📖 Quartz ― The Foundational Framework Behind MOD-Made UIs
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🏷 タグ
📂 ファイル・バージョン
ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。
メイン Quartz vv8.0.1
更新履歴(changelog)
Fixed the minimap controller not rendering the minimap Fixed the maskedTexture not properly rendering the mask after `xui reload` was used in the console
旧バージョン(29件)を表示
アーカイブ Quartz vv1.2.0
⬇️ Nexus でダウンロードアーカイブ Quartz vv1.3.0
更新履歴(changelog)
Adds saving of locked slots for the Backpack, VehicleContainer and LootContainer controllers. The LootContainer can only save the locked slots if the LootContainer is a SecureLootContainer. Added Individual slot locking and unlocking for the Backpack, VehicleContainer and LootContainer controllers if a ContainerStandardsControls controller is detected. Added QuartzInputManager that manages player inputs and PlayerActionSets to allow changing of certain player inputs. Added a new ContainerStandardsControl controller. Added a RandomText controller Fixed the flickering of the ItemInfoWindow in the vanilla game when switching between Items to be viewed.
アーカイブ Quartz vv1.4.0
更新履歴(changelog)
A new widget that allows playing videos has been added, along with a controller that allows picking a random video from a list of videos. This widget is inspired by Alter and his Menu Video Backgrounds. Added Quartz.VideoPlayer that allows the playing of videos. Added Quartz.RandomVideo, when paired with the VideoPlayer widget, it allows playing of a random video from a list. Fixed the Random Controllers not trimming the string that is returned in the binding. Fixed the btnIndividualLock button not being disabled on non secure loot containers.
アーカイブ Quartz vv1.4.1
更新履歴(changelog)
Fixed freezing on some systems when the VideoPlayer widget was used in the main menu and the user hit the quit button. Fixed LootContainer and VehicleContainer some times not correctly setting the Lock Slot combo box.
アーカイブ Quartz vv1.5.0
更新履歴(changelog)
Added the ability for Quartz to load, NGUIFonts, Unity Fonts and Fonts installed on the OS, to allow different and custom fonts to be used by labels in the UI for 7 Days to Die.
アーカイブ Quartz vv1.6.0
更新履歴(changelog)
Added a custom ItemInfoWindow controller that has a few new bindings and allows more ui display entries than just 7 for each item. Added an icon attribute to the display_entry element in a item_display_info element for the ui_display.xml. This allows the possibility of displaying an icon for a given display_entry in the ItemInfoWindow. The new ItemInfoWindow is required to use this new attribute.
アーカイブ Quartz vv1.7.0
更新履歴(changelog)
Added 3 new XUiControllers related to vehicles Split up the HUDStatBar into multiple more performant XUIControllers Added an abstract HUDStatbar that can be used to easily add new stats and statbars to the UI Added the CVarTimer that is for refreshing CVar xml bindings based on a timer that can be set Added the ItemStatEntry controller to make it easier to add a new Item Stat entry than using xml bindings. Added a new view, MaskedTexture. It is a Texture view that allows masking of the texture with a masking texture
旧バージョン Quartz vv1.7.1
更新履歴(changelog)
Added a HUDCVar statbar controller, so mod developers can give CVars a statbar with filling animations along with not having to worry about using additional controllers that refresh the CVar. Added a few new bindings to the HUDVehicle controller
アーカイブ Quartz vv2.0.0
更新履歴(changelog)
Updated to work on A21 Added a new mod debugging window, UIAtlas Sprites
旧バージョン Quartz vv2.1.0
更新履歴(changelog)
Added a new view, the AnimatedSprite. This view allows displaying animated sprites in the UI Fixed the exception being thrown when using Quartz's Backpack, LootContainer, and VehicleContainer controllers with the vanilla ContainerStandardControls controller Fixed the exception being thrown when using some of the bindings with the Speedometer controller
アーカイブ Quartz vv2.2.0
更新履歴(changelog)
Added the WorkstationFuelGrid XUiController. This controller allows restricting of what fuels can be accepted into a workstation. Added the WorkstationToolsGrid XUiController. This controller cuts down on the amount of windows to one window to determine what the required tools are for the workbench. Fixed the crashing with using Quartz with A21.2. This fix is not backwards compatible. So Quartz v2.2.0+ is for A21.2 and later.
