体力回復

Buff詳細

内部名buffHealHealth
表示名体力回復
バージョンV2.6
iconui_game_symbol_add
属性数4
設定ノード数3
受動効果数0
トリガー効果数15

Buff設定ノード

ノード詳細
stack_typeignore-
update_rate1-
display_value.healHealthAmountDisplay-

Buffトリガー効果 (triggered_effect)

#triggeraction詳細requirement
1自己Buff更新時ステータス変更
stat=Healthoperation=加算value=.5
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2自己Buff更新時CVar変更
cvar=foodHealthAmountoperation=減算value=.5
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3自己Buff更新時ステータス変更
stat=Healthoperation=加算value=@medRegHealthIncSpeed
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4自己Buff更新時CVar変更
cvar=medicalRegHealthAmountoperation=減算value=2
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5自己Buff開始時CVar変更
cvar=.healHealthAmountDisplayoperation=設定value=@medicalRegHealthAmount
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6自己Buff開始時CVar変更
cvar=.healHealthAmountDisplayoperation=除算value=2
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7自己Buff開始時CVar変更
cvar=.healHealthAmountDisplayoperation=乗算value=@medRegHealthIncSpeed
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8自己Buff開始時CVar変更
cvar=.healHealthAmountDisplayoperation=加算value=@foodHealthAmount
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9自己Buff更新時CVar変更
cvar=.healHealthAmountDisplayoperation=設定value=@medicalRegHealthAmount
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10自己Buff更新時CVar変更
cvar=.healHealthAmountDisplayoperation=除算value=2
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11自己Buff更新時CVar変更
cvar=.healHealthAmountDisplayoperation=乗算value=@medRegHealthIncSpeed
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12自己Buff更新時CVar変更
cvar=.healHealthAmountDisplayoperation=加算value=@foodHealthAmount
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13自己Buff更新時Buff除去
name=CVarComparecvar=medicalRegHealthAmountoperation=以下value=0
|
name=CVarComparecvar=foodHealthAmountoperation=より小さいvalue=0
14自己Buff解除時CVar変更
cvar=medRegHealthIncSpeedoperation=設定value=2
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15自己Buff解除時CVar除去
cvar=foodHealthAmountmedicalRegHealthAmount.healHealthAmountDisplay
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