What Is This MOD?
This MOD appears to be a gameplay-focused mod that adds cooking-oriented workstations, created by Oakraven (models and code) and arramus (code and quality control). It adds four different-looking “cooking stations” (cookers/stoves), all of which can be crafted at a workbench and placed wherever you like around your base.
The key point is that these are not merely decorative furniture — they actually have cooking functionality. Recipes that can be made at a campfire can reportedly be cooked at these cooking stations, so they’re designed to combine both function and appearance.
Main Features
- Cooking stations to choose from in four designs — You can coordinate your kitchen to match the atmosphere of your base.
- Supports the same recipes as a campfire — Dishes you would normally make over a campfire can apparently be cooked at these stations.
- Larger output (finished item) slot — Since you can collect finished dishes in bulk, it should reduce the hassle of retrieving them during large-scale cooking.
- Cooking status is visible at a glance — The appearance changes between “cooking” and “done,” so it’s designed to help prevent the mistake of pointlessly burning through fuel.
- Functional compatibility with SMX UI — It’s described as working even when used together with the UI mod “SMX.”
Installation Tips
- Because it includes custom assets (original models), it’s stated that installation is required not only on the server but also in the Mods folder of every participating player. In multiplayer, don’t forget to have everyone install it.
- The general procedure is to extract the distributed file, place the whole folder into
7 Days to Die/Mods/, and then launch the game. - Since the version is labeled “V3,” it’s a good idea to check the compatibility with your own game version on the distribution page before installing.
- Questions and support appear to be handled through the Discord that the author provides.
Who Is This For?
- People with a base-builder mindset who care about base construction and interior design.
- People who find a plain campfire dull and want to create a proper kitchen corner.
- People who frequently mass-produce food and are drawn to the larger output capacity and mechanisms that reduce wasted fuel.
Since it’s a decoration-focused MOD that also comes with practical utility, it seems like a great fit for players who want to “keep the functionality as is, but bring the lived-in feel of their base up a notch.”