📝 このMODの解説記事
まだ解説記事はありません。読みたい方はリクエストできます(運営が記事化を検討します)。
🔑 Nexus連携(高評価・追跡)
自分のNexusアカウントで 高評価(Endorse) や 追跡(Track) ができます。認証情報はあなたのブラウザにのみ保持され、当サイトのサーバーには保存しません。
🏷 タグ
📂 ファイル・バージョン
ダウンロードは Nexus Mods 上で行われます(当サイトではファイルを配布しません)。対応バージョンは各ファイルの記載をご確認ください。
メイン Overengineered 1.5.1 v1.5.1
更新履歴(changelog)
minor fixes, update to game version 3.3 minor fixes, update to game version 3.3
メイン Overengineered 1.5.1 No-Spoilage v1.5.1
更新履歴(changelog)
minor fixes, update to game version 3.3 minor fixes, update to game version 3.3
オプション AlwaysShowWires v1
⬇️ Nexus でダウンロードオプション Overengineered_ShowcaseWorld_SAVE v1.2
更新履歴(changelog)
Overengineered 1.2 Fixed Chunk loaders stopped working after reloading a world without restarting the game. Fixed. Drone stations went missing from the drone UI list when their chunk was unloaded or unpowered, even though the drone still flew there. The list now shows every station. Auto Smelter / Auto Cooker pulled the crucible / beaker out through pipes, and sometimes showed "requires crucible" even with one inside. The tool is now tracked by item type, so it works no matter which slot it sits in (compatible with inventory mods). Auto Cutter / Auto Farmer stopped growing entirely when out of water. Now they grow at normal speed without water, boosted with water. Multiplayer stutter when pipes moved items into storage bins (with DrokkStorage). Removed the bad special case; pipes now wait while a bin is open. Loop sound and power fixes carried over from earlier builds. Balance Drones are 2x faster. Auto Cutter tree watering boost raised from +30% to +100% (Auto Farmer crops stay at +30%). Two versions Overengineered - full mod with food spoilage and the Fridge. Overengineered (No Food Spoilage) - spoilage disabled, Fridge hidden. Upgrading Delete the old Overengineered folder before installing, then extract fresh. Overengineered 1.2 Fixed Chunk loaders stopped working after reloading a world without restarting the game. Fixed. Drone stations went missing from the drone UI list when their chunk was unloaded or unpowered, even though the drone still flew there. The list now shows every station. Auto Smelter / Auto Cooker pulled the crucible / beaker out through pipes, and sometimes showed "requires crucible" even with one inside. The tool is now tracked by item type, so it works no matter which slot it sits in (compatible with inventory mods). Auto Cutter / Auto Farmer stopped growing entirely when out of water. Now they grow at normal speed without water, boosted with water. Multiplayer stutter when pipes moved items into storage bins (with DrokkStorage). Removed th…
オプション Overengineered_ShowcaseWorld_MAP v1.1
⬇️ Nexus でダウンロード旧バージョン(21件)を表示
旧バージョン Overengineered v1.0
⬇️ Nexus でダウンロードアーカイブ TEST WORLD part 1 v1
⬇️ Nexus でダウンロード旧バージョン TEST WORLD part 2 v1
⬇️ Nexus でダウンロードアーカイブ TEST WORLD part 2 v2
⬇️ Nexus でダウンロード旧バージョン Overengineered v1.1
⬇️ Nexus でダウンロード旧バージョン Overengineered_ShowcaseWorld_SAVE v1.1
⬇️ Nexus でダウンロードアーカイブ Overengineered v1.2
更新履歴(changelog)
Overengineered 1.2 Fixed Chunk loaders stopped working after reloading a world without restarting the game. Fixed. Drone stations went missing from the drone UI list when their chunk was unloaded or unpowered, even though the drone still flew there. The list now shows every station. Auto Smelter / Auto Cooker pulled the crucible / beaker out through pipes, and sometimes showed "requires crucible" even with one inside. The tool is now tracked by item type, so it works no matter which slot it sits in (compatible with inventory mods). Auto Cutter / Auto Farmer stopped growing entirely when out of water. Now they grow at normal speed without water, boosted with water. Multiplayer stutter when pipes moved items into storage bins (with DrokkStorage). Removed the bad special case; pipes now wait while a bin is open. Loop sound and power fixes carried over from earlier builds. Balance Drones are 2x faster. Auto Cutter tree watering boost raised from +30% to +100% (Auto Farmer crops stay at +30%). Two versions Overengineered - full mod with food spoilage and the Fridge. Overengineered (No Food Spoilage) - spoilage disabled, Fridge hidden. Upgrading Delete the old Overengineered folder before installing, then extract fresh. Overengineered 1.2 Fixed Chunk loaders stopped working after reloading a world without restarting the game. Fixed. Drone stations went missing from the drone UI list when their chunk was unloaded or unpowered, even though the drone still flew there. The list now shows every station. Auto Smelter / Auto Cooker pulled the crucible / beaker out through pipes, and sometimes showed "requires crucible" even with one inside. The tool is now tracked by item type, so it works no matter which slot it sits in (compatible with inventory mods). Auto Cutter / Auto Farmer stopped growing entirely when out of water. Now they grow at normal speed without water, boosted with water. Multiplayer stutter when pipes moved items into storage bins (with DrokkStorage). Removed th…
旧バージョン Overengineered 1.1.6 v1.1.6
更新履歴(changelog)
MP fixes: UI and power supply block desynchronization + No-Spoilage When switching between the "food spoilage" mode and the "no food spoilage" mode, please be sure to back up your world first.
