buffDrugHealthBar

Buff Details

Internal NamebuffDrugHealthBar
Display NamebuffDrugHealthBar
VersionV3.0
Iconui_game_symbol_candy_health_bar
Attribute Count4
Setting Nodes4
Passive Effects2
Triggered Effects5

Buff Setting Nodes

NodeValueDetails
stack_typereplace-
duration0-
display_value.buffDrugHealthBarDisplay-
display_value_formattime-

Buff Passive Effects (passive_effect)

#NameOperationValueTags
1BuffResistanceAdd to Base Value.25buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire
2HealthMaxAdd to Base Value10-

Buff Triggered Effects (triggered_effect)

#TriggerActionDetailsRequirement
1On Self Buff UpdateModify CVar
cvar=$buffDrugHealthBarDurationoperation=Subtractvalue=@$MetabolismDuration
-
2On Self Buff UpdateModify CVar
cvar=.buffDrugHealthBarDisplayoperation=Setvalue=@$buffDrugHealthBarDuration
-
3On Self Buff UpdateModify CVar
cvar=.buffDrugHealthBarDisplayoperation=Dividevalue=@$MetabolismDuration
-
4On Self Buff UpdateRemove Buff
name=CVarComparecvar=$buffDrugHealthBarDurationoperation=Less Than or Equalvalue=0
5On Self Buff RemoveRemove CVar
cvar=.buffDrugHealthBarDisplay$buffDrugHealthBarDuration
-

コメントする

お名前(ニックネーム)だけで投稿できます。ログイン・メール登録は不要です。お気軽にどうぞ。

※ AIの回答は管理者の確認後に表示されます。内容は不正確な場合があります。