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メイン zzPZStatusBuffs_v0.8.1_gameV3.0.0-V3.1.zip v0.8.1
更新履歴(changelog)
- Fixed: on a dedicated server every add/subtract command moved its meter by twice what it moved in single player - `buffPZBotFilth`, `buffPZBotOverheat` and `buffPZBotChill` shifted 50 instead of 25, as did `Exhaust`, `Dread`, `Irradiate` and the three `Boost` restores, and all eight `Ticket` commands banked 10 minutes instead of 5. The set-based restores, guards and cleanses were never affected because writing the same value twice is the same as writing it once, which is why the report only ever named a few commands. - Cause: `buffplayer` does not add the buff on the server. It tells the target CLIENT to run `buff <name>` on itself, and that add is relayed back to the server, which rebroadcasts it WITHOUT excluding the client that sent it (`_allButAttachedToEntityId` is the instigator id, and the console passes -1). The client re-adds a buff it already has, takes `stack_type="replace"`'s stacking path and fires `onSelfBuffStack` - so one redeem ran both the Start and the Stack handler. Single player has no client to broadcast to, so only Start ran. - Every one-shot relative write now lives in a hidden `stack_type="ignore"` worker buff that the entry buff adds. AddBuff's Ignore branch fires no event, so the echo is swallowed and the write happens exactly once on both server and single player. Entry buffs keep their name, their icon and their 8 second HUD dwell, so no bot command changes. - `tools/check_double_apply.py` fails if a relative `ModifyCVar` is ever put back on an entry buff's Start or Stack trigger.
旧バージョン(1件)を表示
アーカイブ zzPZStatusBuffs_v0.8.0_gameV3.0.0-V3.1.zip v0.8.0
更新履歴(changelog)
- Boss redeems downgrade and multiply instead of spawning nothing: the highest tier the player's gamestage supports, plus one to the count per step down from what was bought. Below the miniboss floor every tier falls back to a 3-enemy skirmish. Nothing ever spawns nothing. - Verified in two gamestage bands: at ~522 a bought Carrier gives 2 bosses and a bought Project Z gives 3; at ~1518 a bought Project Z gives 2 Carriers.
MOD 解説
チャットに操作を任せよう。『Project Z』の6つのサバイバルメーターとボスたちに対して、コンソールから呼び出せる55種類のバフが用意されている。ストリームボットが、疲労を回復させたり、放射能を浄化したり、転倒やスタン効果を与えたり、あるいはゲームステージに応じた規模の大群を頭上に降らせたりすることも可能だ。
原文(英語)を表示
Hand your chat the controls. 55 console-callable buffs over Project Z's six survival meters and its bosses, so a stream bot can restore your fatigue, cure radiation, trip and stun you, or drop a gamestage-scaled horde on your head.
導入前チェック(前提 / 競合 MOD)
情報はまだありません。導入済みの方はコメントで情報をお寄せください。