旧バージョン Overengineered 1.1.6 No-Spoilage v1.1.6
更新履歴(changelog)
MP fixes: UI and power supply block desynchronization + No-Spoilage When switching between the "food spoilage" mode and the "no food spoilage" mode, please be sure to back up your world first.
旧バージョン Overengineered 1.2 v1.2
更新履歴(changelog)
Overengineered 1.2 Fixed Chunk loaders stopped working after reloading a world without restarting the game. Fixed. Drone stations went missing from the drone UI list when their chunk was unloaded or unpowered, even though the drone still flew there. The list now shows every station. Auto Smelter / Auto Cooker pulled the crucible / beaker out through pipes, and sometimes showed "requires crucible" even with one inside. The tool is now tracked by item type, so it works no matter which slot it sits in (compatible with inventory mods). Auto Cutter / Auto Farmer stopped growing entirely when out of water. Now they grow at normal speed without water, boosted with water. Multiplayer stutter when pipes moved items into storage bins (with DrokkStorage). Removed the bad special case; pipes now wait while a bin is open. Loop sound and power fixes carried over from earlier builds. Balance Drones are 2x faster. Auto Cutter tree watering boost raised from +30% to +100% (Auto Farmer crops stay at +30%). Two versions Overengineered - full mod with food spoilage and the Fridge. Overengineered (No Food Spoilage) - spoilage disabled, Fridge hidden. Upgrading Delete the old Overengineered folder before installing, then extract fresh. Overengineered 1.2 Fixed Chunk loaders stopped working after reloading a world without restarting the game. Fixed. Drone stations went missing from the drone UI list when their chunk was unloaded or unpowered, even though the drone still flew there. The list now shows every station. Auto Smelter / Auto Cooker pulled the crucible / beaker out through pipes, and sometimes showed "requires crucible" even with one inside. The tool is now tracked by item type, so it works no matter which slot it sits in (compatible with inventory mods). Auto Cutter / Auto Farmer stopped growing entirely when out of water. Now they grow at normal speed without water, boosted with water. Multiplayer stutter when pipes moved items into storage bins (with DrokkStorage). Removed th…
旧バージョン Overengineered 1.2 No-Spoilage v1.2
更新履歴(changelog)
Overengineered 1.2 Fixed Chunk loaders stopped working after reloading a world without restarting the game. Fixed. Drone stations went missing from the drone UI list when their chunk was unloaded or unpowered, even though the drone still flew there. The list now shows every station. Auto Smelter / Auto Cooker pulled the crucible / beaker out through pipes, and sometimes showed "requires crucible" even with one inside. The tool is now tracked by item type, so it works no matter which slot it sits in (compatible with inventory mods). Auto Cutter / Auto Farmer stopped growing entirely when out of water. Now they grow at normal speed without water, boosted with water. Multiplayer stutter when pipes moved items into storage bins (with DrokkStorage). Removed the bad special case; pipes now wait while a bin is open. Loop sound and power fixes carried over from earlier builds. Balance Drones are 2x faster. Auto Cutter tree watering boost raised from +30% to +100% (Auto Farmer crops stay at +30%). Two versions Overengineered - full mod with food spoilage and the Fridge. Overengineered (No Food Spoilage) - spoilage disabled, Fridge hidden. Upgrading Delete the old Overengineered folder before installing, then extract fresh. Overengineered 1.2 Fixed Chunk loaders stopped working after reloading a world without restarting the game. Fixed. Drone stations went missing from the drone UI list when their chunk was unloaded or unpowered, even though the drone still flew there. The list now shows every station. Auto Smelter / Auto Cooker pulled the crucible / beaker out through pipes, and sometimes showed "requires crucible" even with one inside. The tool is now tracked by item type, so it works no matter which slot it sits in (compatible with inventory mods). Auto Cutter / Auto Farmer stopped growing entirely when out of water. Now they grow at normal speed without water, boosted with water. Multiplayer stutter when pipes moved items into storage bins (with DrokkStorage). Removed th…
