素早さマスタリー

Perk/Crafting Skill Details

TypePerk
Internal NameperkAgilityMastery
Display Name素早さマスタリー
VersionV3.0
Iconui_game_symbol_agility_mastery
ParentskillAgilityAthletics
Display Entries0
Effects14
Attributes{"name":"perkAgilityMastery","parent":"skillAgilityAthletics","name_key":"perkAgilityMasteryName","desc_key":"perkAgilityMasteryDesc","icon":"ui_game_symbol_agility_mastery"}
Description
Master Agility Skills

Level-by-Level Progression Summary

LvRequirementsStat ChangesUnlocks
1
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=6desc_key=reqAgilityLevel06
--
2
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=7desc_key=reqAgilityLevel07
--
3
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=8desc_key=reqAgilityLevel08
--
4
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=9desc_key=reqAgilityLevel09
--
5
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=10desc_key=reqAgilityLevel10
--

Level Requirements (level_requirements)

LvRequirements
1
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=6desc_key=reqAgilityLevel06
2
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=7desc_key=reqAgilityLevel07
3
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=8desc_key=reqAgilityLevel08
4
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=9desc_key=reqAgilityLevel09
5
name=ProgressionLevelprogression_name=attAgilityoperation=Greater Than or Equalvalue=10desc_key=reqAgilityLevel10

Effect Group (effect_group)

GroupNodeNameLevelOperationValuetags/item/idRequirements
1triggered_effect-----
Group
name=ProgressionLevelprogression_name=perkAgilityMasteryoperation=Greater Than or Equalvalue=1
Group
name=HitLocationbody_parts=LeftUpperLeg,RightUpperLeg,LeftLowerLeg,RightLowerLeg
Group
name=RandomRollseed_type=Randommin_max=0,100operation=Less Than or Equalvalue=40
2passive_effectReloadSpeedMultiplier-Add Percentage.2-
Group
name=HoldingItemHasTagstags=perkGunslinger
Group
name=ProgressionLevelprogression_name=perkAgilityMasteryoperation=Greater Than or Equalvalue=2
3triggered_effect--Add1-
Group
name=HoldingItemHasTagstags=perkGunslinger, perkArchery
Group
name=ProgressionLevelprogression_name=perkAgilityMasteryoperation=Greater Than or Equalvalue=3
Group
name=CVarComparecvar=bleedCounteroperation=Less Thanvalue=1target=other
4triggered_effect-----
Group
name=CVarComparecvar=bleedCounteroperation=Greater Thanvalue=0target=other
5triggered_effect--Add1-
Group
name=HoldingItemHasTagstags=perkArchery
Group
name=ProgressionLevelprogression_name=perkAgilityMasteryoperation=Greater Than or Equalvalue=3
Group
name=CVarComparecvar=bleedCounteroperation=Less Thanvalue=1target=other
6triggered_effect-----
Group
name=CVarComparecvar=bleedCounteroperation=Greater Thanvalue=0target=other
7passive_effectGeneralDamageResist-Add to Base Value1-
Group
name=CVarComparecvar=perkSpectersGraceoperation=Less Than or Equalvalue=0
Group
name=ProgressionLevelprogression_name=perkAgilityMasteryoperation=Greater Than or Equalvalue=4
Group
name=!IsAttachedToEntity
Group
name=EntityTagComparetarget=othertags=zombie, animal
7triggered_effect-----
Group
name=CVarComparecvar=perkSpectersGraceoperation=Less Than or Equalvalue=0
Group
name=ProgressionLevelprogression_name=perkAgilityMasteryoperation=Greater Than or Equalvalue=4
Group
name=!IsAttachedToEntity
Group
name=EntityTagComparetarget=othertags=zombie, animal
7triggered_effect-----
Group
name=CVarComparecvar=perkSpectersGraceoperation=Less Than or Equalvalue=0
Group
name=ProgressionLevelprogression_name=perkAgilityMasteryoperation=Greater Than or Equalvalue=4
Group
name=!IsAttachedToEntity
Group
name=EntityTagComparetarget=othertags=zombie, animal

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