CleanHUD – Redesigned UI

CleanHUD – Redesigned UI

A clean, modern restyle of t...

MOD ID: 11182作者: LastEdgeカテゴリ: User Interfaceバージョン: v1.1.4更新日: 2026-07-29(4週間前)用途: クライアント向け人気スコア: 0
#UI#HUD#クライアント向け

📝 このMODの解説記事

まだ解説記事はありません。読みたい方はリクエストできます(運営が記事化を検討します)。

🔑 Nexus連携(高評価・追跡)

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📂 ファイル・バージョン

ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。

メイン CleanHUD 1.1.4 12 Slots vv1.1.4
⬇️ 153
更新履歴(changelog)
Replaced the crosshair XP-gain popup with a matching centered label in the XP information row.
Redesigned the bottom-right weapon ammo counter: frameless two-line readout, 1.5× current-ammo emphasis, weapon icon on the right, shot-pulse animation, and reload glow.
Fixed the quest tracker to show only the explicitly tracked quest; untracked quest objectives and supply distances no longer leak into the HUD.
Added custom challenge cards, Ready-for-Turn-In quest support, and fail-safe cleanup to prevent vanilla UI flashes, overlapping cards and stuck black panels.
Focused quest and challenge rows on incomplete current objectives; completed rows are hidden while actionable objectives remain, and boolean `--` status placeholders are suppressed.
Added 0.2-second row transitions: disappearing objectives fade and slide left while the remaining rows and card height collapse smoothly.
Raised the vanilla trader and quest subtitle card by 40 px so it no longer overlaps the custom XP information row.
⬇️ Nexus でダウンロード
メイン CleanHUD 1.1.4 10 Slots vv1.1.4
⬇️ 128
更新履歴(changelog)
Replaced the crosshair XP-gain popup with a matching centered label in the XP information row.
Redesigned the bottom-right weapon ammo counter: frameless two-line readout, 1.5× current-ammo emphasis, weapon icon on the right, shot-pulse animation, and reload glow.
Fixed the quest tracker to show only the explicitly tracked quest; untracked quest objectives and supply distances no longer leak into the HUD.
Added custom challenge cards, Ready-for-Turn-In quest support, and fail-safe cleanup to prevent vanilla UI flashes, overlapping cards and stuck black panels.
Focused quest and challenge rows on incomplete current objectives; completed rows are hidden while actionable objectives remain, and boolean `--` status placeholders are suppressed.
Added 0.2-second row transitions: disappearing objectives fade and slide left while the remaining rows and card height collapse smoothly.
Raised the vanilla trader and quest subtitle card by 40 px so it no longer overlaps the custom XP information row.
⬇️ Nexus でダウンロード
旧バージョン(11件)を表示
旧バージョン CleanHUD Redesigned UI vv1.0
⬇️ 8
⬇️ Nexus でダウンロード
アーカイブ CleanHUD Redesigned UI vv1.0.1
⬇️ 71
更新履歴(changelog)
Removed all diagnostic Debug.Log spam from the DLL.
⬇️ Nexus でダウンロード
旧バージョン CleanHUD Redesigned UI vv1.0.2
⬇️ 89
更新履歴(changelog)
Fully custom compass: background strip, tick marks, direction letters (N/NE/E…), triangle pointer, game markers rendered above
Sun/moon/bloodmoon icons with rotation and glow effect
Day, time, STAGE and temperature displayed on the compass
STAGE and DAY localized via game system, directions via geoDirection keys
Entity target bar (normal/boss) moved lower
⬇️ Nexus でダウンロード
旧バージョン CleanHUD Redesigned UI vv1.0.3
⬇️ 42
更新履歴(changelog)
Fixed the compass. Previously, if you left a world and came back (or loaded a different save), the compass would "freeze" — the day, time, game stage, temperature and the sun/moon icon stopped updating, and the animation halted. The compass now works reliably across any reloads.
⬇️ Nexus でダウンロード
アーカイブ CleanHUD Redesigned UI vv1.0.4
⬇️ 101
更新履歴(changelog)
Quest tracker rewritten. Instead of a single tracked quest, it now shows several active quests at once — each as its own card with a title, icon, a list of objectives and counters (e.g. "5/10" or "320 m").