旧バージョン Overengineered 1.3.3 v1.3.3
更新履歴(changelog)
Overengineered 1.3.3 Upgrading Delete the old Overengineered folder before installing, then extract fresh. Back up your world first (Manage World in 7D2D) when switching versions. ---- Added ---- Corner-T pipe - a new 3-way corner junction (one arm up, two to the sides). Like the other pipes, flow through it is decided by the Compressor. Rotates to any orientation. ---- Fixed ---- Multiplayer item loss / duplication: items no longer vanish or duplicate when a connected player has open a container that pipes are filling or draining. The server now checks the container lock authoritatively (3.1 changed how container locks work, which the old check missed). Fuel Station in multiplayer: connected players now see the fuel the station adds to a vehicle. The game never syncs vehicle fuel by itself, so the mod now pushes the new fuel level to nearby players — works even while someone is driving. Crash when hitting a block: with some mod combinations the game could crash whenever you swung a tool/weapon at any block. Removed the fragile damage hook that caused it. Auto Base Repair still works (it scans on its own) and now pauses during blood moon instead of after each hit. World-load crash: loading a world could freeze if a save contained a POI multiblock whose block no longer exists (removed/renamed by a mod update). Such a block is now skipped instead of crashing world generation. Chicken Coop FPS stutter: moving items into or out of a Coop caused a noticeable frame drop, because the whole Coop was re-synced over the network for every single item. It now syncs once per tick. Mod failing to load for some players: an internal assembly-name mismatch made the game unable to find the mod's blocks and UI for connected clients (missing custom windows, invalid blocks). Fixed. X pipe cross now connects in the four directions its model points, in any orientation - including when placed vertically. Previously its connections were locked to the horizontal plane, so a vertical cross d…
旧バージョン Overengineered 1.3.3 No-Spoilage v1.3.3
更新履歴(changelog)
Overengineered 1.3.3 Upgrading Delete the old Overengineered folder before installing, then extract fresh. Back up your world first (Manage World in 7D2D) when switching versions. ---- Added ---- Corner-T pipe - a new 3-way corner junction (one arm up, two to the sides). Like the other pipes, flow through it is decided by the Compressor. Rotates to any orientation. ---- Fixed ---- Multiplayer item loss / duplication: items no longer vanish or duplicate when a connected player has open a container that pipes are filling or draining. The server now checks the container lock authoritatively (3.1 changed how container locks work, which the old check missed). Fuel Station in multiplayer: connected players now see the fuel the station adds to a vehicle. The game never syncs vehicle fuel by itself, so the mod now pushes the new fuel level to nearby players — works even while someone is driving. Crash when hitting a block: with some mod combinations the game could crash whenever you swung a tool/weapon at any block. Removed the fragile damage hook that caused it. Auto Base Repair still works (it scans on its own) and now pauses during blood moon instead of after each hit. World-load crash: loading a world could freeze if a save contained a POI multiblock whose block no longer exists (removed/renamed by a mod update). Such a block is now skipped instead of crashing world generation. Chicken Coop FPS stutter: moving items into or out of a Coop caused a noticeable frame drop, because the whole Coop was re-synced over the network for every single item. It now syncs once per tick. Mod failing to load for some players: an internal assembly-name mismatch made the game unable to find the mod's blocks and UI for connected clients (missing custom windows, invalid blocks). Fixed. X pipe cross now connects in the four directions its model points, in any orientation - including when placed vertically. Previously its connections were locked to the horizontal plane, so a vertical cross d…
旧バージョン Overengineered 1.4.0 v1.4.0
⬇️ Nexus でダウンロード旧バージョン Overengineered 1.4.0 No-Spoilage v1.4.0
⬇️ Nexus でダウンロード旧バージョン Overengineered 1.4.1 v1.4.1
更新履歴(changelog)
Power Tap now unlocks at Electrician Tier 1 (level 10) Power Tap now unlocks at Electrician Tier 1 (level 10)
