腕部添木処置

Buff詳細

内部名buffArmSplinted
表示名腕部添木処置
バージョンV2.6
iconui_game_symbol_splinted_arm
属性数5
設定ノード数3
受動効果数4
トリガー効果数36

Buff設定ノード

ノード詳細
duration0-
display_value.armHurtDurationDisplay-
display_value_formattime-

Buff受動効果 (passive_effect)

#nameoperationvaluetags
1HealthMaxBlockage基本値に加算@.ArmHurtHealthBlockage-
2WeaponHandling割合を加算-.15perkGunslinger,perkBoomstick,perkDeadEye,perkMachineGunner,perkBookAutoWeapons,perkTurrets,perkArchery,admin
3ReloadSpeedMultiplier割合を加算-.2perkGunslinger,perkBoomstick,perkDeadEye,perkMachineGunner,perkBookAutoWeapons,perkTurrets,perkArchery,admin
4AttacksPerMinute割合を加算-.15perkMiner69r,perkSalvageOperations,perkElectrocutioner,perkJavelinMaster,perkPummelPete,perkSkullCrusher,perkDeepCuts,perkBrawler,admin

Buffトリガー効果 (triggered_effect)

#triggeraction詳細requirement
1自己Buff開始時CVar変更
cvar=$armTreatedCritHealingBaseoperation=設定value=1
name=ProgressionLevelprogression_name=perkPhysicianoperation=より小さいvalue=1target=instigator
2自己Buff開始時CVar変更
cvar=$armTreatedCritHealingBaseoperation=設定value=1.15
name=ProgressionLevelprogression_name=perkPhysicianoperation=等しいvalue=1target=instigator
3自己Buff開始時CVar変更
cvar=$armTreatedCritHealingBaseoperation=設定value=1.25
name=ProgressionLevelprogression_name=perkPhysicianoperation=等しいvalue=2target=instigator
4自己Buff開始時CVar変更
cvar=$armTreatedCritHealingBaseoperation=設定value=1.5
name=ProgressionLevelprogression_name=perkPhysicianoperation=以上value=3target=instigator
5自己Buff更新時CVar変更
cvar=$armTreatedCritHealingoperation=設定value=@$armTreatedCritHealingBase
-
6自己Buff更新時CVar変更
cvar=$armTreatedCritHealingoperation=加算value=@$treatedCritHealingBonuses
-
7自己Buff更新時CVar変更
cvar=$armTreatedCritHealingoperation=設定value=@$treatedCritHealing
name=CVarComparecvar=$treatedCritHealingoperation=より大きいvalue=@$armTreatedCritHealing
8自己Buff解除時CVar除去
cvar=$armTreatedCritHealingBase$armTreatedCritHealing.armTotalHealingRate
-
9自己Buff解除時CVar除去
cvar=$armHurtCounter.ArmHurtHealthBlockage
name=!HasBuffbuff=buffArmBroken
|
name=ProgressionLevelprogression_name=perkPhysicianoperation=以上value=3target=instigator
10自己Buff開始時AddBuff-
11自己Buff開始時Buff除去-
12自己Buff開始時CVar変更
cvar=.armTotalHealingRateoperation=設定value=@$critHitNaturalHealingRate
-
13自己Buff開始時CVar変更
cvar=.armTotalHealingRateoperation=加算value=2
-
14自己Buff開始時CVar変更
cvar=.armTotalHealingRateoperation=乗算value=@$armTreatedCritHealing
-
15自己Buff開始時CVar変更
cvar=.armTotalHealingRateoperation=除算value=@$minerHealing
name=CVarComparecvar=$minerCheckoperation=より大きいvalue=0
16自己Buff更新時CVar変更
cvar=.armTotalHealingRateoperation=設定value=@$critHitNaturalHealingRate
-
17自己Buff更新時CVar変更
cvar=.armTotalHealingRateoperation=加算value=2
-
18自己Buff更新時CVar変更
cvar=.armTotalHealingRateoperation=乗算value=@$armTreatedCritHealing
-
19自己Buff更新時CVar変更
cvar=.armTotalHealingRateoperation=除算value=@$minerHealing
name=CVarComparecvar=$minerCheckoperation=より大きいvalue=0
20自己Buff更新時CVar変更
cvar=$armHurtCounteroperation=減算value=@.armTotalHealingRate
-
21自己Buff更新時CVar変更
cvar=.armHurtDurationDisplayoperation=設定value=@$armHurtCounter
-
22自己Buff更新時CVar変更
cvar=.armHurtDurationDisplayoperation=除算value=@.armTotalHealingRate
-
23自己Buff解除時CVar除去
cvar=.armHurtDurationDisplay
-
24onSelfPrimaryActionEndCVar変更
cvar=$armHurtCounteroperation=加算value=4
name=HoldingItemHasTagstags=ranged
25onSelfPrimaryActionEndAddBuff
name=HoldingItemHasTagstags=ranged
26onSelfSecondaryActionEndステータス変更
stat=Healthoperation=減算value=1
name=HoldingItemHasTagstags=melee
|
name=!HoldingItemHasTagstags=repairTool, heldTorch
27onSelfSecondaryActionEndCVar変更
cvar=$armHurtCounteroperation=加算value=4
name=HoldingItemHasTagstags=melee
|
name=!HoldingItemHasTagstags=repairTool, heldTorch
28onSelfSecondaryActionEndAddBuff
name=HoldingItemHasTagstags=melee
|
name=!HoldingItemHasTagstags=repairTool, heldTorch
29自己Buff更新時CVar変更
cvar=$armHurtCounteroperation=設定value=7208
name=CVarComparecvar=$armHurtCounteroperation=より大きいvalue=7208
30自己Buff更新時CVar除去
cvar=$armHurtCounter
-
31自己Buff更新時CVar除去
cvar=$armHurtCounter.armTotalHealingRate.ArmHurtHealthBlockage
-
32自己Buff更新時Buff除去-
33自己Buff開始時CVar変更
cvar=.ArmHurtHealthBlockageoperation=設定value=@$armHurtCounter
-
34自己Buff開始時CVar変更
cvar=.ArmHurtHealthBlockageoperation=除算value=360
-
35自己Buff更新時CVar変更
cvar=.ArmHurtHealthBlockageoperation=設定value=@$armHurtCounter
-
36自己Buff更新時CVar変更
cvar=.ArmHurtHealthBlockageoperation=除算value=360
-