Buff Details
| Internal Name | buffPerkBarBrawling8CompleteBonus |
|---|---|
| Display Name | buffPerkBarBrawling8CompleteBonus |
| Version | V3.0 |
| Icon | ui_game_symbol_7th_curse |
| Attribute Count | 6 |
| Setting Nodes | 2 |
| Passive Effects | 1 |
| Triggered Effects | 7 |
Buff Setting Nodes
| Node | Value | Details |
|---|---|---|
| stack_type | ignore | - |
| duration | 7 | - |
Buff Passive Effects (passive_effect)
| # | Name | Operation | Value | Tags |
|---|---|---|---|---|
| 1 | EntityDamage | Add Percentage | 0,0,2,2 | - |
Buff Triggered Effects (triggered_effect)
| # | Trigger | Action | Details | Requirement |
|---|---|---|---|---|
| 1 | onSelfPrimaryActionEnd | Modify CVar | cvar=.BarBrawling8CompleteBonusRemoveoperation=Addvalue=1 | - |
| 2 | onSelfSecondaryActionEnd | Modify CVar | cvar=.BarBrawling8CompleteBonusRemoveoperation=Addvalue=1 | - |
| 3 | On Self Buff Remove | Remove CVar | cvar=.BarBrawling8CompleteBonusRemove | - |
| 4 | onSelfAttackedOther | Play Sound | sound=breakleg | - |
| 5 | onSelfPrimaryActionEnd | Remove Buff | - | |
| 6 | onSelfSecondaryActionEnd | Remove Buff | - | |
| 7 | onSelfAttackedOther | Play Sound | sound=breakleg | - |