Objective state. Each objective is marked with a dot marker: grey while in progress, green when completed.
Location block (POI/biome name + difficulty skulls). Restyled to match the mod: name on top, and exactly as many skulls below as the location warrants (no empty grey ones). When the location changes, the name slides in and swaps smoothly.
Entering-area popup. Slides in from the top and slides out smoothly. Shows the POI/biome name and difficulty skulls (or the storm warning text).
Softer card borders. The dark outline on the quest, buff and location cards is now semi-transparent for a lighter look.
The game version is no longer shown in the corner of the screen.
⬇️ Nexus でダウンロード
アーカイブ CleanHUD v1.1
⬇️ 12
更新履歴(changelog)
Twelve functional toolbelt slots, including `Shift+1` and `Shift+2` for the two extra slots.
Rounded translucent toolbelt cards with a cyan selected-slot outline.
Custom XP bar with rounded track and a dark-to-bright cyan/red fill.
⬇️ Nexus でダウンロード
アーカイブ CleanHUD v1.1.1
⬇️ 13
更新履歴(changelog)
Fixed an incorrectly positioned grey durability layer that could appear after moving an item into the toolbelt.
Reworked the toolbelt durability indicator: it now uses the live item state, updates as durability is consumed and clears with an empty slot.
Improved storm-alert readability with a larger text area and compass-style outline.
⬇️ Nexus でダウンロード
アーカイブ CleanHUD v1.1.2
⬇️ 36
更新履歴(changelog)
Restored the Blood Moon warning on the custom compass. The day label now turns red according to the world setting: 08:00 for Morning, 18:00 for Evening, or remains unchanged when disabled.
⬇️ Nexus でダウンロード
アーカイブ CleanHUD 1.1.3 10 Slots v1.1.3
⬇️ 40
更新履歴(changelog)
Added separate CleanHUD packages for 10-slot and 12-slot toolbelts.
Improved selected-slot feedback: the cyan outline now transitions smoothly during rapid mouse-wheel switching.
Added separate CleanHUD packages for 10-slot and 12-slot toolbelts.
Improved selected-slot feedback: the cyan outline now transitions smoothly during rapid mouse-wheel switching.
⬇️ Nexus でダウンロード
アーカイブ CleanHUD 1.1.3 12 Slots v1.1.3
⬇️ 110
更新履歴(changelog)
Added separate CleanHUD packages for 10-slot and 12-slot toolbelts.
Improved selected-slot feedback: the cyan outline now transitions smoothly during rapid mouse-wheel switching.
Added separate CleanHUD packages for 10-slot and 12-slot toolbelts.
Improved selected-slot feedback: the cyan outline now transitions smoothly during rapid mouse-wheel switching.
⬇️ Nexus でダウンロード
アーカイブ CleanHUD 1.1.4 10 Slots vv1.1.4
⬇️ 5
更新履歴(changelog)
Replaced the crosshair XP-gain popup with a matching centered label in the XP information row.
Redesigned the bottom-right weapon ammo counter: frameless two-line readout, 1.5× current-ammo emphasis, weapon icon on the right, shot-pulse animation, and reload glow.
Fixed the quest tracker to show only the explicitly tracked quest; untracked quest objectives and supply distances no longer leak into the HUD.
Added custom challenge cards, Ready-for-Turn-In quest support, and fail-safe cleanup to prevent vanilla UI flashes, overlapping cards and stuck black panels.
Focused quest and challenge rows on incomplete current objectives; completed rows are hidden while actionable objectives remain, and boolean `--` status placeholders are suppressed.
Added 0.2-second row transitions: disappearing objectives fade and slide left while the remaining rows and card height collapse smoothly.
Raised the vanilla trader and quest subtitle card by 40 px so it no longer overlaps the custom XP information row.
⬇️ Nexus でダウンロード

MOD 解説

『7 Days To Die』のHUDを、すっきりとしたモダンなデザインにリニューアルしました。

原文(英語)を表示

A clean, modern restyle of the 7 Days To Die HUD.

導入前チェック(前提 / 競合 MOD)

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