Buff Details
| Internal Name | buffStatusHungry02 |
|---|---|
| Display Name | buffStatusHungry02 |
| Version | V3.0 |
| Icon | ui_game_symbol_hunger |
| Attribute Count | 6 |
| Setting Nodes | 2 |
| Passive Effects | 2 |
| Triggered Effects | 8 |
Buff Setting Nodes
| Node | Value | Details |
|---|---|---|
| damage_type | Starvation | - |
| stack_type | ignore | - |
Buff Passive Effects (passive_effect)
| # | Name | Operation | Value | Tags |
|---|---|---|---|---|
| 1 | BuffBlink | Set Base Value | 2 | buffStatusHungry02 |
| 2 | StaminaMaxBlockage | Add to Base Value | @$buffStatusHungryBlockage | - |
Buff Triggered Effects (triggered_effect)
| # | Trigger | Action | Details | Requirement |
|---|---|---|---|---|
| 1 | On Self Buff Start | Remove Buff | buff=buffStatusHungry01 | - |
| 2 | On Self Buff Start | Remove Buff | buff=buffStatusHungry03 | - |
| 3 | On Self Buff Update | AddBuff | buff=buffStatusHungry01 | name=StatComparePercCurrentToMaxstat=Foodoperation=Greater Thanvalue=0.27 |
| 4 | On Self Buff Start | Play Sound | sound=Player$Hungryplay_in_head=true | - |
| 5 | On Self Buff Update | Play Sound | sound=Player$Hungryplay_in_head=true | name=RandomRollseed_type=Randommin_max=0,100operation=Less Than or Equalvalue=0.6 |
| 6 | On Self Buff Start | Modify CVar | cvar=$buffStatusHungryBlockageoperation=Setvalue=100 | - |
| 7 | On Self Buff Start | Modify CVar | cvar=$buffStatusHungryBlockageoperation=Addvalue=@$PlayerLevelBonus | - |
| 8 | On Self Buff Start | Modify CVar | cvar=$buffStatusHungryBlockageoperation=Multiplyvalue=.4 | - |