Robotic Turret

7 Days to Die is home to plenty of curious inventions, and the Robotic Turret is one of the standouts. It’s an automatic firearm that fires and reloads just like a gun, loaded with its own dedicated “Robotic Turret ammunition.” Beyond carrying it in hand, its biggest feature is that you can deploy it on the ground with the secondary action (by default, the equivalent of a right-click) to have it work as a stationary automatic turret.

When to Use It

Deploy it and leave it in place, and it will automatically fight off nearby enemies while you handle other tasks. It’s especially well suited to situations like these:

  • Defending your base or surviving Blood Moon night: Place it facing a corridor or entry point to stall and whittle down the swarming zombies.
  • Guard duty while mining or exploring: When you want to focus on your work, set one behind you or at the entrance.
  • Handheld use: You can also fire it as a ranged weapon without deploying it, so you can switch between modes as the situation calls for it.

Obtaining, Crafting, and Maintenance

In terms of obtaining or crafting it, this is gear that—befitting a robotic device—involves parts, skills, and schematics. First, don’t forget to secure the dedicated ammunition—without ammo it’s just a decoration. When its durability drops, you can repair it with a repair kit. Once a unit has served its purpose, scrapping it returns it to robotic parts, so it won’t go to waste as a resource either.

The exact numbers and unlock requirements vary with your play environment and MOD setup. Start by deploying one and try it out as a “defensive play” for your base.

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