📝 このMODの解説記事
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📂 ファイル・バージョン
ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。
メイン RuntimeOCD-v0.15.1.zip v0.15.1
⬇️ Nexus でダウンロード旧バージョン(14件)を表示
アーカイブ RuntimeOCD v0.9.0.1
更新履歴(changelog)
Fix multiple edge-case isues with the BuffsWhenWalkedOn merger
旧バージョン RuntimeOCD for v1 v0.9.0.2
更新履歴(changelog)
Removed leftover Log.Warn() call previously used for debugging. Fixed regression from 0.9.0.1: BuffsWhenWalkedOn Merger logs a change when the attribute is first added to an element (which is not necessary) Refactored MergeChildren() and MergeSiblings() into a single method.
アーカイブ RuntimeOCD for v2 v0.9.0.2
更新履歴(changelog)
Removed leftover Log.Warn() call previously used for debugging. Fixed regression from 0.9.0.1: BuffsWhenWalkedOn Merger logs a change when the attribute is first added to an element (which is not necessary) Refactored MergeChildren() and MergeSiblings() into a single method.
アーカイブ RuntimeOCD for v2 v0.10.0.0
更新履歴(changelog)
Overhauled logging: Conflicts are logged to files now, grouped into directories to ease searching. Once the host finishes loading into the game, a summary is printed to the console listing how many potential conflicts were detected in each category. Implemented configuration options. Load a savefile once for the files to be generated. The path is Roaming\7DaysToDie\RuntimeOCD\settings.json DetectConflicts (default true): Toggle conflict detection on/off. The Conflict Detector runs only once per game session, regardless of how many times a world is loaded. DetectConflictsOnlyWhenModsChanged (default true): If true, this new feature will allow the Conflict Detector to run only when the load order of mods has changed, or when mods were added, removed, or updated to a different version. MergeBuffsWhenWalkedOn (default true): Toggles merging BuffsWhenWalkedOn properties on/off. PreventChallengeCategoryCollisions (default true): Toggles the tiny hack that prevents the game from throwing an error when adding a category that already exists. Code refactoring and optimizations.
アーカイブ RuntimeOCD v0.10.1.0
更新履歴(changelog)
Changed the color of the console message showing the path, for better visibility. The summary log entries no longer show the difference with previous results between brackets when previous results were not found.
アーカイブ RuntimeOCD v0.11.0.0
更新履歴(changelog)
Fixed BuffsWhenWalkedOn regression New feature: Screen Effects from different sources are now applied as a heap, where the ones with strongest intensity take priority over the weaker ones. This will automagically improve compatibility between mods that apply screen effects (such as blur, greyscale, you name it). Added "ScreenEffectsCompatibility" configuration option for the Screen Effects heap feature (enabled by default)
アーカイブ RuntimeOCD v0.12.0.0
更新履歴(changelog)
- New feature: AudioMixer states from different sources are now applied as a heap, similar to the Screen Effects heap introduced in 0.11.0.0. This will automagically improve compatibility between mods that trigger AudioMixer transitions (stunned, deafened). - Added configuration option in settings.json to control the new AudioMixer heap. - Fixed conflict detector logging the summary more than once per session (after loading multiple times). - Fixed some edge-case errors and race conditions. - Minor optimizations.
アーカイブ RuntimeOCD v0.12.1.0
更新履歴(changelog)
Added safeguards when building MinEventParams ID strings to hopefully improve compatibility with other mods and versions of the game.
アーカイブ RuntimeOCD v0.12.1.1
更新履歴(changelog)
Fixed and improved reflection helpers to amend 0.12.1.0 and hopefully this time really really improve compatibility with other mods.
アーカイブ RuntimeOCD v0.13.0.0
更新履歴(changelog)
- Fixed occasional *IndexOutOfRangeException* caused by mishandled indexing of hardcoded ScreenEffects (oops). - Refactored the ConflictDetector for more robustness and added a try-catch that logs an exception but doesn't rethrow, to prevent non-essential code (the conflict logger) from interrupting the normal loading of XML files in the rare scenario of RuntimeOCD clashing with other mods.
アーカイブ RuntimeOCD v0.14.0.0
更新履歴(changelog)
- Fix: The Audio Mixer heap feature now correctly handles the case of sources turning off AM states without first turning them on (that means unconditionally turning them off) - New feature: Explosion Buffs Merger. Similar to the BuffsOnWalkedOn merger, except for buffs applied by explosives. Configurable (On by default) - Refactoring
アーカイブ RuntimeOCD v0.15.0.0
更新履歴(changelog)
- More consistent conflict logging - Replaced the ID builder for heap features so it's more reliable
旧バージョン RuntimeOCD v0.15.0.1
更新履歴(changelog)
- Fixed Audio Mixer states getting stuck sometimes, and made the Audio Mixer heap more robust overall.
📦 このMODを含むコレクション (全8件)
このMODが採用されている Nexus コレクション(人気順)。まとめて導入したい人の入口に。
- V 2.5 by QWAD1 👍17
- Smorgasbord v3 by FinFNS 👍4
- Reno's Zombie Apocalypse by Shazzam 👍2
- Just a Collection of Mods by iisspeedy 👍2
- zelles modpack by epicwumaogamer 👍1
- Dusk of Dawn by tstsjydjgf
MOD 解説
MOD間のXML関連の互換性問題を検出し、ログに記録します。また、そのうちのいくつかを自動的に解決します。詳細については、説明全文をご覧ください。v3に対応しています。
原文(英語)を表示
Detects XML-related compatibility issues between mods and logs them. It also solves a few of them automatically. Read the full description for details. Compatible with v3
導入前チェック(前提 / 競合 MOD)
情報はまだありません。導入済みの方はコメントで情報をお寄せください。
