Buff Details
| Internal Name | buffTwitchBurn |
|---|---|
| Display Name | buffTwitchBurn |
| Version | V3.0 |
| Icon | ui_game_symbol_fire |
| Attribute Count | 7 |
| Setting Nodes | 4 |
| Passive Effects | 2 |
| Triggered Effects | 8 |
Buff Setting Nodes
| Node | Value | Details |
|---|---|---|
| damage_type | Heat | - |
| stack_type | ignore | - |
| duration | 5 | - |
| update_rate | 1 | - |
Buff Passive Effects (passive_effect)
| # | Name | Operation | Value | Tags |
|---|---|---|---|---|
| 1 | HealthChangeOT | Subtract from Base Value | 3 | - |
| 2 | HealthMaxBlockage | Add to Base Value | 10 | - |
Buff Triggered Effects (triggered_effect)
| # | Trigger | Action | Details | Requirement |
|---|---|---|---|---|
| 1 | On Self Buff Remove | Remove CVar | cvar=.buffIsOnFireDisplay | - |
| 2 | On Self Buff Remove | Remove Particle Effect | particle=p_onFire | - |
| 3 | onSelfDied | Remove Particle Effect | particle=p_onFire | - |
| 4 | onSelfDied | Remove Buff | buff=buffTwitchBurn | - |
| 5 | On Self Buff Start | Attach Particle Effect | particle=p_onFirelocal_offset=0,0,0parent_transform=LOD0shape_mesh=true | - |
| 6 | On Entered Game | Attach Particle Effect | particle=p_onFirelocal_offset=0,0,0parent_transform=LOD0shape_mesh=true | - |
| 7 | On Self Buff Start | Attach Particle Effect | particle=p_onFireparent_transform=.bodylocal_offset=0,0,0shape_mesh=false | - |
| 8 | On Entered Game | Attach Particle Effect | particle=p_onFireparent_transform=.bodylocal_offset=0,0,0shape_mesh=false | - |