Buff詳細
| 内部名 | buffBrokenLimbStatus |
|---|---|
| 表示名 | buff Broken Limb |
| バージョン | V2.6 |
| icon | ui_game_symbol_brokenbone |
| 属性数 | 6 |
| 設定ノード数 | 2 |
| 受動効果数 | 0 |
| トリガー効果数 | 14 |
Buff設定ノード
| ノード | 値 | 詳細 |
|---|---|---|
| stack_type | replace | - |
| duration | 0 | - |
Buffトリガー効果 (triggered_effect)
| # | trigger | action | 詳細 | requirement |
|---|---|---|---|---|
| 1 | 自己Buff開始時 | CVar変更 | cvar=brokenLimbStatusoperation=設定value=1 | name=HasBuffbuff=buffLegSprained |
| 2 | 自己Buff開始時 | CVar変更 | cvar=brokenLimbStatusoperation=設定value=1 | name=HasBuffbuff=buffArmSprained |
| 3 | 自己Buff開始時 | CVar変更 | cvar=brokenLimbStatusoperation=設定value=2 | name=HasBuffbuff=buffLegBroken |
| 4 | 自己Buff開始時 | CVar変更 | cvar=brokenLimbStatusoperation=設定value=2 | name=HasBuffbuff=buffArmBroken |
| 5 | onSelfBuffStack | CVar変更 | cvar=brokenLimbStatusoperation=設定value=1 | name=HasBuffbuff=buffLegSprained |
| 6 | onSelfBuffStack | CVar変更 | cvar=brokenLimbStatusoperation=設定value=1 | name=HasBuffbuff=buffArmSprained |
| 7 | onSelfBuffStack | CVar変更 | cvar=brokenLimbStatusoperation=設定value=2 | name=HasBuffbuff=buffLegBroken |
| 8 | onSelfBuffStack | CVar変更 | cvar=brokenLimbStatusoperation=設定value=2 | name=HasBuffbuff=buffArmBroken |
| 9 | 自己Buff更新時 | CVar変更 | cvar=brokenLimbStatusoperation=設定value=0 | - |
| 10 | 自己Buff更新時 | CVar変更 | cvar=brokenLimbStatusoperation=設定value=1 | name=HasBuffbuff=buffLegSprained |
| 11 | 自己Buff更新時 | CVar変更 | cvar=brokenLimbStatusoperation=設定value=1 | name=HasBuffbuff=buffArmSprained |
| 12 | 自己Buff更新時 | CVar変更 | cvar=brokenLimbStatusoperation=設定value=2 | name=HasBuffbuff=buffLegBroken |
| 13 | 自己Buff更新時 | CVar変更 | cvar=brokenLimbStatusoperation=設定value=2 | name=HasBuffbuff=buffArmBroken |
| 14 | 自己Buff更新時 | Buff除去 | buff=buffBrokenLimbStatus | name=CVarComparecvar=brokenLimbStatusoperation=以下value=0 |