buff Broken Limb

Buff詳細

内部名buffBrokenLimbStatus
表示名buff Broken Limb
バージョンV2.6
iconui_game_symbol_brokenbone
属性数6
設定ノード数2
受動効果数0
トリガー効果数14

Buff設定ノード

ノード詳細
stack_typereplace-
duration0-

Buffトリガー効果 (triggered_effect)

#triggeraction詳細requirement
1自己Buff開始時CVar変更
cvar=brokenLimbStatusoperation=設定value=1
name=HasBuffbuff=buffLegSprained
2自己Buff開始時CVar変更
cvar=brokenLimbStatusoperation=設定value=1
name=HasBuffbuff=buffArmSprained
3自己Buff開始時CVar変更
cvar=brokenLimbStatusoperation=設定value=2
name=HasBuffbuff=buffLegBroken
4自己Buff開始時CVar変更
cvar=brokenLimbStatusoperation=設定value=2
name=HasBuffbuff=buffArmBroken
5onSelfBuffStackCVar変更
cvar=brokenLimbStatusoperation=設定value=1
name=HasBuffbuff=buffLegSprained
6onSelfBuffStackCVar変更
cvar=brokenLimbStatusoperation=設定value=1
name=HasBuffbuff=buffArmSprained
7onSelfBuffStackCVar変更
cvar=brokenLimbStatusoperation=設定value=2
name=HasBuffbuff=buffLegBroken
8onSelfBuffStackCVar変更
cvar=brokenLimbStatusoperation=設定value=2
name=HasBuffbuff=buffArmBroken
9自己Buff更新時CVar変更
cvar=brokenLimbStatusoperation=設定value=0
-
10自己Buff更新時CVar変更
cvar=brokenLimbStatusoperation=設定value=1
name=HasBuffbuff=buffLegSprained
11自己Buff更新時CVar変更
cvar=brokenLimbStatusoperation=設定value=1
name=HasBuffbuff=buffArmSprained
12自己Buff更新時CVar変更
cvar=brokenLimbStatusoperation=設定value=2
name=HasBuffbuff=buffLegBroken
13自己Buff更新時CVar変更
cvar=brokenLimbStatusoperation=設定value=2
name=HasBuffbuff=buffArmBroken
14自己Buff更新時Buff除去
name=CVarComparecvar=brokenLimbStatusoperation=以下value=0