the world.
⚠️ The zip that Teragon exports sometimes has a corrupted trailer and can’t be opened with standard unzip software. In that case, extract it properly once, then re-zip the folder normally before distributing it (we do this repackaging for our own world distributions too).
Step 1: Create the description with the Submission Kit tool
Open the Nexus Submission Kit Generator and, at the top, select the mod type (Teragon world / server mod / Prefab / other). This automatically fills in templates for installation steps, requirements, and credits.
- Enter the Mod name / Summary / Description / Main features (in the multi-line fields, one line = one item).
- Adjust the installation steps, Requirements, and Shout outs as needed.
- Entering a mirror URL (such as a direct download link on our site) will also produce the values for the “Add mirror” step described later.
- On the right, ① Full description (BBCode) and ② a metadata cheat sheet are generated in real time.

Step 2: Create a new mod page on Nexus (Basic info)
From Upload a mod at the top right of Nexus, create a new page and first enter the basic info. Transcribe it while referring to the tool’s ② metadata cheat sheet.
- Name: Mod name
- Summary: the one-line description shown in listings
- Category: the type of mod. Since 7 Days to Die has no dedicated category for worlds, worlds conventionally use
Prefabs(alternative: Miscellaneous). - Version: e.g.
1.0
Step 3: Paste in the Full description
Nexus’s description editor is WYSIWYG (what-you-see-is-what-you-get). Pressing the [ ] button at the top right switches it to BBCode source input, so paste in the tool’s ① Full description in its entirety, then press [ ] again to return to the formatted view.
The tool outputs its content to match Nexus’s recommended heading structure (Description / Installation instructions / Main features / Requirements / Shout outs), so it fits in naturally as-is.
![説明文エディタ右上の [ ] でBBCodeソースに切り替えて貼り付け](https://7daystodie.jp/wp-content/uploads/articles/nexus-guide/03-bbcode-toggle.png)
Step 4: Upload the files
Upload the zip under Files. Nexus can host even large worlds (an 8K world is over 130MB).
- File name: something clear, like
WorldName (8K world) - File version:
1.0 - File category:
Main Files - File description: one or two lines on where it goes (
Data/Worlds/, etc.)
Step 5: Add a mirror (Add mirror; optional)
In addition to Nexus itself, you can register a direct link on our site or elsewhere as a backup download location (mirror). In the Add mirror dialog, enter the values from the tool’s output.
- Mirror name:
7DAYSTODIE.JP (official site) - Mirror URL: the direct link to the distribution zip (e.g.
https://7daystodie.jp/wp-content/uploads/teragon-presets/xxx.zip)

Step 6: Images, tags, and Permissions & credits
- Images: one main image plus a few gallery shots. For a world, a map preview plus in-world screenshots works well.
- Tags:
Singleplayer,Multiplayer,English, and so on (the tool’s metadata suggests candidates too). - Permissions & credits: set whether redistribution and modification are allowed, and clearly list the tools and base assets you used under Credits.

Essential checks before publishing
- If your work includes third-party assets (someone else’s POIs, materials, or a base you modified), always confirm each author’s redistribution permission. Assets whose Nexus mod page states “Upload NOT allowed” or similar cannot be redistributed as-is.
- Leave credit for the tools and base assets used in creation under Shout outs (Credits). For example, for a world made with Teragon, clearly list Pille (Teragon itself) and Riamus for the base presets/documentation.
- Do not redistribute the tools themselves (distribute only the output — the world or mod).
- When in doubt, it’s safest to check in with the asset’s original author.
Summary
With Nexus, only the final upload is manual, but you can prepare the description, installation steps, credits, mirror, and the values for each field with the Nexus Submission Kit Generator. Once you’ve got the process down, you’ll be able to publish your second and later submissions in just a few minutes.