Deadzones – V3.2

Deadzones – V3.2

Groups of zombies spawn rand...

MOD ID: 12566作者: TeezerTwooカテゴリ: Gameplayバージョン: 1更新日: 2026-10-08(今日更新)用途: 汎用人気スコア: 0
#ゾンビ

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🔑 Nexus連携(高評価・追跡)

📂 ファイル・バージョン

ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。

メイン DeadZones v1.2
📦 25.4 MB ⬇️ 6
更新履歴(changelog)
Dead Zones 1.0.1 (7 Days to Die 3.2)
New
Radio Towers: Radio Tower (2,500 HP, Yellow to Red chips) and Reinforced Radio Tower (20,000 HP, every chip), crafted at a workbench. Each tower holds one chip, and its beacon light shows the chip's tier. Towers must be 250 blocks apart: the placement preview turns red when too close.
20 chips found in airdrops: Ballistics (ranged damage), Close Combat (melee damage), Experience (kill XP) and Safe Zone (no Dead Zone can come within 20–200 blocks of the tower).
Drop rates are 8 / 6 / 4 / 3 / 2 % by tier.
The first Yellow airdrop always contains the Yellow Safe Zone chip.
Range and power can be edited in Config/DeadZoneChips.xml.
Admin commands: new /dzlist and /dzdel. Admin commands are typed in chat (/dzhelp), and now also work from the F1 console, including on dedicated servers.
Harmony check: an on-screen notice appears when the game's Harmony folder is missing.
Balance
Airdrop lootstage: 70 / 90 / 100 / 110 / 120 % of the player's, from Yellow to Black.
Low-tier quality caps: Yellow Q3, Orange Q4, Red Q5, and no T3+ gear from Red crates.
Zone regeneration: +10 % every 10 minutes, only while the zone is empty.
Idle zombies: after 3 minutes without a target they are recycled and respawn later.
DeadZone Walkie Talkie: renamed from Radio Receiver; its recipe now needs 1 Glue.
Radar audio: falloff reshaped.
Fixes
Airdrop:
Recycled or lost zombies no longer count against the 80 % rule.
Kills are credited to the finishing player, even without Harmony.
A refused airdrop is now explained to the players.
The airdrop is no longer lost after a reconnect, a reload, a missing loot list or a failed end-of-zone step.
Zones:
Zones in combat no longer merge.
Regenerated zones move again.
Map markers survive reconnects.
Black crest: Neutralize works on dedicated servers.
Radar:
The map opens reliably, including the first time.
The journal, leaderboard and broadcast buttons are back.
The radar glow follows the broadcast toggle.
Engine and sy…
⬇️ Nexus でダウンロード
オプション ZombieBossVanilla BehemothNoBlockDamage v1
📦 7.2 KB 
更新履歴(changelog)
- **Player text: English default, French translation**
- Deadzone Zombie Pool regen: 10% max volume / 10 min, only when no player in zone
- Idle zombies (3 min no player target): zombie is removed and returns to pool
- Fully regenerated zone: movement resumes
- Zone marker: fixed after reconnect
- Radar audio range: 100%→0% over 1–8 blocks
- Radar glow: off when broadcast disabled, except block in use
- Receiver renamed "DeadZone Walkie Talkie" + Glue in recipe
⬇️ Nexus でダウンロード
旧バージョン(4件)を表示
アーカイブ DeadZones v1
📦 24.7 MB ⬇️ 2
更新履歴(changelog)
- **Player text: English default, French translation**
- Deadzone Zombie Pool regen: 10% max volume / 10 min, only when no player in zone
- Idle zombies (3 min no player target): zombie is removed and returns to pool
- Fully regenerated zone: movement resumes
- Zone marker: fixed after reconnect
- Radar audio range: 100%→0% over 1–8 blocks
- Radar glow: off when broadcast disabled, except block in use
- Receiver renamed "DeadZone Walkie Talkie" + Glue in recipe
⬇️ Nexus でダウンロード
アーカイブ DeadZones v1
📦 24.7 MB ⬇️ 2
更新履歴(changelog)
- **Player text: English default, French translation**
- Deadzone Zombie Pool regen: 10% max volume / 10 min, only when no player in zone
- Idle zombies (3 min no player target): zombie is removed and returns to pool
- Fully regenerated zone: movement resumes
- Zone marker: fixed after reconnect
- Radar audio range: 100%→0% over 1–8 blocks
- Radar glow: off when broadcast disabled, except block in use
- Receiver renamed "DeadZone Walkie Talkie" + Glue in recipe
⬇️ Nexus でダウンロード
旧バージョン DeadZones v1.0
📦 24.7 MB ⬇️ 151
⬇️ Nexus でダウンロード
旧バージョン DeadZones v1.1
📦 24.8 MB ⬇️ 541
⬇️ Nexus でダウンロード

MOD 解説

ゾンビの群れがランダムに出現し、エリア全体を危険にさらしています。軍は、これらの「デッドゾーン」がさらに大きな脅威へと進化する前に、あなたにそれらを掃討してほしいと頼んでいます……これは間違いなく、私がこれまでに制作した中で最も完成度の高いMODです!

原文(英語)を表示

Groups of zombies spawn randomly, putting the entire zone at risk. The Army needs you to clear these Deadzones before they evolve into an even greater threat... By far my most advanced mod yet!

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