twitch_explode

Buff Details

Internal Nametwitch_explode
Display Nametwitch_explode
VersionV3.0
Attribute Count1
Setting Nodes1
Passive Effects1
Triggered Effects10

Buff Setting Nodes

NodeValueDetails
duration6000-

Buff Passive Effects (passive_effect)

#NameOperationValueTags
1HealthMaxAdd Percentage-.25-

Buff Triggered Effects (triggered_effect)

#TriggerActionDetailsRequirement
1On Self Buff StartSetNavObject
nav_object=twitch_explode_v2add=true
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2onSelfBuffFinishSetNavObject
nav_object=twitch_explode_v2add=true
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3On Self Buff StartAttachPrefabToEntity
prefab=@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefablocal_offset=-.06,.2,0.1local_rotation=-80,180,0local_scale=1,1,1parent_transform=Spine1
name=!HasAttachedPrefabprefab=@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefabparent_transform=Spine1
4On Self Buff UpdateAttachPrefabToEntity
prefab=@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefablocal_offset=-.06,.2,0.1local_rotation=-80,180,0local_scale=1,1,1parent_transform=Spine1
name=!HasAttachedPrefabprefab=@:Other/Items/Weapons/Ranged/TimedCharge/timedChargePrefab.prefabparent_transform=Spine1
5On Self Buff RemoveRemovePrefabFromEntity
prefab=timedChargePrefabparent_transform=Spine1
-
6onSelfAttackedOtherExplode
blast_power=0block_damage=0block_radius=1entity_damage=30entity_radius=4damage_type=Special
-
7onSelfAttackedOtherModify Stats
stat=Healthoperation=Setvalue=0
-
8onSelfDamagedBlockExplode
blast_power=0block_damage=1000block_radius=5entity_damage=30entity_radius=4damage_type=Special
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9onSelfDamagedBlockModify Stats
stat=Healthoperation=Setvalue=0
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10onSelfDiedExplode
blast_power=0block_damage=0block_radius=1entity_damage=30entity_radius=4damage_type=Special
-

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