Perk/Crafting Skill Details
| Type | Perk |
|---|---|
| Internal Name | perkPhysician |
| Display Name | 医師 |
| Version | V3.0 |
| Icon | ui_game_symbol_medical |
| Parent | skillIntellectCraftsmanship |
| Display Entries | 0 |
| Effects | 13 |
| Attributes | {"name":"perkPhysician","parent":"skillIntellectCraftsmanship","name_key":"perkPhysicianName","desc_key":"perkPhysicianDesc","icon":"ui_game_symbol_medical"} |
| Description | Use medicine and health items more effectively.\nBoost loot odds of [DECEA3]Medical Journal[-] magazines. |
Level-by-Level Progression Summary
| Lv | Requirements | Stat Changes | Unlocks |
|---|---|---|---|
| 1 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=3desc_key=reqIntellectLevel03 | PlayerExpGain Add Percentage 1 medical Requirement name=HoldingItemHasTagstags=medical LootProb Add Percentage 2 medicalSkill LootProb Add Percentage 2 medicalCSM Requirement name=ProgressionLevelprogression_name=craftingMedicaloperation=Less Thanvalue=75 LootProb Set Base Value 1 medicalCSM Requirement name=ProgressionLevelprogression_name=craftingMedicaloperation=Equalsvalue=75 | - |
| 2 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=6desc_key=reqIntellectLevel06 | CraftingTime Add Percentage -.2 chemStationCrafting PlayerExpGain Add Percentage 2 medical Requirement name=HoldingItemHasTagstags=medical | - |
| 3 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=8desc_key=reqIntellectLevel08 | CraftingTime Add Percentage -.2 chemStationCrafting PlayerExpGain Add Percentage 5 medical Requirement name=HoldingItemHasTagstags=medical | - |
| 4 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=9desc_key=reqIntellectLevel09 | CraftingTime Add Percentage -.4 chemStationCrafting DismemberChance Add to Base Value .2 attIntellect PlayerExpGain Add Percentage 5 medical Requirement name=HoldingItemHasTagstags=medical | - |
| 5 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=10desc_key=reqIntellectLevel10 | CraftingTime Add Percentage -.4 chemStationCrafting DismemberChance Add to Base Value .2 attIntellect PlayerExpGain Add Percentage 5 medical Requirement name=HoldingItemHasTagstags=medical LootProb Add Percentage 10 medicalSkill LootProb Add Percentage 10 medicalCSM Requirement name=ProgressionLevelprogression_name=craftingMedicaloperation=Less Thanvalue=75 LootProb Set Base Value 1 medicalCSM Requirement name=ProgressionLevelprogression_name=craftingMedicaloperation=Equalsvalue=75 EntityDamage Add to Base Value 1500 stunBaton Group Requirement name=HoldingItemHasTagstags=stunBaton name=IsAlivetarget=other name=EntityTagComparetarget=othertags=zombie, animal, bandit name=RandomRollseed_type=Randommin_max=0,100operation=Less Than or Equalvalue=10 | - |
Related Links
Level Requirements (level_requirements)
| Lv | Requirements |
|---|---|
| 1 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=3desc_key=reqIntellectLevel03 |
| 2 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=6desc_key=reqIntellectLevel06 |
| 3 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=8desc_key=reqIntellectLevel08 |
| 4 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=9desc_key=reqIntellectLevel09 |
| 5 | name=ProgressionLevelprogression_name=attIntellectoperation=Greater Than or Equalvalue=10desc_key=reqIntellectLevel10 |
Effect Group (effect_group)
| Group | Node | Name | Level | Operation | Value | tags/item/id | Requirements |
|---|---|---|---|---|---|---|---|
| 1 | passive_effect | CraftingTime | 2,3,4,5 | Add Percentage | -.2,-.2,-.4,-.4 | chemStationCrafting | - |
| 1 | passive_effect | DismemberChance | 4,5 | Add to Base Value | .2 | attIntellect | - |
| 1 | passive_effect | PlayerExpGain | 1,2,3,4,5 | Add Percentage | 1,2,5,5,5 | medical | name=HoldingItemHasTagstags=medical |
| 1 | triggered_effect | - | - | Set | 2,2.5,3,4,4,4 | - | - |
| 1 | passive_effect | LootProb | 1,5 | Add Percentage | 2,10 | medicalSkill | - |
| 1 | passive_effect | LootProb | 1,5 | Add Percentage | 2,10 | medicalCSM | name=ProgressionLevelprogression_name=craftingMedicaloperation=Less Thanvalue=75 |
| 1 | passive_effect | LootProb | 1,5 | Set Base Value | 1,1 | medicalCSM | name=ProgressionLevelprogression_name=craftingMedicaloperation=Equalsvalue=75 |
| 2 | passive_effect | EntityDamage | 5 | Add to Base Value | 1500 | stunBaton | Group name=HoldingItemHasTagstags=stunBaton Group name=IsAlivetarget=other Group name=EntityTagComparetarget=othertags=zombie, animal, bandit Group name=RandomRollseed_type=Randommin_max=0,100operation=Less Than or Equalvalue=10 |