Twitch重傷耐性

Buff詳細

内部名twitch_buffCritImmune
表示名Twitch重傷耐性
バージョンV2.6
iconui_game_symbol_twitch_crit_immune
属性数6
設定ノード数4
受動効果数5
トリガー効果数7

Buff設定ノード

ノード詳細
stack_typereplace-
duration300-
display_valueduration-
tagstwitch_bits-

Buff受動効果 (passive_effect)

#nameoperationvaluetags
1BuffBlink基本値に設定2twitch_buffCritImmune
2BuffResistance基本値に設定100buffInfectionCatch,buffInfection01Main,buffInjuryBleeding,buffArmorShredding,buffInjuryAbrasion,buffInjuryAbrasionTreated,buffLegSprained,buffLegBroken,buffLegSplinted,buffLegCast,buffArmSprained
3BuffResistance基本値に設定100buffArmBroken,buffInjuryStunned01,buffInjuryStunned02,buffInjuryStunned03,buffInjuryCrippled01,buffInjuryKnockdown01,buffInjuryKnockdown01,buffInjuryUnconscious,buffLaceration,buffFatigued
4BuffResistance基本値に設定100buffInjuryConcussion,buffShocked,buffBurningElement,buffBurningEnvironment,buffBurningFlamingArrow,buffBurningMolotov,buffBurning
5BuffResistance基本値に設定100buffLegSplinted,buffLegCast,buffArmSprained,buffArmBroken,buffArmSplinted,buffArmCast

Buffトリガー効果 (triggered_effect)

#triggeraction詳細requirement
1ゲーム参加時Buff除去-
2onSelfBuffFinishサウンド再生
sound=twitch_good_buff_endedplay_in_head=true
-
3自己Buff更新時CVar除去
cvar=$dysenteryCounter$dysenteryCureCounter
-
4自己Buff開始時Buff除去-
5自己Buff開始時Buff除去-
6自己Buff開始時Buff除去-
7自己Buff開始時Buff除去-