医師

Perk/Crafting Skill Details

TypePerk
Internal NameperkPhysician
Display Name医師
VersionV3.0
Iconui_game_symbol_medical
ParentskillIntellectCraftsmanship
Display Entries0
Effects13
Attributes{"name":"perkPhysician","parent":"skillIntellectCraftsmanship","name_key":"perkPhysicianName","desc_key":"perkPhysicianDesc","icon":"ui_game_symbol_medical"}
Description
Use medicine and health items more effectively.\nBoost loot odds of [DECEA3]Medical Journal[-] magazines.

Level-by-Level Progression Summary

LvRequirementsStat ChangesUnlocks
1
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=3desc_key=reqIntellectLevel03
PlayerExpGain Add Percentage 1 medical
Requirement
name=HoldingItemHasTagstags=medical
LootProb Add Percentage 2 medicalSkill
LootProb Add Percentage 2 medicalCSM
Requirement
name=ProgressionLevelprogression_name=craftingMedicaloperation=Less Thanvalue=75
LootProb Set Base Value 1 medicalCSM
Requirement
name=ProgressionLevelprogression_name=craftingMedicaloperation=Equalsvalue=75
-
2
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=6desc_key=reqIntellectLevel06
CraftingTime Add Percentage -.2 chemStationCrafting
PlayerExpGain Add Percentage 2 medical
Requirement
name=HoldingItemHasTagstags=medical
-
3
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=8desc_key=reqIntellectLevel08
CraftingTime Add Percentage -.2 chemStationCrafting
PlayerExpGain Add Percentage 5 medical
Requirement
name=HoldingItemHasTagstags=medical
-
4
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=9desc_key=reqIntellectLevel09
CraftingTime Add Percentage -.4 chemStationCrafting
DismemberChance Add to Base Value .2 attIntellect
PlayerExpGain Add Percentage 5 medical
Requirement
name=HoldingItemHasTagstags=medical
-
5
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=10desc_key=reqIntellectLevel10
CraftingTime Add Percentage -.4 chemStationCrafting
DismemberChance Add to Base Value .2 attIntellect
PlayerExpGain Add Percentage 5 medical
Requirement
name=HoldingItemHasTagstags=medical
LootProb Add Percentage 10 medicalSkill
LootProb Add Percentage 10 medicalCSM
Requirement
name=ProgressionLevelprogression_name=craftingMedicaloperation=Less Thanvalue=75
LootProb Set Base Value 1 medicalCSM
Requirement
name=ProgressionLevelprogression_name=craftingMedicaloperation=Equalsvalue=75
EntityDamage Add to Base Value 1500 stunBaton
Group Requirement
name=HoldingItemHasTagstags=stunBaton
name=IsAlivetarget=other
name=EntityTagComparetarget=othertags=zombie, animal, bandit
name=RandomRollseed_type=Randommin_max=0,100operation=Less Than or Equalvalue=10
-

Related Links

Level Requirements (level_requirements)

LvRequirements
1
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=3desc_key=reqIntellectLevel03
2
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=6desc_key=reqIntellectLevel06
3
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=8desc_key=reqIntellectLevel08
4
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=9desc_key=reqIntellectLevel09
5
name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=10desc_key=reqIntellectLevel10

Effect Group (effect_group)

GroupNodeNameLevelOperationValuetags/item/idRequirements
1passive_effectCraftingTime2,3,4,5Add Percentage-.2,-.2,-.4,-.4chemStationCrafting-
1passive_effectDismemberChance4,5Add to Base Value.2attIntellect-
1passive_effectPlayerExpGain1,2,3,4,5Add Percentage1,2,5,5,5medical
name=HoldingItemHasTagstags=medical
1triggered_effect--Set2,2.5,3,4,4,4--
1passive_effectLootProb1,5Add Percentage2,10medicalSkill-
1passive_effectLootProb1,5Add Percentage2,10medicalCSM
name=ProgressionLevelprogression_name=craftingMedicaloperation=Less Thanvalue=75
1passive_effectLootProb1,5Set Base Value1,1medicalCSM
name=ProgressionLevelprogression_name=craftingMedicaloperation=Equalsvalue=75
2passive_effectEntityDamage5Add to Base Value1500stunBaton
Group
name=HoldingItemHasTagstags=stunBaton
Group
name=IsAlivetarget=other
Group
name=EntityTagComparetarget=othertags=zombie, animal, bandit
Group
name=RandomRollseed_type=Randommin_max=0,100operation=Less Than or Equalvalue=10

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