Buff Details
| Internal Name | buffInjuryConcussion |
|---|---|
| Display Name | buffInjuryConcussion |
| Version | V3.0 |
| Icon | ui_game_symbol_concussion |
| Attribute Count | 6 |
| Setting Nodes | 6 |
| Passive Effects | 3 |
| Triggered Effects | 25 |
Buff Setting Nodes
| Node | Value | Details |
|---|---|---|
| damage_type | Bashing | - |
| stack_type | replace | - |
| duration | 0 | - |
| display_value | .concussionDurationDisplay | - |
| display_value_format | time | - |
| tags | deathpenalty_injured | - |
Buff Passive Effects (passive_effect)
| # | Name | Operation | Value | Tags |
|---|---|---|---|---|
| 1 | BuffBlink | Set Base Value | 2 | buffInjuryConcussion |
| 2 | HealthMaxBlockage | Add to Base Value | @.ConcussionHealthBlockage | - |
| 3 | AttributeLevel | Subtract from Base Value | 1 | - |
Buff Triggered Effects (triggered_effect)
| # | Trigger | Action | Details | Requirement |
|---|---|---|---|---|
| 1 | On Self Buff Start | AddBuff | buff=buffOnAnyCrit | - |
| 2 | onSelfBuffStack | AddBuff | buff=buffOnAnyCrit | - |
| 3 | On Self Buff Start | Remove Buff | buff=buffInjuryConcussion | name=HasBuffbuff=buffDrugPainkillers |
| 4 | On Self Buff Start | Modify CVar | cvar=$concussionCounteroperation=Setvalue=7208 | - |
| 5 | onSelfBuffStack | Modify CVar | cvar=$concussionCounteroperation=Setvalue=7208 | - |
| 6 | On Self Buff Update | Modify CVar | cvar=$concussionCounteroperation=Subtractvalue=@$critHitNaturalHealingRate | - |
| 7 | On Self Buff Update | Remove Buff | buff=buffInjuryConcussion | name=CVarComparecvar=$concussionCounteroperation=Less Than or Equalvalue=0 |
| 8 | onSelfBuffStack | Remove CVar | cvar=$concussionNextBlur | - |
| 9 | On Self Buff Remove | Remove CVar | cvar=$concussionCounter$concussionNextBlur.ConcussionHealthBlockage | - |
| 10 | On Self Buff Update | Modify CVar | cvar=.concussionDurationDisplayoperation=Setvalue=@$concussionCounter | - |
| 11 | On Self Buff Update | Modify CVar | cvar=.concussionDurationDisplayoperation=Dividevalue=@$critHitNaturalHealingRate | - |
| 12 | On Self Buff Remove | Remove CVar | cvar=.concussionDurationDisplay | - |
| 13 | On Other Attacked Self | Modify CVar | cvar=$concussionCounteroperation=Addvalue=25 | - |
| 14 | On Other Attacked Self | AddBuff | - | |
| 15 | On Self Buff Update | Modify CVar | cvar=$concussionCounteroperation=Setvalue=7208 | name=CVarComparecvar=$concussionCounteroperation=Greater Thanvalue=7208 |
| 16 | On Self Buff Update | AddBuff | name=CVarComparecvar=$concussionNextBluroperation=NotEqualsvalue=0 | |
| 17 | On Self Buff Update | Modify CVar | cvar=.dummyoperation=Setvalue=@$concussionCounter | - |
| 18 | On Self Buff Update | Modify CVar | cvar=.dummyoperation=Subtractvalue=randomint(120,600) | - |
| 19 | On Self Buff Update | Modify CVar | cvar=$concussionNextBluroperation=Setvalue=@.dummy | - |
| 20 | On Self Buff Start | Modify CVar | cvar=.ConcussionHealthBlockageoperation=Setvalue=@$concussionCounter | - |
| 21 | On Self Buff Start | Modify CVar | cvar=.ConcussionHealthBlockageoperation=Dividevalue=288 | - |
| 22 | On Self Buff Update | Modify CVar | cvar=.ConcussionHealthBlockageoperation=Setvalue=@$concussionCounter | - |
| 23 | On Self Buff Update | Modify CVar | cvar=.ConcussionHealthBlockageoperation=Dividevalue=288 | - |
| 24 | On Self Buff Start | Refresh Perks | - | - |
| 25 | On Self Buff Remove | Refresh Perks | - | - |