Buff Details
| Internal Name | buffCrouching |
|---|---|
| Display Name | buffCrouching |
| Version | V3.0 |
| Attribute Count | 2 |
| Setting Nodes | 1 |
| Passive Effects | 0 |
| Triggered Effects | 5 |
Buff Setting Nodes
| Node | Value | Details |
|---|---|---|
| stack_type | ignore | - |
Buff Triggered Effects (triggered_effect)
| # | Trigger | Action | Details | Requirement |
|---|---|---|---|---|
| 1 | onSelfStand | Remove Buff | buff=buffCrouching | - |
| 2 | On Entered Game | Remove Buff | buff=buffCrouching | - |
| 3 | On Self Buff Start | ModifyScreenEffect | effect_name=Darkintensity=.8fade=.2 | - |
| 4 | On Self Buff Remove | ModifyScreenEffect | effect_name=Darkintensity=0fade=.2 | - |
| 5 | On Self Buff Update | Remove Buff | buff=buffCrouching | name=CVarComparecvar=_crouchingoperation=Equalsvalue=0 |