Buff Details
| Internal Name | buffStatusThirsty01 |
|---|---|
| Display Name | buffStatusThirsty01 |
| Version | V3.0 |
| Icon | ui_game_symbol_water |
| Attribute Count | 6 |
| Setting Nodes | 2 |
| Passive Effects | 2 |
| Triggered Effects | 8 |
Buff Setting Nodes
| Node | Value | Details |
|---|---|---|
| damage_type | Dehydration | - |
| stack_type | ignore | - |
Buff Passive Effects (passive_effect)
| # | Name | Operation | Value | Tags |
|---|---|---|---|---|
| 1 | BuffBlink | Set Base Value | 2 | buffStatusThirsty01 |
| 2 | StaminaMaxBlockage | Add to Base Value | @$buffStatusThirstyBlockage | - |
Buff Triggered Effects (triggered_effect)
| # | Trigger | Action | Details | Requirement |
|---|---|---|---|---|
| 1 | On Self Buff Start | Remove Buff | buff=buffStatusThirsty02 | - |
| 2 | On Self Buff Start | Remove Buff | buff=buffStatusThirsty03 | - |
| 3 | On Self Buff Update | Remove Buff | buff=buffStatusThirsty01 | - |
| 4 | On Self Buff Remove | Remove CVar | cvar=$buffStatusThirstyBlockage | - |
| 5 | On Self Buff Start | Play Sound | sound=Player$Thirstyplay_in_head=true | - |
| 6 | On Self Buff Start | Modify CVar | cvar=$buffStatusThirstyBlockageoperation=Setvalue=100 | - |
| 7 | On Self Buff Start | Modify CVar | cvar=$buffStatusThirstyBlockageoperation=Addvalue=@$PlayerLevelBonus | - |
| 8 | On Self Buff Start | Modify CVar | cvar=$buffStatusThirstyBlockageoperation=Multiplyvalue=.2 | - |