旧バージョン Overengineered 1.4.1 No-Spoilage v1.4.1
更新履歴(changelog)
Power Tap now unlocks at Electrician Tier 1 (level 10) Power Tap now unlocks at Electrician Tier 1 (level 10)
アーカイブ Overengineered 1.5.0 v1.5.0
更新履歴(changelog)
OVERENGINEERED 1.5.0 - THE OIL REFINERY UPDATE Important: update on both server and clients at the same time. If you built a Refinery in an older test build, break it and place it again once. NEW - REFINERY (BETA) A big new 2x2x2 machine with its own recipe menu. Feed it Oil Shale, Coal and Water and it refines them into four new liquids: Heavy Oil, Light Oil, Petroleum Gas and Tar Sludge. Use the liquids in further recipes: Gas Cans, Oil, Polymers and Bottles of Acid. Each compressor pulling from the Refinery automatically picks one liquid, so with 4 compressors you separate everything. Supports Speed and Efficiency modules. Unlocks in Tier 2. NEW - FLARE STACK (BETA) A burn tower for liquids you do not need. Pipe anything in and it burns away with a real flame and smoke. Careful: the fire adds heat to the area, so screamers might come take a look. NEW - UNIVERSAL PIPES Universal Item Pipe and Universal Liquid Pipe. Just place them next to each other and they pick the right shape and rotation on their own. No more manual rotating. NEW - COLORED PIPES 9 colors for pipes, compressors, sorters and limiters. Hold R with the item in hand and pick a color in the shape menu. Colored universal pipes keep their color as the line grows. CHANGES Water pipes and the Water Barrel are now the Liquid family, because they carry oils and gas too. Barrels show a colored fill bar for whatever is inside. The Pipe Limiter now takes any number you type instead of fixed presets. Everything from the mod has a green (OE) tag in its name, so just search "OE". New Auto Cooker recipe: refill empty buckets with tank water. QuickStack mod: quick stack and restock no longer touch Overengineered machines (the Fridge still works with it). FIXES Fixed items shift-clicked into machines ending up in the wrong slots. Fixed a duplication trick with the wrench and the Auto Miner disappearing when standing close. Fixed liquid pipes not connecting to the top block of the Water Boiler. Fixed universal pip…
アーカイブ Overengineered 1.5.0 No-Spoilage v1.5.0
更新履歴(changelog)
OVERENGINEERED 1.5.0 - THE OIL REFINERY UPDATE Important: update on both server and clients at the same time. If you built a Refinery in an older test build, break it and place it again once. NEW - REFINERY (BETA) A big new 2x2x2 machine with its own recipe menu. Feed it Oil Shale, Coal and Water and it refines them into four new liquids: Heavy Oil, Light Oil, Petroleum Gas and Tar Sludge. Use the liquids in further recipes: Gas Cans, Oil, Polymers and Bottles of Acid. Each compressor pulling from the Refinery automatically picks one liquid, so with 4 compressors you separate everything. Supports Speed and Efficiency modules. Unlocks in Tier 2. NEW - FLARE STACK (BETA) A burn tower for liquids you do not need. Pipe anything in and it burns away with a real flame and smoke. Careful: the fire adds heat to the area, so screamers might come take a look. NEW - UNIVERSAL PIPES Universal Item Pipe and Universal Liquid Pipe. Just place them next to each other and they pick the right shape and rotation on their own. No more manual rotating. NEW - COLORED PIPES 9 colors for pipes, compressors, sorters and limiters. Hold R with the item in hand and pick a color in the shape menu. Colored universal pipes keep their color as the line grows. CHANGES Water pipes and the Water Barrel are now the Liquid family, because they carry oils and gas too. Barrels show a colored fill bar for whatever is inside. The Pipe Limiter now takes any number you type instead of fixed presets. Everything from the mod has a green (OE) tag in its name, so just search "OE". New Auto Cooker recipe: refill empty buckets with tank water. QuickStack mod: quick stack and restock no longer touch Overengineered machines (the Fridge still works with it). FIXES Fixed items shift-clicked into machines ending up in the wrong slots. Fixed a duplication trick with the wrench and the Auto Miner disappearing when standing close. Fixed liquid pipes not connecting to the top block of the Water Boiler. Fixed universal pip…
