buffInjuryBleedingParticle

Buff Details

Internal NamebuffInjuryBleedingParticle
Display NamebuffInjuryBleedingParticle
VersionV3.0
Attribute Count3
Setting Nodes1
Passive Effects0
Triggered Effects9

Buff Setting Nodes

NodeValueDetails
duration0-

Buff Triggered Effects (triggered_effect)

#TriggerActionDetailsRequirement
1On Self Buff StartAttach Particle Effect
particle=p_bleedinglocal_offset=0,0,0parent_transform=.body
-
2On Self Buff StartRemove CVar
cvar=.buffInjuryBleedingParticleTimer
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3On Self Buff UpdateModify CVar
cvar=.buffInjuryBleedingParticleTimeroperation=Addvalue=1
-
4On Self Buff UpdateAttach Particle Effect
particle=p_bleedinglocal_offset=0,0,0parent_transform=.body
name=CVarComparecvar=.buffInjuryBleedingParticleTimeroperation=Greater Than or Equalvalue=4
5On Self Buff UpdateRemove CVar
cvar=.buffInjuryBleedingParticleTimer
name=CVarComparecvar=.buffInjuryBleedingParticleTimeroperation=Greater Than or Equalvalue=4
6On Self Buff UpdateRemove Buff
7On Self Buff RemoveRemove CVar
cvar=.buffInjuryBleedingParticleTimer
-
8On Self Buff RemoveRemove Particle Effect
particle=p_bleeding
-
9onSelfDiedRemove Particle Effect
particle=p_bleeding
-

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