Buff Details
| Internal Name | buffIsOnFire |
|---|---|
| Display Name | buffIsOnFire |
| Version | V3.0 |
| Icon | ui_game_symbol_fire |
| Attribute Count | 7 |
| Setting Nodes | 6 |
| Passive Effects | 0 |
| Triggered Effects | 27 |
Buff Setting Nodes
| Node | Value | Details |
|---|---|---|
| damage_type | Heat | - |
| stack_type | ignore | - |
| duration | 0 | - |
| update_rate | 0.5 | - |
| display_value | .buffIsOnFireDisplay | - |
| display_value_format | time | - |
Buff Triggered Effects (triggered_effect)
| # | Trigger | Action | Details | Requirement |
|---|---|---|---|---|
| 1 | On Self Buff Update | Remove Buff | - | |
| 2 | On Self Buff Update | Remove Buff | buff=buffBurningMolotov | - |
| 3 | On Self Buff Update | Remove Buff | buff=buffBurningEnvironmentHack | - |
| 4 | On Self Buff Update | Remove Buff | - | |
| 5 | On Self Buff Update | Remove Buff | buff=buffBurningElement | - |
| 6 | On Self Buff Update | Remove Buff | - | |
| 7 | On Self Buff Start | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffBurningFlamingArrowDuration | - |
| 8 | On Self Buff Start | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@%buffBurningMolotovDuration | - |
| 9 | On Self Buff Start | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@$BurningEnvironmentDuration | name=CVarComparecvar=$BurningEnvironmentDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay |
| 10 | On Self Buff Start | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffBurningElementDuration | name=CVarComparecvar=$buffBurningElementDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay |
| 11 | On Self Buff Start | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffHazardBurningElementDuration | name=CVarComparecvar=$buffHazardBurningElementDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay |
| 12 | On Self Buff Update | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffBurningFlamingArrowDuration | - |
| 13 | On Self Buff Update | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@%buffBurningMolotovDuration | - |
| 14 | On Self Buff Update | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@$BurningEnvironmentDuration | name=CVarComparecvar=$BurningEnvironmentDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay |
| 15 | On Self Buff Update | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffBurningElementDuration | name=CVarComparecvar=$buffBurningElementDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay |
| 16 | On Self Buff Update | Modify CVar | cvar=.buffIsOnFireDisplayoperation=Setvalue=@$buffHazardBurningElementDuration | name=CVarComparecvar=$buffHazardBurningElementDurationoperation=Greater Thanvalue=@.buffIsOnFireDisplay |
| 17 | On Self Buff Update | Remove Buff | buff=buffIsOnFire | - |
| 18 | On Self Buff Remove | Remove CVar | cvar=.buffIsOnFireDisplay | - |
| 19 | On Self Buff Remove | Remove Particle Effect | particle=p_onFire | - |
| 20 | onSelfDied | Remove Particle Effect | particle=p_onFire | - |
| 21 | On Self Buff Start | Play Sound | sound=buff_burn_lp | - |
| 22 | On Self Buff Remove | StopSound | sound=buff_burn_lp | - |
| 23 | On Self Buff Remove | Play Sound | sound=buff_burn_extinguish | - |
| 24 | On Self Buff Start | Attach Particle Effect | particle=p_onFirelocal_offset=0,0,0parent_transform=LOD0shape_mesh=true | - |
| 25 | On Entered Game | Attach Particle Effect | particle=p_onFirelocal_offset=0,0,0parent_transform=LOD0shape_mesh=true | - |
| 26 | On Self Buff Start | Attach Particle Effect | particle=p_onFireparent_transform=.bodyshape_mesh=true | - |
| 27 | On Entered Game | Attach Particle Effect | particle=p_onFireparent_transform=.bodyshape_mesh=true | - |