アーカイブ Quartz vv2.2.1
更新履歴(changelog)
Updated GearsAPI.dll Fixed XUiC_ContainerStandardControls displaying the wrong amount of locked slots Changed XUiC_Backpack to use the new vanilla system for saving lock slots instead of a cvar
旧バージョン Quartz vv2.3.0
更新履歴(changelog)
Added a highly requested feature, the XUiC_MiniMap XuiController. This minimap controller is very performant and make it extremely easy to add a minimap to the game and add some stylization to it. Added Gears player settings that are used by the minimap controller Added XUiC_MinimapStats that has a few xml bindings related to the Gears player settings Added a MaskedPanel UI element that allows masking of all child elements with an alpha texture mask. Added xml attributes to be able to change the selected and non selected colors and background for the RecipeEntry controller Added a new TraderWindow with new XML bindings Refactored the Debugging settings Changed the layout of the Gears settings Fixed some bugs preventing setting of a material in the MaskedTexture UI element. It does require a _Mask property in the shader attached to the material to function with the Masking property of MaskedTexture. Fixes the HoverIconGrow attributes on the vanilla XUiC_ItemStack
アーカイブ Quartz vv3.0.0
更新履歴(changelog)
Updated to work with the 1.0 Release of 7 Days to Die
旧バージョン Quartz vv3.0.1
更新履歴(changelog)
Fixed a rare windows 10 null pointer related to a harmony patch failing
旧バージョン Quartz vv4.0.1
更新履歴(changelog)
Updated HUDActiveItem to reflect some changes with 7Days 2.0 Fixed Scrollbar not appearing in certain situations where OnOpen was not called. For example if a Scrollview with a Scrollbar was used in the Vehicle Container window. Fixed unnecessary full map update for the minimap controller when OnOpen was called if the minimap was not enabled.
旧バージョン Quartz vv5.0.0
更新履歴(changelog)
Updated for 7 Days to Die v2.2 The Backpack controller now implements the ILockableInventory Removed support for Combo boxes to be used to set the amount of locked slots in the following controllers: Backpack, LootContainer, VehicleContainer. Change is due to v2.2 implementing locked slot support for the LootContainer and VehicleContainer controllers.
アーカイブ Quartz vv6.0.0-exp
⬇️ Nexus でダウンロードアーカイブ Quartz vv6.0.0
更新履歴(changelog)
Updated Quartz to 7Days 2.3 Added a SubtitlesDisplay controller to override the MaxLineCount and Overflow hardcoding
アーカイブ Quartz vv6.0.1
更新履歴(changelog)
Fix for error in the Init of the new SubtitlesDisplay XUi Controller Removed some more vanilla hardcoding in the SubtitlesDisplay XUi Controller
アーカイブ Quartz vv6.1.0
更新履歴(changelog)
Changed the Minimap texture updating from a compute shader to Unity's multithreaded Job system Fixed the minimap icons drifting and not properly reflecting their world positions Further improved performance for the minimap
アーカイブ Quartz vv6.2.0
更新履歴(changelog)
Fixed the WorkstationFuelGrid controller requiring the Quartz version of WorkstationWindowGroup to function properly. Added a PlayerStats controller, it is a port of the PlayerStatsController.
アーカイブ Quartz vv6.2.1
更新履歴(changelog)
Fixed an error with the PlayerStats controller that prevented the bindings from being used
旧バージョン Quartz vv6.2.2
更新履歴(changelog)
Fixed an error with required fuels in a workstation breaking the workstation if turned on and left alone for some time.
アーカイブ Quartz vv7.1.0
更新履歴(changelog)
Added a PowerSourceStats controller that provides some additional information for battery banks Added ComboBoxFloat and ComboBoxInt controllers that follow the set increment size New bindings in the ChallengeEntryObjectiveEntry controller that seperate the objective status and the description text Added AssembleWindow controller and AssembleItemStatEntry controller that allows access to the DisplayInfoEntry Icon and allows more than a max of 7 stats to be displayed in the AssembleWindow.
旧バージョン Quartz vv7.1.1
更新履歴(changelog)
Fix for minimap not updating if a block is placed
アーカイブ Quartz vv8.0.0
更新履歴(changelog)
Updated to 7 Days To Die 3.0 Removed the following Views as they are now included in Vanilla 7 Days: VideoPlayer, ScrollBar ScrollView Updated all XUi Controllers to use the new Attribute and Binding system provided in vanilla 7days Some xml bindings have been deprecated. Namely ones that are in the format of bindingname-n, ie itemstattitle-1 from the XUiC_ItemInfoWindow controller, as they don't translate to the new Binding system. Fixed an issue with the HUDFood and HUDWater when using food or water that caused the binding to jump between the max and max - 1.
📦 このMODを含むコレクション (全70件)
このMODが採用されている Nexus コレクション(人気順)。まとめて導入したい人の入口に。
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MOD 解説
Quartzは、『7 Days to Die』向けのUIモッド作成フレームワークです。このフレームワークは、新しいXUiウィジェットやXUiコントローラーを追加し、モッダーが『7 Days to Die』向けに新しく強力なUIを自由に作成できるようにします。
原文(英語)を表示
Quartz is a UI modding framework for 7 Days to Die. It adds new XUi Widgets and XUi Controllers that give modders more freedom on creating new and powerful UIs for 7 Days to Die.
導入前チェック(前提 / 競合 MOD)
情報はまだありません。導入済みの方はコメントで情報をお寄せください。
