buffIsOnFire

Buff Details

Internal NamebuffIsOnFire
Display NamebuffIsOnFire
VersionV3.0
Iconui_game_symbol_fire
Attribute Count7
Setting Nodes6
Passive Effects0
Triggered Effects27

Buff Setting Nodes

NodeValueDetails
damage_typeHeat-
stack_typeignore-
duration0-
update_rate0.5-
display_value.buffIsOnFireDisplay-
display_value_formattime-

Buff Triggered Effects (triggered_effect)

#TriggerActionDetailsRequirement
1On Self Buff UpdateRemove Buff-
2On Self Buff UpdateRemove Buff-
3On Self Buff UpdateRemove Buff
buff=buffBurningEnvironmentHack
-
4On Self Buff UpdateRemove Buff-
5On Self Buff UpdateRemove Buff-
6On Self Buff UpdateRemove Buff-
7On Self Buff StartModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffBurningFlamingArrowDuration
-
8On Self Buff StartModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@%buffBurningMolotovDuration
-
9On Self Buff StartModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@$BurningEnvironmentDuration
name=CVarComparecvar=$BurningEnvironmentDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay
10On Self Buff StartModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffBurningElementDuration
name=CVarComparecvar=$buffBurningElementDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay
11On Self Buff StartModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffHazardBurningElementDuration
name=CVarComparecvar=$buffHazardBurningElementDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay
12On Self Buff UpdateModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffBurningFlamingArrowDuration
-
13On Self Buff UpdateModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@%buffBurningMolotovDuration
-
14On Self Buff UpdateModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@$BurningEnvironmentDuration
name=CVarComparecvar=$BurningEnvironmentDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay
15On Self Buff UpdateModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffBurningElementDuration
name=CVarComparecvar=$buffBurningElementDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay
16On Self Buff UpdateModify CVar
cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffHazardBurningElementDuration
name=CVarComparecvar=$buffHazardBurningElementDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay
17On Self Buff UpdateRemove Buff-
18On Self Buff RemoveRemove CVar
cvar=.buffIsOnFireDisplay
-
19On Self Buff RemoveRemove Particle Effect
particle=p_onFire
-
20onSelfDiedRemove Particle Effect
particle=p_onFire
-
21On Self Buff StartPlay Sound
sound=buff_burn_lp
-
22On Self Buff RemoveStopSound
sound=buff_burn_lp
-
23On Self Buff RemovePlay Sound
sound=buff_burn_extinguish
-
24On Self Buff StartAttach Particle Effect
particle=p_onFirelocal_offset=0,0,0parent_transform=LOD0shape_mesh=true
-
25On Entered GameAttach Particle Effect
particle=p_onFirelocal_offset=0,0,0parent_transform=LOD0shape_mesh=true
-
26On Self Buff StartAttach Particle Effect
particle=p_onFireparent_transform=.bodyshape_mesh=true
-
27On Entered GameAttach Particle Effect
particle=p_onFireparent_transform=.bodyshape_mesh=true
-

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