侵入者

Perk/Crafting Skill Details

TypePerk
Internal NameperkInfiltrator
Display Name侵入者
VersionV3.0
Iconui_game_symbol_stealth
ParentskillPerceptionGeneral
Display Entries0
Effects12
Attributes{"name":"perkInfiltrator","parent":"skillPerceptionGeneral","name_key":"perkInfiltratorName","desc_key":"perkInfiltratorDesc","icon":"ui_game_symbol_stealth"}
Description
Use your heightened senses to take less damage from traps.

Level-by-Level Progression Summary

LvRequirementsStat ChangesUnlocks
1
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=1desc_key=reqPerceptionLevel01
TrapDoorTriggerDelay Add to Base Value .5
LandMineTriggerDelay Add to Base Value .5
TrapIncomingDamage Add Percentage -.2
BlockPickup Set Base Value 1 Mine1
-
2
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=2desc_key=reqPerceptionLevel02
TrapDoorTriggerDelay Add to Base Value 1
LandMineTriggerDelay Add to Base Value 1
TrapIncomingDamage Add Percentage -.35
BlockPickup Set Base Value 1 Mine1, Mine2
-
3
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=3desc_key=reqPerceptionLevel03
TrapDoorTriggerDelay Add to Base Value 2
LandMineTriggerDelay Add to Base Value 2
TrapIncomingDamage Add Percentage -.5
BlockPickup Set Base Value 1 Mine1, Mine2, Mine3
-
4
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=5desc_key=reqPerceptionLevel05
TrapDoorTriggerDelay Add to Base Value 3
LandMineTriggerDelay Add to Base Value 3
TrapIncomingDamage Add Percentage -.6
BlockPickup Set Base Value 1 Mine1, Mine2, Mine3, Mine4
-
5
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=7desc_key=reqPerceptionLevel07
TrapDoorTriggerDelay Add to Base Value 5
LandMineTriggerDelay Add to Base Value 5
TrapIncomingDamage Add Percentage -.75
BlockPickup Set Base Value 1 Mine1, Mine2, Mine3, Mine4
-

Related Links

Level Requirements (level_requirements)

LvRequirements
1
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=1desc_key=reqPerceptionLevel01
2
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=2desc_key=reqPerceptionLevel02
3
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=3desc_key=reqPerceptionLevel03
4
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=5desc_key=reqPerceptionLevel05
5
name=ProgressionLevelprogression_name=attPerceptionoperation=Greater Than or Equalvalue=7desc_key=reqPerceptionLevel07

Effect Group (effect_group)

GroupNodeNameLevelOperationValuetags/item/idRequirements
1passive_effectTrapDoorTriggerDelay1,2,3,4,5Add to Base Value.5,1,2,3,5--
1passive_effectLandMineTriggerDelay1,2,3,4,5Add to Base Value.5,1,2,3,5--
1passive_effectTrapIncomingDamage1,2,3,4,5Add Percentage-.2,-.35,-.5,-.6,-.75--
1passive_effectBlockPickup1Set Base Value1Mine1-
1passive_effectBlockPickup2Set Base Value1Mine1, Mine2-
1passive_effectBlockPickup3Set Base Value1Mine1, Mine2, Mine3-
1passive_effectBlockPickup4,5Set Base Value1Mine1, Mine2, Mine3, Mine4-

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