Perk Mastery ― 55 New Perks Let You Choose Between "Jack of All Trades" or "Master of One"

What kind of MOD is this?

Perk Mastery (Author: Devon and Dahaka / Category: Gameplay) appears to be a MOD that adds an entire new large perk tree called “Mastery” to 7 Days to Die. It adds a large number of perks—55 in total—tweaking the existing vanilla progression while letting you choose upgrades that head in new directions. In addition to English, it reportedly comes bundled with Simplified Chinese and Russian translations as well.

A major feature is that the perks are split into two categories.

  • Jack of All Trades: A group of perks that can be acquired at levels 1–21, seemingly easy to get into from the early game.
  • Master of One: A group of perks whose unlock condition is having acquired specific vanilla perks—in other words, an “advanced/specialized” set of perks.

Main Features

For every perk, the effects at the maximum level of 7 are made public. Even the “Jack of All Trades” line alone covers a wide range; for example, there are perks like the following (a selection).

  • Arsonist: Molotov damage +100%, incendiary weapons always ignite
  • Bloodlust: Recover 2 health per melee hit
  • Calisthenics: Max health and stamina +40
  • Criminal: Pistol/hunting knife damage +100%, an advantage when lockpicking or breaking into safes
  • Gold Digger: Harvest amount +30%, occasionally obtain precious metals from stone and ore
  • Firefighter: Axe damage +100%, high chance to avoid environmental fire

Beyond these, the content seems to cover both the survival and combat sides, such as increased crafting speed (Crafting), more favorable trader deals (Crypto), bicycle enhancements (Cyclist), and improved stamina recovery (Endurance). With so many options, the appeal seems to be being able to pick and choose according to your own playstyle.

Installation Tips

As with typical MODs, it can presumably be installed by extracting and placing it into the Mods folder. For detailed steps, supported versions, and whether any prerequisite MODs are required, be sure to check the latest information on the Nexus MOD page.

MODs that alter perk trees or skills tend to conflict easily with other progression- or skill-related MODs. We recommend backing up your save before installing and testing the behavior in a new world. If you plan to use it in multiplayer, it’s reassuring to confirm in advance how both the server and client should handle it.

Who is this for?

  • Those who have reached a milestone with vanilla progression and want new upgrade options
  • Those who enjoy crafting their character’s build, whether “jack of all trades” or “master of one”
  • Those who want to broadly boost their character, including harvesting, trading, and mobility

Conversely, for those who want to enjoy the vanilla balance as-is, the enhancements may feel excessive. For anyone looking to expand their freedom in character progression, this seems to be a MOD worth trying out.


Note: The MOD description could only be retrieved partway, so not all 55 perk effects have been fully confirmed. Please check the Nexus page text for the accurate list of all perks. We recommend verifying the effect values and conditions before publishing.

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