Buff Details
| Internal Name | buffShocked |
|---|---|
| Display Name | buffShocked |
| Version | V3.0 |
| Icon | ui_game_symbol_electric_power |
| Attribute Count | 6 |
| Setting Nodes | 6 |
| Passive Effects | 26 |
| Triggered Effects | 29 |
Buff Setting Nodes
| Node | Value | Details |
|---|---|---|
| damage_type | electrical | - |
| stack_type | duration | - |
| duration | 4 | - |
| update_rate | 1 | - |
| display_value | $buffShockedDisplay | - |
| display_value_format | time | - |
Buff Passive Effects (passive_effect)
| # | Name | Operation | Value | Tags |
|---|---|---|---|---|
| 1 | BuffBlink | Set Base Value | 2 | buffShocked |
| 2 | HealthChangeOT | Add to Base Value | @$buffShockedDamage | - |
| 3 | RunSpeed | Subtract Percentage | .9,.05 | - |
| 4 | WalkSpeed | Subtract Percentage | .9,.05 | - |
| 5 | CrouchSpeed | Subtract Percentage | .9,.05 | - |
| 6 | JumpStrength | Subtract Percentage | .9,.05 | - |
| 7 | RunSpeed | Subtract Percentage | .9,.05 | - |
| 8 | WalkSpeed | Subtract Percentage | .9,.05 | - |
| 9 | CrouchSpeed | Subtract Percentage | .9,.05 | - |
| 10 | JumpStrength | Subtract Percentage | .9,.05 | - |
| 11 | RunSpeed | Subtract Percentage | .9,.05 | - |
| 12 | WalkSpeed | Subtract Percentage | .9,.05 | - |
| 13 | CrouchSpeed | Subtract Percentage | .9,.05 | - |
| 14 | JumpStrength | Subtract Percentage | .9,.05 | - |
| 15 | RunSpeed | Subtract Percentage | .9,.05 | - |
| 16 | WalkSpeed | Subtract Percentage | .9,.05 | - |
| 17 | CrouchSpeed | Subtract Percentage | .9,.05 | - |
| 18 | JumpStrength | Subtract Percentage | .9,.05 | - |
| 19 | RunSpeed | Subtract Percentage | .9,.05 | - |
| 20 | WalkSpeed | Subtract Percentage | .9,.05 | - |
| 21 | CrouchSpeed | Subtract Percentage | .9,.05 | - |
| 22 | JumpStrength | Subtract Percentage | .9,.05 | - |
| 23 | RunSpeed | Subtract Percentage | .9,.05 | - |
| 24 | WalkSpeed | Subtract Percentage | .9,.05 | - |
| 25 | CrouchSpeed | Subtract Percentage | .9,.05 | - |
| 26 | JumpStrength | Subtract Percentage | .9,.05 | - |
Buff Triggered Effects (triggered_effect)
| # | Trigger | Action | Details | Requirement |
|---|---|---|---|---|
| 1 | On Self Buff Start | GetBuffDuration | reference=$shockDurationMax | - |
| 2 | On Self Buff Start | GetBuffDuration | reference=$buffShockedDisplay | - |
| 3 | On Self Buff Start | Modify CVar | cvar=$buffShockedDisplayoperation=Setvalue=4 | name=CVarComparecvar=$buffShockedDisplayoperation=Less Than or Equalvalue=0 |
| 4 | onSelfBuffStack | GetBuffDuration | reference=$buffShockedDisplay | - |
| 5 | On Self Buff Start | Modify CVar | cvar=$buffShockedDamageoperation=Setvalue=-5 | - |
| 6 | On Self Buff Start | Modify CVar | cvar=$buffShockedDamageoperation=Setvalue=-5 | names=ItemHasTagstags=stunBaton | name=ProgressionLevelprogression_name=perkIntellectMasteryoperation=Less Thanvalue=5 |
| 7 | On Self Buff Start | Modify CVar | cvar=$buffShockedDamageoperation=Setvalue=-20 | names=ItemHasTagstags=stunBaton | name=CVarComparecvar=perkIntelMaster5operation=Greater Thanvalue=0 |
| 8 | On Self Buff Start | Modify CVar | cvar=$buffShockedDamageoperation=Setvalue=-6 | name=CVarComparecvar=_droneStunDamageoperation=EQvalue=1 |
| 9 | On Self Buff Start | Modify CVar | cvar=$buffShockedDamageoperation=Setvalue=-7 | name=CVarComparecvar=_droneStunDamageoperation=EQvalue=2 |
| 10 | On Self Buff Start | Modify CVar | cvar=$buffShockedDamageoperation=Setvalue=-8 | name=CVarComparecvar=_droneStunDamageoperation=EQvalue=3 |
| 11 | On Self Buff Start | Modify CVar | cvar=$buffShockedDamageoperation=Setvalue=-9 | name=CVarComparecvar=_droneStunDamageoperation=EQvalue=4 |
| 12 | On Self Buff Start | Modify CVar | cvar=$buffShockedDamageoperation=Setvalue=-10 | name=CVarComparecvar=_droneStunDamageoperation=EQvalue=5 |
| 13 | On Self Buff Start | Modify CVar | cvar=$buffShockedDamageoperation=Setvalue=-12 | name=CVarComparecvar=_droneStunDamageoperation=EQvalue=6 |
| 14 | On Self Buff Update | Modify CVar | cvar=$buffShockedDisplayoperation=Addvalue=-1 | - |
| 15 | On Self Buff Update | Modify CVar | cvar=$buffShockedDisplayoperation=Addvalue=-1 | name=EntityTagComparetags=charged |
| 16 | On Self Buff Update | Remove Buff | buff=buffShocked | name=CVarComparecvar=$buffShockedDisplayoperation=Less Than or Equalvalue=0 | name=EntityTagComparetags=charged |
| 17 | On Self Buff Update | AddBuff | buff=buffShockImmune | name=CVarComparecvar=$buffShockedDisplayoperation=Less Than or Equalvalue=0 | name=EntityTagComparetags=charged |
| 18 | On Self Buff Remove | Remove CVar | cvar=$buffShockedDisplay$buffShockedDamage | - |
| 19 | On Self Buff Start | Attach Particle Effect | particle=p_electric_shockparent_transform=Spine1local_offset=0,-.2,0 | - |
| 20 | On Entered Game | Attach Particle Effect | particle=p_electric_shockparent_transform=Spine1local_offset=0,-.2,0 | - |
| 21 | onSelfDied | Remove Particle Effect | particle=p_electric_shock | - |
| 22 | On Self Buff Remove | Remove Particle Effect | particle=p_electric_shock | - |
| 23 | onSelfBuffFinish | Remove Particle Effect | particle=p_electric_shock | - |
| 24 | On Self Buff Remove | Remove Particle Effect | particle=p_electric_shock | - |
| 25 | On Self Buff Remove | Remove CVar | cvar=ETrapHitperkIntelMaster5 | - |
| 26 | On Leave Game | Remove Particle Effect | particle=p_electric_shock | - |
| 27 | On Self Buff Start | Play Sound | sound=electric_fence_impact | - |
| 28 | On Self Buff Remove | FadeOutSound | sound=electric_fence_impact | - |
| 29 | On Leave Game | StopSound | sound=electric_fence_impact | - |