旧バージョン Overengineered 1.5.0 v1.5.0
更新履歴(changelog)
OVERENGINEERED 1.5.0 - THE OIL REFINERY UPDATE Important: update on both server and clients at the same time. If you built a Refinery in an older test build, break it and place it again once. NEW - REFINERY (BETA) A big new 2x2x2 machine with its own recipe menu. Feed it Oil Shale, Coal and Water and it refines them into four new liquids: Heavy Oil, Light Oil, Petroleum Gas and Tar Sludge. Use the liquids in further recipes: Gas Cans, Oil, Polymers and Bottles of Acid. Each compressor pulling from the Refinery automatically picks one liquid, so with 4 compressors you separate everything. Supports Speed and Efficiency modules. Unlocks in Tier 2. NEW - FLARE STACK (BETA) A burn tower for liquids you do not need. Pipe anything in and it burns away with a real flame and smoke. Careful: the fire adds heat to the area, so screamers might come take a look. NEW - UNIVERSAL PIPES Universal Item Pipe and Universal Liquid Pipe. Just place them next to each other and they pick the right shape and rotation on their own. No more manual rotating. NEW - COLORED PIPES 9 colors for pipes, compressors, sorters and limiters. Hold R with the item in hand and pick a color in the shape menu. Colored universal pipes keep their color as the line grows. CHANGES Water pipes and the Water Barrel are now the Liquid family, because they carry oils and gas too. Barrels show a colored fill bar for whatever is inside. The Pipe Limiter now takes any number you type instead of fixed presets. Everything from the mod has a green (OE) tag in its name, so just search "OE". New Auto Cooker recipe: refill empty buckets with tank water. QuickStack mod: quick stack and restock no longer touch Overengineered machines (the Fridge still works with it). FIXES Fixed items shift-clicked into machines ending up in the wrong slots. Fixed a duplication trick with the wrench and the Auto Miner disappearing when standing close. Fixed liquid pipes not connecting to the top block of the Water Boiler. Fixed universal pip…
アーカイブ Overengineered 1.5.0 No-Spoilage v1.5.0
更新履歴(changelog)
OVERENGINEERED 1.5.0 - THE OIL REFINERY UPDATE Important: update on both server and clients at the same time. If you built a Refinery in an older test build, break it and place it again once. NEW - REFINERY (BETA) A big new 2x2x2 machine with its own recipe menu. Feed it Oil Shale, Coal and Water and it refines them into four new liquids: Heavy Oil, Light Oil, Petroleum Gas and Tar Sludge. Use the liquids in further recipes: Gas Cans, Oil, Polymers and Bottles of Acid. Each compressor pulling from the Refinery automatically picks one liquid, so with 4 compressors you separate everything. Supports Speed and Efficiency modules. Unlocks in Tier 2. NEW - FLARE STACK (BETA) A burn tower for liquids you do not need. Pipe anything in and it burns away with a real flame and smoke. Careful: the fire adds heat to the area, so screamers might come take a look. NEW - UNIVERSAL PIPES Universal Item Pipe and Universal Liquid Pipe. Just place them next to each other and they pick the right shape and rotation on their own. No more manual rotating. NEW - COLORED PIPES 9 colors for pipes, compressors, sorters and limiters. Hold R with the item in hand and pick a color in the shape menu. Colored universal pipes keep their color as the line grows. CHANGES Water pipes and the Water Barrel are now the Liquid family, because they carry oils and gas too. Barrels show a colored fill bar for whatever is inside. The Pipe Limiter now takes any number you type instead of fixed presets. Everything from the mod has a green (OE) tag in its name, so just search "OE". New Auto Cooker recipe: refill empty buckets with tank water. QuickStack mod: quick stack and restock no longer touch Overengineered machines (the Fridge still works with it). FIXES Fixed items shift-clicked into machines ending up in the wrong slots. Fixed a duplication trick with the wrench and the Auto Miner disappearing when standing close. Fixed liquid pipes not connecting to the top block of the Water Boiler. Fixed universal pip…
📦 このMODを含むコレクション (全2件)
このMODが採用されている Nexus コレクション(人気順)。まとめて導入したい人の入口に。
- pierce's modpack by pierc
- Zoruaes's mod by Zoruaes
MOD 解説
あなたの拠点ですが、自動的に稼働します。
原文(英語)を表示
Your base, but it runs itself.
導入前チェック(前提 / 競合 MOD)
情報はまだありません。導入済みの方はコメントで情報をお寄せください。
