buffInjuryConcussion

Buff Details

Internal NamebuffInjuryConcussion
Display NamebuffInjuryConcussion
VersionV3.0
Iconui_game_symbol_concussion
Attribute Count6
Setting Nodes6
Passive Effects3
Triggered Effects25

Buff Setting Nodes

NodeValueDetails
damage_typeBashing-
stack_typereplace-
duration0-
display_value.concussionDurationDisplay-
display_value_formattime-
tagsdeathpenalty_injured-

Buff Passive Effects (passive_effect)

#NameOperationValueTags
1BuffBlinkSet Base Value2buffInjuryConcussion
2HealthMaxBlockageAdd to Base Value@.ConcussionHealthBlockage-
3AttributeLevelSubtract from Base Value1-

Buff Triggered Effects (triggered_effect)

#TriggerActionDetailsRequirement
1On Self Buff StartAddBuff-
2onSelfBuffStackAddBuff-
3On Self Buff StartRemove Buff
name=HasBuffbuff=buffDrugPainkillers
4On Self Buff StartModify CVar
cvar=$concussionCounteroperation=Setvalue=7208
-
5onSelfBuffStackModify CVar
cvar=$concussionCounteroperation=Setvalue=7208
-
6On Self Buff UpdateModify CVar
cvar=$concussionCounteroperation=Subtractvalue=@$critHitNaturalHealingRate
-
7On Self Buff UpdateRemove Buff
name=CVarComparecvar=$concussionCounteroperation=Less Than or Equalvalue=0
8onSelfBuffStackRemove CVar
cvar=$concussionNextBlur
-
9On Self Buff RemoveRemove CVar
cvar=$concussionCounter$concussionNextBlur.ConcussionHealthBlockage
-
10On Self Buff UpdateModify CVar
cvar=.concussionDurationDisplayoperation=Setvalue=@$concussionCounter
-
11On Self Buff UpdateModify CVar
cvar=.concussionDurationDisplayoperation=Dividevalue=@$critHitNaturalHealingRate
-
12On Self Buff RemoveRemove CVar
cvar=.concussionDurationDisplay
-
13On Other Attacked SelfModify CVar
cvar=$concussionCounteroperation=Addvalue=25
-
14On Other Attacked SelfAddBuff-
15On Self Buff UpdateModify CVar
cvar=$concussionCounteroperation=Setvalue=7208
name=CVarComparecvar=$concussionCounteroperation=Greater Thanvalue=7208
16On Self Buff UpdateAddBuff
name=CVarComparecvar=$concussionNextBluroperation=NotEqualsvalue=0
17On Self Buff UpdateModify CVar
cvar=.dummyoperation=Setvalue=@$concussionCounter
-
18On Self Buff UpdateModify CVar
cvar=.dummyoperation=Subtractvalue=randomint(120,600)
-
19On Self Buff UpdateModify CVar
cvar=$concussionNextBluroperation=Setvalue=@.dummy
-
20On Self Buff StartModify CVar
cvar=.ConcussionHealthBlockageoperation=Setvalue=@$concussionCounter
-
21On Self Buff StartModify CVar
cvar=.ConcussionHealthBlockageoperation=Dividevalue=288
-
22On Self Buff UpdateModify CVar
cvar=.ConcussionHealthBlockageoperation=Setvalue=@$concussionCounter
-
23On Self Buff UpdateModify CVar
cvar=.ConcussionHealthBlockageoperation=Dividevalue=288
-
24On Self Buff StartRefresh Perks--
25On Self Buff RemoveRefresh Perks--

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