Fugitive — A "Tag"-Style, No-Kill Job Where You Earn by Running【Bounty Target】

🏃 Fugitive is an RP job inspired by the TV show “Run for Money” (Tag). You become the hunted one as a 🎯 bounty target, and the time you stay uncaught translates directly into income. No kills required.

How You Earn

  • Base pay: evasion × multiplier increases with time and streaks — the longer you keep running without getting caught, the higher your multiplier climbs and the more you earn.
  • When a player from another faction gets close, you are “secured,” and your streak bonus resets. The golden rule is to keep moving and shake off your pursuers.
  • Actual amounts vary with your faction’s distribution %.

Tips for Playing

  • No kills required, so it’s fine even if you’re not good at combat. Terrain awareness, route selection, and stamina management are what decide the match.
  • Rather than holing up in a base, moving around widely with vehicles and parkour makes it easier to maintain your multiplier.
  • Always stay aware of your pursuers’ (other factions’) positions. Avoid dead ends and secure a double set of escape routes.

🎯 As a Bounty Target

The Fugitive is literally a “bounty target on the run.” Since securing you means disrupting you for other players, it’s a job that makes you an easy mark. You can enjoy a high multiplier in exchange for the thrill.

You can take the job from the job list page.

“Fugitive — A "Tag"-Style, No-Kill Job Where You Earn by Running【Bounty Target】” への2件のフィードバック

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  2. […] 逃走犯 ― 「逃走中」風。逃げ回って稼ぐキル不要ジョブ【賞金首】 […]

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